Jump to content
EN
Play

Forum

Testing of Matchmaking System on EU servers


theFiringHand
 Share

Recommended Posts

Joining losing sides and under 5 minutes maps aren't good changes you know... 

Someone's gotta be on the losing side in a 5 minute battle. That was the problem before, everyone had a choice, and no one joined a losing team. It made battles extremely useless.

  • Like 1

Share this post


Link to post
Share on other sites

Change this system, don't force us playing with kids  :angry:

 

 

image.jpg

 

You cant call them kids just because they are low ranks.

Kid = a child or younger person

Edited by Ninja
Spoiler.
  • Like 1

Share this post


Link to post
Share on other sites

this update is not good guys for slow computers or the old ones it will be hard to play because big battales and many players it will lag so much. please make a way to create non pro battles and select which battles I am going to join so please change this update

 

 

Because manny poeple play from low spec pc for example :- me "Three_boys" :blush: :blush: :blush: :blush: :excl: :excl: :excl: :excl:

Share this post


Link to post
Share on other sites

don`t forget u used to be at rank too.

true, lol, but i never intentionally joined high-rank games as a noob rank b/c (1) it would only be a waste of time for me (constant spawn death) and (2) it'd be rude to the high ranks trying to win

Share this post


Link to post
Share on other sites

 

 For example, what Mission would you get (besides supermissions) that you wouldn't be able to complete within 10 minutes?

10 min is almost an entire game. On my other account I am a magnum, so earning 250 crystals or 300 XP  in DM is hard because you only get the xp if you killed the tank. It doesn't matter if you took out 2000 hp from 2050, the final shot gives u the price. So it is pretty hard to kill 30 tanks with magnum in just 1 DM game.

 

Oh, and capturing 3 flags with mammoth tank xD that mission I always avoid.

 

Collecting 7 boxes is not for 1 game, perhaps 2. Even 3. Maybe in 2 depending the map.

 

Most missions are done in 2 games, no problem. But in the correct room and map.

 

By the way, if someone wonders: oh you can have a hornet hull and a mammoth hull, yes, but hornet hull vs full upgraded mammoth has no comparison. On my other account I have wasp, so I play CTF. Sometimes accounts are made for just 1 game role.

  • Like 1

Share this post


Link to post
Share on other sites

Being a XP player I love this update.Why.....because it will ruin all non XP/BP battles.Waiting time is also nice it can be increased to 5-10 min as well. XP are the kings always and forever :D

Share this post


Link to post
Share on other sites

You cant call them kids just because they are low ranks.

Kid = a child or younger person

yes, but we get his point.  just replace "kid" with "noob" or "noob rank" or "low rank" ...

  • Like 1

Share this post


Link to post
Share on other sites

see,Yisroel.Rabin, said yet again in yet another way, but essentially the same thing being said.  and this might be one of the best articulations of the same problem.  I don't think the problem is whether your "job" is to decipher comments, the problem seems to be your reading comprehension.

The comment was missed, sorry. I'm skimming through the pages. I'm not a robot, I make mistakes. However, the below quote should help...

 

Someone's gotta be on the losing side in a 5 minute battle. That was the problem before, everyone had a choice, and no one joined a losing team. It made battles extremely useless.

Maybe it won't help, but it'll explain the flaw with his complaint. Someone has to be there.

Share this post


Link to post
Share on other sites

Stupid update -- See M1 vs M4 -- INCREDIBLE MATCHMAKING SYSTEM  :angry: & those noobs trying to teach me what is kid = Well, M2 can be called as kids, gotcha  :wacko:

 

image.jpg

Share this post


Link to post
Share on other sites

this update is not good guys for slow computers or the old ones it will be hard to play because big battales and many players it will lag so much. please make a way to create non pro battles and select which battles I am going to join so please change this update

 

 

Because manny poeple play from low spec pc for example :- me "Three_boys" :blush: :blush: :blush: :blush: :excl: :excl: :excl: :excl:

Lag is always an issue with new releases. Should be resolved.

 

10 min is almost an entire game. On my other account I am a magnum, so earning 250 crystals or 300 XP  in DM is hard because you only get the xp if you killed the tank. It doesn't matter if you took out 2000 hp from 2050, the final shot gives u the price. So it is pretty hard to kill 30 tanks with magnum in just 1 DM game.

 

Oh, and capturing 3 flags with mammoth tank xD that mission I always avoid.

 

Collecting 7 boxes is not for 1 game, perhaps 2. Even 3. Maybe in 2 depending the map.

 

Most missions are done in 2 games, no problem. But in the correct room and map.

 

By the way, if someone wonders: oh you can have a hornet hull and a mammoth hull, yes, but hornet hull vs full upgraded mammoth has no comparison. On my other account I have wasp, so I play CTF. Sometimes accounts are made for just 1 game role.

Don't play DM, play TDM, there's a button for that. 3 flags with Mammoth isn't an issue with the MM system. Whether the system is here or not makes no diff. Collecting 7 boxes can be done in one battle, but usually two. Even then, so what? You can't play 2 battles?

