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Ideas for Paints!


Maf
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I think there should be a paint that switches between other paints.  Call it 'Slideshow' or something.  The user can select up to 5 different paints, and every time they die, a new paint gets worn when they respawn!

I love that idea. My idea is so complicated, so it's probably not possible. Yours is great, and Tanki could sell the pass to make 'Slideshow' in the garage for let's say, 20 000 crystals? Obviously, the 5 paints used in 'Slideshow' can only be the paints you currently have bought. They can be paints you've bought in the garage and shop too :D

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also, the 5 different paints in 'Slideshow' can be changes anytime, depending on how many paints you have. If you've got only 4 paints, you can still use 'Slideshow'. it's just that when you respawn, only the 4 paints you've chosen will be displayed. you can have any number of paints, but the maximum is 5. is that cool? i think it's GREAT! 

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i.thought.of.custom.paints.recently.sounds.like.a.good.idea....tanki.will.charge.someone.a.base.crystal.price.like.most.paint.schemes.10,000.crystals.

for instance and after paying then a person can create their own unique design for their tank....bright blue with blacks stripes and purple triangles on the sides for instance....sounds like a good idea @Super_Killerking

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 Paints that mark age/prestigious postion

These paints are unavaliable to obtain from the shop, garage, containers or any source at all. Instead, they are unlocked through special achievements.

Old dog paint- Play tanki for 3 years. The text will be something like: "Your career has started exactly 3 years ago! This amazing feat has unlocked you the old dog paint!"

 

Legionary- Play tanki for 5 years

 

Genesis- Played tanki since the START. Or any time in 2009/10 - this paint will be extremely rare and would have a unqiue texture from different prestigious paints, hopefully developers will go through the havoc of finding all the players that deserve this

 

Other rare paints:

Witness- Destroy Godmode_ON. Destroying godmode_on will give the player this prestigious paint. Only very few would qualify for this paint

Flight- Travel upto 10,000 metres in height in  spacemode and/or normal mode will give the user this paint

Edited by GoldWarlock
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Screenshot_7.png'

 

 

 

 

                                   this paint is called ''Redball''  I would like to add this paint,

                                    it's soo beautiful and it was good to equip with any hull,

                                           I edited it with the ''Paint'' browser, and some from  3D editor, but the biggest help, is from

                                                ''Adobe Photoshop'' yep, and if you  like this paint, add it it is so nice. :D

Sure you did ;)

S_zF0FEMQUekuQIlJXhL5Q.png

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I just had such a unique cool idea for showing your enemies on how much health your hull has according to paint color. My idea is to have a custom animated paint that changes color according to the level of the hull's health. The way that works is when enemy tanks shoot at you, the color of your paint would go down respectively due to the level of HP of health your hull has.

 

My idea for such an animated paint is not a clone of Spectrum, but it works in a similar way. The color of the paint only changes when enemies shoot at you and also when Isida heals you. Let me explain to you further on how this paint is suppose to function.

 

When your hull has 100% HP of health, this paint would be green. When your hull has only 1% HP of health, this paint would become pure red. At 0 HP your tank explodes, so your hull would be grayed out with cracks showing. At 0 HP, this paint, unlike any other paint is not visible anymore because of the aftermath of the hull's explosion.

 

The color of the paint would slowly change (downwards) per 1% of HP that goes down when getting damaged by enemies and (upwards) by 1% of HP when getting healing by Isida allies in team battles. Isida will return the paint to looking green again when the hull is fully healed to 100%. Look at the color examples below to see what I mean:

 

1. Green

 

2. Lime green

 

3. Green Yellow

 

4. Yellow

 

5. Gold

 

6. Gold orange

 

7. Orange

 

8. Dark orange

 

9. Orange red

 

10. Red

 

The order of the colors of this paint would change in reverse order when Isida team mates gives health points to tankers wearing this paint.

 

Below are a representation of the colors I am discussing above:

 

6743179.png

 

The color change physical appearance of this paint should actually look exactly like this, so that colors in between 1% points of damage in contrast to how much health your hull has would look rather more like this:

 

Color_gradient_illustrating_a_sorites_pa

 

A hull with full health, 100% HP of health would be green. A hull with a minimum of 1% HP of health would be red.

 

Thank you for reading my topic and I hope you like it as much as I do. This would really be a magnificent paint which I would like to see in the garage very soon. This is a paint that only changes colors when hulls take damage or gets healed by Isida.

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I just had such a unique cool idea for showing your enemies on how much health your hull has according to paint color. My idea is to have a custom animated paint that changes color according to the level of the hull's health. 

Topic merged

 

Cool idea, but why on earth would anyone want to pay real money to make it easier for enemies to see when your own tank is low on health?  :lol:

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This is a paint that should be cheap like the red, blue, white and black paints. I would probably say 1000 crystals to buy. I would really like to see an animated paint that changes color when your tank is being damaged or being healing by Isida.

 

Please Maf, can you add my post as "Under Review" for developers considering my idea.

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Please Maf, can you add my post as "Under Review" for developers considering my idea.

