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BO mode ( wasp/fire, as Огнемёт is fire on Russian, russian wiki works perfectly :P ) is well requested game mode and has been asked to be implemented many times. For example, i dont see point of XC gamemode as i never seen it in game. Who came up with that idea and implemented it, before BO mode? Fire-wasp combo is well known combo and is very popular among tankers and as well as it was recorded many times on youtube. I dont see a promblem in adding this mode in game and removing XC as no one ever usses it. So i ask you to kindly considerate adding BO mode, it is great in game and it deserves its own mode. Thank you

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Declined.

 

This will never be implemented in the game and the developers have said it countless times before. When the developers first added an XP / BP mode, many where interested while others preferred Wasp/Fire mode and were not happy about it. They did this because the mode required intense amounts of skill, and to ensure that people could let themselves and their skills shine, they added the mode so that ruiners wouldn't kill the strategic and rapid ongoing action of an XP / BP battle. This mode is borderline "experience boosting", where you simply let the opponent kill you. In this mode, deaths are so rapid, that there is no skill in relation to it, and it is done purely for easy crystals and experience. 

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Just play wasp fire in private battle with trusted friends and enjoy it while you can, because soon private battles will give 0 exp and crystals.

 

As Hate said, I think there is no chance to see such a mode implemented in the game.

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Declined.

 

This will never be implemented in the game and the developers have said it countless times before. When the developers first added an XP / BP mode, many where interested while others preferred Wasp/Fire mode and were not happy about it. They did this because the mode required intense amounts of skill, and to ensure that people could let themselves and their skills shine, they added the mode so that ruiners wouldn't kill the strategic and rapid ongoing action of an XP / BP battle. This mode is borderline "experience boosting", where you simply let the opponent kill you. In this mode, deaths are so rapid, that there is no skill in relation to it, and it is done purely for easy crystals and experience. 

This game is not about skills its mostly about drugs.

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This game is not about skills its mostly about drugs.

Maf is right, with Railgun's long reload you need skill to beat an opponent. Even a person with no drugs could beat a fully-drugged person in this format.

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Mo with drugs > M3 with no drugs

Drugs alone don't dominate this game. Neither does skills or OP equipment for your rank.

 

However if you put these three aspects together, then yes, I would agree.

 

And I heard that one time an M0 hornet and rail without drugs put up a good fight against an m2 hornet and rail with drugs in a 1 v 1 tdm battle.

 

The m2 won by only 1 kill in the lead.

 

The final score was the M0 had 7 kills and the M2 had 8 kills.

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Drugs alone don't dominate this game. Neither does skills or OP equipment for your rank.

 

However if you put these three aspects together, then yes, I would agree.

 

And I heard that one time an M0 hornet and rail without drugs put up a good fight against an m2 hornet and rail with drugs in a 1 v 1 tdm battle.

 

The m2 won by only 1 kill in the lead.

 

The final score was the M0 had 7 kills and the M2 had 8 kills.

All we do in tanki is press 1,2,3,4,5 and jumping for gold I am not sure what you're trying to say.

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Mo with drugs > M3 with no drugs

Railgun's long reload and ability to knock-off a person's aim is much more powerful in a 1v1 than drugs.

Drugs do not affect reload time meaning it's anyone's game.

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Out of interest is this idea constantly declined on the russian side of things too?

Yes. The developers have rejected this idea several times. Honestly, I don't see the fun in this mode. You spawn, get touched for a few seconds by a Firebird and you're dead again. It's much less skilled compared to XP/BP where you need to be constantly alert.

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Just play wasp fire in private battle with trusted friends and enjoy it while you can, because soon private battles will give 0 exp and crystals.

 

As Hate said, I think there is no chance to see such a mode implemented in the game.

make battle with limited spaces, boom

 

u still can do it actually

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Yes. The developers have rejected this idea several times. Honestly, I don't see the fun in this mode. You spawn, get touched for a few seconds by a Firebird and you're dead again. It's much less skilled compared to XP/BP where you need to be constantly alert.

People only do it to grind EXP and crystals.

 

Hence why it will never get added. Quite right too.

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It can be implemented, but they will just spawn in the air, with no ground to stop them from falling to their deaths :P

 

If they make those adjustments, then it will involve less crystal farming, and more deaths. :ph34r:

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