Share this post


Link to post
Share on other sites

people keep saying maps changed, what maps changed?

I Just played a DM battle on Massacre Map and it has changed.  They added some walls and containers are either end.  See the picture someone posted a few posts up.

Edited by the_dark_defender3

Share this post


Link to post
Share on other sites

Stupid update -- See M1 vs M4 -- INCREDIBLE MATCHMAKING SYSTEM  :angry: & those noobs trying to teach me what is kid = Well, M2 can be called as kids, gotcha  :wacko:

 

yeah ummmmm my new account loves these m4's

We've got the point. It's an issue, and it will be fixed.

Share this post


Link to post
Share on other sites

Lag is always an issue with new releases. Should be resolved.

 

Don't play DM, play TDM, there's a button for that. 3 flags with Mammoth isn't an issue with the MM system. Whether the system is here or not makes no diff. Collecting 7 boxes can be done in one battle, but usually two. Even then, so what? You can't play 2 battles?

No no no, I meant: completing a DM mission with Mammoth takes way more than 10min, perhaps 3 games. No problem with that.

 

I was just commenting to illustrate importance of map choosing, :)

Share this post


Link to post
Share on other sites

This is just the "Battle" button on steroids ... did anyone actually ever use the "Battle" button? And if so, why?  I never saw a use in it except to create a battle on a server where none of my ranks played.

  • Like 1

Share this post


Link to post
Share on other sites

1. Too long in queue.  Waiting two minutes staring at your screen is very boring especially when it culminates in ten minute or a slight portion of a ten minute battle.  The long waits almost force you to play on maps you dislike and with unsuitable rank brackets.

 

2.  Ridiculous rank brackets, much too wide.  It is impossible for lower ranked players to compete.  They just become crystal fodder.

 

3.  Can't stay in the same battle...automatic exit.  You can't coalesce into some sort of team effort. Your next battle may require different equipment (wasted time going in and out of garage...I get timed out if I go into garage during a battle).  Feels too hectic; you can't get the feel of territory.  Long, terribly boring waits between battles to start.

 

4. Can't refer to the progress on your mission as you battle.  This is important to tell you if you need to up your game (drugs and other strategies), or change your equipment, or just continue at a normal pace.

 

5. Some Daily Missions have become impossible to complete.  It's just too random to get 1st place without hours at the computer...and then it would just be by chance.

 

6. Many other irritations and pitfalls, but I tire of writing since Tanki will not listen anyway.

 

Overall, this is a very poorly thought out update and should not be implemented.  Matchmaking may be terrific in other types of games, but it does not lend itself to Tanki in Tanki's present form.

  • Like 6

Share this post


Link to post
Share on other sites

No no no, I meant: completing a DM mission with Mammoth takes way more than 10min, perhaps 3 games. No problem with that.

 

I was just commenting to illustrate importance of map choosing, :)

Well, again, completing a DM mission with Mammoth is hard even without the system.

Share this post


Link to post
Share on other sites

Yeah, Ricosck gave up. No fun. Only frustration.

sorry to hear it, well at least you gave it an honest try.  maybe you can at least recoup a little something from a sale.

Share this post


Link to post
Share on other sites

What the crap?

 

I have five times more mines and speeds than doubles, yet I always get mines and speeds for missions. Right now, I have two missions rewarding me 20 mines and 20 speeds. Same as nothing.

Share this post


Link to post
Share on other sites

Gotta weigh in....

 

 

 

 

I am not used to playing so many Legends. Because I'm not a buyer, save like crazy, and was below Lieutenant General, my tactical options up to a couple of weeks ago were Thunder M4 (got it in a kit at Colonel just before the rank limit changes on M3s) and a grossly underpowered hull. On small maps, I chose Mammoth M2. On large maps, Wasp M1...

 

(Granted, I just got ahold of the Isida/Hornet M3 kit with my new three-star rank, but they're nowhere close to full-on drugging M4s. I also don't see much of the difference between Wasp M1 and Hornet M3 aside of handling and mount points; they're fast tin cans and die to more one-shots than they can counter with modules. I don't generally fight in Formula 1 cars...)

 

I think that the match-making algorithm needs to be tweaked.

 

Just because I have one M3/4 combination doesn't mean that I can keep up with Legends. They rip my Mammoth M2 and Hornet M3 hulls to shreds with double armor on. There literally isn't time to use a second supply unless there's a place to hide next to the spawn zone and we're not already being spawn-camped when I am added to the losing side several minutes into a game. I couldn't believe it when I joined the new Silence and was the only player in a full map below Field Marshal, with about two-thirds Legends. I was the only Isida and that helped tons, since I was otherwise a target sled. The other two Silence maps were rotten results for my team and me. I was dragging them down and had no good weapon to stop a spawn rampage.

 

I have to agree that the rank bands are too inclusive. Aside of my complaints about Legends pounding me the opposite occurred as well. I was put onto a map with all Majors through Colonels on the other team. I had equipped Thunder M4 and Mammoth M2. That did not go well for them. On another map, I had the grisly experience of fighting Lieutenant-rank players mixed with some field grade officers. The poor guys were getting one-shotted when I missed. I single-handedly contributed 20-30 kills to the TDM margin and died only twice. Great for me, but I bet that 20+ other tankers in that game held a different opinion.

