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Episode 143 of the V-LOG is here


theFiringHand
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If you can elaborate that would be great. Thank you. Game or battle?

Join the forum then.

I have joined the forum. And I mean the game is boring. Gameplay is too repetitive, and you can't use all weapons because of how expensive things are. It's just boring. Plus hardly any players online anyway. The forum is the only good thing about this game. 

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I do not play TX, and we know that some ideas are exchanged between the two teams. So anything can happen, only time can tell.

Regarding your last chapter: plain gross and unnecessary. I changed it. Can you guys learn that thoses thing do not make your point any better!

Hey - I was conservative in my wording.  It could have been much worse... ;)

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Keep wondering.

It's not rocket science, Nintendo 8000 employees, alternativA about 40. Work force and resource are way different to make a proper comparison. Oh I get it you're trolling me. Silly of me. Good job, haha you got me. Wd

well, it is true.  You do seem to troll a lot.  If you're a tanki reporter, and you comment on all these threads, and you actually play (presumably), and you do whatever normal people do during the day (school/work) ... do you then have time for anything meaningful outside of tanki? :-)

Edited by CooperO
P.S. removed

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well, it is true.  You do seem to troll a lot.  If you're a tanki reporter, and you comment on all these threads, and you actually play (presumably), and you do whatever normal people do during the day (school/work) ... do you then have time for anything meaningful outside of tanki? :-)

Doing like you? Hunting for imaginary trolls?

The initial post was a comparison by a player on which i disagree with, it  was like saying a Lexux is a better product than a Lada and spit on the later. Obviously you prefer a Lexus but you can't afford it. So you buy the lada and drive it to work or party.

 

But your right the initial comparison was meaningless i should not have look at it.

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Doing like you? Hunting for imaginary trolls?

The initial post was a comparison by a player on which i disagree with, it  was like saying a Lexux is a better product than a Lada and spit on the later. Obviously you prefer a Lexus but you can't afford it. So you buy the lada and drive it to work or party.

 

But your right the initial comparison was meaningless i should not have look at it.

A few days ago you were a happy viking, and after they added the matchmaking system youve done nothing but flame and troll. What are they paying you?

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Matchmaking wont be implemented anytime soon... okay...

 

but when's the next test? and could you please make it longer? instead of just 2 days could you make the next test last a couple months please?

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I don't mean to interrupt but if you weren't in some way flaming or trolling, then why are so many players feeling that you are?

 

Funny, when player troll I don't see anybody doing much. But when a "mod" answer or give his opinion we suddenly find a lot of true right minding players to tax him of trolling. The dictionary should revise the definition of trolling.

Interestingly, same treatment to the minority of player who found/see the positive side of the MM.

Good faith or bad faith? It all come out of frustrated players so it will not last long. Quick to judge and quick to forget.

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Leaving a battle because you're on the losing side or after completing a mission is a rational decision and doesn't have anything to do with loyalty.

It's not the player's fault, it's the missions. They're trying to hide this by getting rid of that mission button in battles. It's just another flaw of this whole mission cycle. Matchmaking itself is another way to hide the quirks of the missions. This isn't going to fix the lack of PRO battles nor the balance in normal battles either. The game balance is ruined but the core problem won't be fixed. Instead they're trying all sorts of things to get around it.

 

I would've liked to see the battle reward optimized and getting rid of the whole matchmaking system + missions but I saw the V-LOG and they seemed to be quite fond of their matchmaking thing.

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that's interesting when I send in a email to head office they're saying that this system they created wont be staying . they might bring in something similar  to this one but not the same one . not sure why it would come in when it restricts players from playing in proper challenging battles . I agree this system is flawed and if they kept tanki the way it was back in 2014 or beyond this system would still have over 100 k in players but every time they come up with TF2 ideas to bring into tanki or tanki-X it distroy's the game .. its time to over hall the Dev dept and bring in fresh thinking to make this game great again..

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Funny, when player troll I don't see anybody doing much. But when a "mod" answer or give his opinion we suddenly find a lot of true right minding players to tax him of trolling. The dictionary should revise the definition of trolling.

Interestingly, same treatment to the minority of player who found/see the positive side of the MM.

Good faith or bad faith? It all come out of frustrated players so it will not last long. Quick to judge and quick to forget.

Pulling the mod card? What ever happened to reporters being "normal players with avatars"?

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Pulling the mod card? What ever happened to reporters being "normal players with avatars"?

Facepalm, "mod" that's how you guys call all the helpers with no distinction.

I said with "fancy avatar" please quote more accuracy. Stop trolling now that would be nice. Thank you.