If it's here, then it's already under review. Just doesn't have an actual tag because I merged it into the topic where all paint ideas belong

 

Although this particular idea is very improbable, since, like I said above, why would you want to let enemies know when you're low on health? However, the idea of a paint changing colour when taking damage or getting healed is actually quite interesting, but it definitely won't be cheap, since all animated paints are in the $60 range because they are so special and cool.

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I have a idea everyone knows the classic electra my idea was to a very dark green paint to do with green sparks the background color should be a little having moonwalker paint and with some sort of blacklight effect name for paint magic

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The reason why I want enemies know that players are low on health is because when attacking enemies with any weapon, an indication for low health displayed by color coding would be very ideal. Since enemies don't see your health bar and you don't see theirs, it would be fun to see a paint change from green to red when your tank is taking damage and vice versa when getting healed by Isida allies.

 

The purpose of such an animated paint that changes color when taking damage or healing points is not just for the fun of animated colors, but also showing enemies that your are either taking damage from shots or healing yourself up with Isida allies or a repair kit. From a far distance, that would really give a good indication to Shaft and Striker players, since they fire at long range.

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Sure you did ;)

S_zF0FEMQUekuQIlJXhL5Q.png

when you post your image at your profile of google account it will be added to the google images too, soo I posted image + added from photoshop ; if you do not accept this,  say what you want,, but I really edited and posted first in my account :D

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Actually if you look closely they are not the same image. I do think he used this image as a starting point and modified it.

*modified* lol he just used the blur tool and tried to make the swirl effect.

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Look for my idea :

                     -A daily mega wheel paint (we can win a random paint but we have to buy it)

                     -An Galaxie Paint220px-Milky_Way_Night_Sky_Black_Rock_Des

                    -An Money Paintmoney_stock_promo_0.jpg

 

 

 

THAT MY IDEA :lol:

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Hello, my suggestion is to change the current paintings of the assistants of the administration, now the '' new fashion '' are the animated paintings, so there should be the paintings: Flame, Aligator, Ruby, Neon, Pegasus, Helper and others of the same category become lively paintings!

I'm from Brazil, If you have some things written wrong, it's because I used a translator, my nick on the brazilian server: II.K-E-V-Y-N.II
Give my ideas back to the Developers!

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Blending into the surroundings.

 

It would be nice if the paints which help us camouflage ourselves,would actually blend into their correct surrounding,like forester blends into the bushes or trees,just update those paints,it would be very favorable to snipers,don't think i am referring to a camper.If this is planned,then i will be very happy,as my sniper friends get advantage in battle,including me,i'm an artillery player,i'm being spotted by many guys even if camouflage paint is equipped.So,please add this update. :) 

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Topic merged

 

I don't see why developers should spend time on something so unnecessary. Helpers already have their special paints that give them plenty of recognition. There's no reason why they should get a unique animated paint, considering that each paint currently costs around $60 to buy, while helpers would be able to get it for free after simply making a good application. Besides, we don't want players' main motivation for becoming helpers to be the free animated paint.

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I just had such a unique cool idea for showing your enemies on how much health your hull has according to paint color. My idea is to have a custom animated paint that changes color according to the level of the hull's health. The way that works is when enemy tanks shoot at you, the color of your paint would go down respectively due to the level of HP of health your hull has.

 

My idea for such an animated paint is not a clone of Spectrum, but it works in a similar way. The color of the paint only changes when enemies shoot at you and also when Isida heals you. Let me explain to you further on how this paint is suppose to function.

 

When your hull has 100% HP of health, this paint would be green. When your hull has only 1% HP of health, this paint would become pure red. At 0 HP your tank explodes, so your hull would be grayed out with cracks showing. At 0 HP, this paint, unlike any other paint is not visible anymore because of the aftermath of the hull's explosion.

 

The color of the paint would slowly change (downwards) per 1% of HP that goes down when getting damaged by enemies and (upwards) by 1% of HP when getting healing by Isida allies in team battles. Isida will return the paint to looking green again when the hull is fully healed to 100%. Look at the color examples below to see what I mean:

 

1. Green

 

2. Lime green

 

3. Green Yellow

 

4. Yellow

 

5. Gold

 

6. Gold orange

 

7. Orange

 

8. Dark orange

 

9. Orange red

 

10. Red

 

The order of the colors of this paint would change in reverse order when Isida team mates gives health points to tankers wearing this paint.

 

Below are a representation of the colors I am discussing above:

 

6743179.png

 

The color change physical appearance of this paint should actually look exactly like this, so that colors in between 1% points of damage in contrast to how much health your hull has would look rather more like this:

 

Color_gradient_illustrating_a_sorites_pa

 

A hull with full health, 100% HP of health would be green. A hull with a minimum of 1% HP of health would be red.

 

Thank you for reading my topic and I hope you like it as much as I do. This would really be a magnificent paint which I would like to see in the garage very soon. This is a paint that only changes colors when hulls take damage or gets healed by Isida.

 

I like the idea, but I wonder what will happen if you were shot by a firebird or overheating with Vulcan.

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