 

I experienced highly variable wait times. Sometimes I joined in 20 seconds; most of the time it was 2-3 minutes. 280-300 people were constantly in the TDM queue, and I bet that the vast majority didn't match my "M4 gun at Lieutenant General and no good hull" profile. It's hard to complain too much about a fairly unique situation.

 

I loved the new Yorkshire map. That was really cool to have back in the game. Do you remember the Assault mode map for Christmas/New-Years' which had the Christmas tree in the middle, the two castles to assault, and the asymmetric bridge/tunnel sides? I only got to play it TDM, but someone chopped down the tree and it's all overgrown now. It's a great long/short range balance map. As much as everyone is fussing about the match-making system which needs obvious changes, I don't think you can dog the new and modified maps. That's awesome to get new stuff here to give a wide range of weapon strategies. Highland isn't one big choke point trying to get into the bases now; nice. Silence seems to be weighted in favor of the higher side; too easy to strike the spawn zone without retribution.

 

There are other pay-to-win leans in this update. Since you don't know if you will be in a large map or small one until you arrive, you have a precious few seconds to coordinate with others, see what the silent ones are using, and switch into the correct kit. Above the earliest ranks, this is much harder for free players than buyers, since you can't afford more than one good combination against much higher ranks. As a free player, you must go deep on one combination in M2/M3/M4 instead of getting a bunch of underpowered setups and blowing the crystal account. This means that you can't be as flexible in your strategy (and thus have as much a chance to win on an arbitrary map) as the rich jerks can do.

 

I think that users who committed to heavy hulls are going to be at a bit of a disadvantage unless you have a superior team, for which it doesn't seem to matter much. Is it a large map or small one? You can kind of get by with a light hull on a small map, but forget a heavy hull on a low-visibility large map. You'll never get anywhere useful, and you won't know it until you arrive and take up a spot. You can say "just bail out for another map", but what does that do for your teammates? (While we're at it, there isn't a good way to get a heavy hull in large bands of ranks in this game. Titan/Mammoth M1 unlock at ranks 7 and 8. The next heavy hull doesn't unlock until rank 20 (Mammoth M2). Ouch. M3 light hulls and their corresponding kits are worlds cheaper than heavies. Why is that? It sounds like a whole new topic on its own.)

 

Free players are going to have to band together and work as teams against the tundra-druggers who are paying tons into the game to get supplies and Premium time. We can't join clans because they're for buyers only. We can probably find similar players who speak our language or learn common shorthand. Otherwise, when it's everyone for themselves, the one who drugs the most wins. The one who pays the most for drugs, gets a higher return of crystals for buying premium, and thus earns higher scores in battles to get more over-drugging activations will buy the win repeatably. I'm not talking about the one goober who spammed double armor and repair kits fruitlessly, finishing in the bottom half of a losing side. I'm talking about the one who outspent free players at a pace which the game economy cannot support for closing the gap. Even the rating system will favor the highest Premium account buyer in a rank instead of the best player.

 

We have to have match-making, because otherwise it's too easy for people like me to hunt for a map and put every Major into a meat grinder, driving them off from the game before they get to the good stuff. We need to see the algorithms adjusted to make sure that I don't have the opportunity to do that very thing.

 

 

 

Edited by Sergeant808
  • Like 5

Share this post


Link to post
Share on other sites

 

1. Too long in queue.  Waiting two minutes staring at your screen is very boring especially when it culminates in ten minute or a slight portion of a ten minute battle.  The long waits almost force you to play on maps you dislike and with unsuitable rank brackets.
 
2.  Ridiculous rank brackets, much too wide.  It is impossible for lower ranked players to compete.  They just become crystal fodder.
 
3.  Can't stay in the same battle...automatic exit.  You can't coalesce into some sort of team effort. Your next battle may require different equipment (wasted time going in and out of garage...I get timed out if I go into garage during a battle).  Feels too hectic; you can't get the feel of territory.  Long, terribly boring waits between battles to start.
 
4. Can't refer to the progress on your mission as you battle.  This is important to tell you if you need to up your game (drugs and other strategies), or change your equipment, or just continue at a normal pace.
 
5. Some Daily Missions have become impossible to complete.  It's just too random to get 1st place without hours at the computer...and then it would just be by chance.
 
6. Many other irritations and pitfalls, but I tire of writing since Tanki will not listen anyway.
 
Overall, this is a very poorly thought out update and should not be implemented.  Matchmaking may be terrific in other types of games, but it does not lend itself to Tanki in Tanki's present form.

 

1. Should be fixed

 

2. Should be fixed.

 

3. Good point. I'll be sure to point that out to the "authorities" (although I don't have too much power).

 

4. Same as '3.'

 

5. I beg to differ. I came in first on the first battle I played, without drugs. It may be hard for your rank due to the messed up ranks, but that should be fixed.

 

6. Explain. :P

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...