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IDevelopers said in their own vlog that they changed the place of the missions button to keep people from completing their missions and leaving a battle. What I am saying is that the problem is not that people complete their missions and leave the battle but the reason that they do so. This is what should be addressed, what many people have been complaining about for a long time, and what Tanki refuses to acknowledge in any way.

 

 

I agree with you that the current reward for the losing team is way too low. But it has nothing to do with MM. However you have a valide point, no one wants to be to added to a losing team with no much time left. I don't think this feedback is on the MM topic, you should add it there.

Higher reward for losing team can be one cue, so less people will coward out "their" team. Alternatively, another option but less liked, the tanki x approche.

 

 

I agree removing or reducing the reason pushing tankers to leave a game should be looked at to avoid this situation. So for you one of the problem is the very low crystals rewards. Any other reasons?

 

PL points out why the rewards dydtem is a root cause reason why this MM system is disliked . Then vkiking comes along to say talking about the root cause does not belong in the discussion.

 

One paragraph later he says of the exact same root cause, what more do you have to say about this?

 

No wonder people think viking is not trying hard to listed and/or is being dismissive. Dismissive is how I'd put it, not trolling.

 

First of all, I want to acknowledge that there are many reasons why a player would leave a battle, many of them not even related to their amusement level.

 

That said, I want to suggest that the reasons that players complete a mission and then leave a battle are mainly two:

 

First, for some reason they are not enjoying the battle. It may be a more that they don't like, or they may be losing badly. I used to complete my DM missions, but I find the mode so stupid that now I simply change them regardless of their reward.

 

But secondly and most importantly, I think that it is because the whole game economy is out of whack. Items are ridiculously overpriced, both in the garage and on the shop (LittleWillie made a very good post about it, but unfortunately I can't find it). That means that after months playing to tank up, players need to wait an indeterminate amount of time for a sale or the kit they want to come up on the garage. The ridiculous way in which battle funds are distributed is just another expression of the game economy's absurdity, which is even worse with the matchmaking system. Players don't stay in the battle because completing the mission and leaving is more beneficial for them than staying until the end, and since they'll have to wait months for a good sale anyway, what's the point of ranking up quickly? Less experience earned in battles means a better crystal/experience ratio.

Link to the comment you mention.

 

I used to just play. The missions were a chore. They were the vegetables I had to eat before my desert of just playing Tanki. Over time I came to realize Tanki was broken. It is the first game I've played where gaining experience is against you r best interests. That is because of these economic woes you mention. With time I've become more mission oriented. Now they are the only thing I like. It is the only part of Tanki where I feel like I am playing a game. "For victory today I must fulfill these objectives." That gives me a sense of playing an actual game.

 

But just playing w/o missions? Sure I play a game here or there. That gets dull soon. There's no purpose to it. Three months from now Tanki will be the same for me if I play zero non-mission games / day or a couple hour's worth.  Actually that is not right. I will be worse off overall if I play a couple hours / day. I'll earn far fewer Cry/EXP. 

 

So why do i leave games when my mission is done?  When I do it is because I do not want to spend 10 or 12 minutes of my time doing something uninteresting and also unhelpful to my gaming success. With my system I have full 10MU items in everything but modules, and there I am only a few more MU sales away.

 

People leave cause the game became boring. 

 

The take-home message form all my blather above.

 

Leaving a battle because you're on the losing side or after completing a mission is a rational decision and doesn't have anything to do with loyalty.

It's not the player's fault, it's the missions. They're trying to hide this by getting rid of that mission button in battles. It's just another flaw of this whole mission cycle. Matchmaking itself is another way to hide the quirks of the missions. This isn't going to fix the lack of PRO battles nor the balance in normal battles either. The game balance is ruined but the core problem won't be fixed. Instead they're trying all sorts of things to get around it.

 

I would've liked to see the battle reward optimized and getting rid of the whole matchmaking system + missions but I saw the V-LOG and they seemed to be quite fond of their matchmaking thing.

Another poster homes in on the root cause,  In Tanki, Play More = Worse Off.

 

I do not think a game can have a o\worse root cause. Tanki does nothing but try to patch over that problem, Noo patch will evr cover up that gaping wound.

 

The thing about the MM system is Tanki Company has invested a lot of their development time on this thing. Month of development work hinge on tihs thing. So it will get used. They cannot afford to not use it at this point.

Edited by LittleWillie
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A few days ago you were a happy viking, and after they added the matchmaking system youve done nothing but flame and troll. What are they paying you?

 

 

I don't mean to interrupt but if you weren't in some way flaming or trolling, then why are so many players feeling that you are? 

 

Well, to his credit, Viking4s has taken it a lot better than some other tanki staff.  He's far from the worst ... :) I'll just leave it at that...

 

 

 

 

 

 

 

 

Funny, when player troll I don't see anybody doing much. But when a "mod" answer or give his opinion we suddenly find a lot of true right minding players to tax him of trolling. The dictionary should revise the definition of trolling.

Interestingly, same treatment to the minority of player who found/see the positive side of the MM.

Good faith or bad faith? It all come out of frustrated players so it will not last long. Quick to judge and quick to forget.

I rarely come to forum, only did b/c of MM, I imagine it's the same for a lot of players that don't like MM, which could explain things like this.  Maybe tanki can mentally prepare staff better to handle negative criticisms of the game, especially updates.  I think some staff take it personally, aren't mentally equipped to  distinguish between negative criticism of the game and negative criticism of themselves.  And someone like that would certainly have a hard time understanding that when they get posts targeting them it's probably rooted in frustration with the game/update.  Food for thought.  I'll leave it to you to decide if you want to tell some tanki higher ups they might want to consider brief training for staff when periods of a lot of negative comments are expected (like after a major update)

 

 

 

 

 

 

Facepalm, "mod" that's how you guys call all the helpers with no distinction.

I said with "fancy avatar" please quote more accuracy. Stop trolling now that would be nice. Thank you.

or just any avatar.  all our avatars are ... naked

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Funny, when player troll I don't see anybody doing much. But when a "mod" answer or give his opinion we suddenly find a lot of true right minding players to tax him of trolling. The dictionary should revise the definition of trolling.

Interestingly, same treatment to the minority of player who found/see the positive side of the MM.

Good faith or bad faith? It all come out of frustrated players so it will not last long. Quick to judge and quick to forget.

Sorry I asked...  

Edit: Edited to avoid insulting anybody or causing an argument. Not needed in this topic. 

Edited by Crimson_Tank
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WOW i was told things were getting bad here , but this calm down everyone ..

 

we all have opinions on this system and we all have the rights to comment good or bad ..

 

but guys remember to stay calm and let our voices be heard to the dev's , and try not to fight with others .. cause it wont get anyone anywhere .. calmer heads will prevail

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Well, to his credit, Viking4s has taken it a lot better than some other tanki staff.  He's far from the worst ... :) I'll just leave it at that...

 

I rarely come to forum, only did b/c of MM, I imagine it's the same for a lot of players that don't like MM, which could explain things like this.  Maybe tanki can mentally prepare staff better to handle negative criticisms of the game, especially updates.  I think some staff take it personally, aren't mentally equipped to  distinguish between negative criticism of the game and negative criticism of themselves.  And someone like that would certainly have a hard time understanding that when they get posts targeting them it's probably rooted in frustration with the game/update.  Food for thought.  I'll leave it to you to decide if you want to tell some tanki higher ups they might want to consider brief training for staff when periods of a lot of negative comments are expected (like after a major update)

 

or just any avatar.  all our avatars are ... naked

Helpers or Staff are not paid to defend the game, period!

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Mental preparation = bribing

Hello, please understand that Tanki Online isn't some torture chamber where people like me, Yisroel, Viking, Ostrica and other helpers are tortured are forced to work for them and defend it along the front lines of incoming negative feedback. We're helpers, or more, volunteers. Please stop this "mental preparation" nonsense, this won't take your community reputation anywhere.

 

Thanks for understanding!

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Hello, please understand that Tanki Online isn't some torture chamber where people like me, Yisroel, Viking, Ostrica and other helpers are tortured are forced to work for them and defend it along the front lines of incoming negative feedback. We're helpers, or more, volunteers. Please stop this "mental preparation" nonsense, this won't take your community reputation anywhere.

 

Thanks for understanding!

I think he mightve forgotten to take his pills in the morning...

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I have no words...

m8, crimson tank said that some staff should be better mentally prepared to handle negative feedback, and then you told him that tanki staff dont get paid. I point this out, and you go on a rant about staff not being forced to like updates???

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Matchmaking wont be implemented anytime soon... okay...

 

but when's the next test? and could you please make it longer? instead of just 2 days could you make the next test last a couple months please?

They just needed to stress test it, which is why it only lasted 2 days. And to be honest, I think it's for the best that it lasted only that long. The matchmaking system needs quite a few improvements and it wouldn't have benefited anyone if the test were to take longer.

It's unknown still when the next test will be, they'll announce it in due time. Duration of the test depends on what their goal with the test is, so we'll just have to wait and see..;p

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