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Will big Weekly Mission Chain bonuses be ending soon?


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As far as DM mode. Repair kits and overdrive takes ALL the skill and fun out of the game.  Developers are thinking about there pockets instead of keeping it fun. Take repair kits out of DM mode and see what happens. I bet some are going to be buying different hulls, turrets and more upgrades. Still making money. There is no skill in constantly using repair kits or overdrive in DM mode Limiting them in the other battles would make the game alot more competting too. 

I agree, the game is a lot more fun without the heavy drug use.  That is why I am seriously considering not bothering with the mission chain and mostly play in pro-battles with no drugs and no Overdrive.  The next big insult to skill promises to be OD on hulls...future disaster....bumper tanks, great :blink:   

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I think the triple rewards were simply to encourage people to keep playing over summer. We all know that the number of players online has dwindled significantly...

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I agree, the game is a lot more fun without the heavy drug use. That is why I am seriously considering not bothering with the mission chain and mostly play in pro-battles with no drugs and no Overdrive. The next big insult to skill promises to be OD on hulls...future disaster....bumper tanks, great :blink:

I agree - I never liked drugs. I do sometimes miss speed boost when playing No Supply battles but that's it.

 

And I feel you on the Hull-based Overdrives - I expect I'll be avoiding Standard battles like the plague. Okay-that's a bit harsh, I have had some fun in Standard battles, but generally speaking, you'll find me in Custom no-supply / no-Overdrive battles.

 

As for skipping a day, yeah that feels good, but I won't be able to do that for awhile. I picked up 2 months of Premium on the last ship sale, so I'll be logging in daily for awhile to snag that daily gift and play as many double battle fund games as my schedule will allow. I gots me some M4s to fund!

Edited by austen_pierce
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I think the triple rewards were simply to encourage people to keep playing over summer. We all know that the number of players online has dwindled significantly...

Agree! Thanks tanki for making me play this summer.

 

I agree, the game is a lot more fun without the heavy drug use.  That is why I am seriously considering not bothering with the mission chain and mostly play in pro-battles with no drugs and no Overdrive.  The next big insult to skill promises to be OD on hulls...future disaster....bumper tanks, great :blink:   

LOL! Bumper tanks :D . I didn't like deathmatch since going to mid ranks (lots of druggers) and also the rewards were less. Since I had to complete dm missions my K/d decreased. Since the addition of overdrive druggers are actually balanced .Yes non-supply dm's are fun. I used to play them sometimes to complete missions. Now since the repair kit has been nerfed. druggers don't take a huge advantage of it. Which resulted in hulls like Titan and Mammoth to be less popular now on big maps. Earlier these two were found in any map drugging whether is was small or big. The supplies form the bonus was alot in my opinion which made people with no drugs drug a mit more than earlier. For example me

 

I wish the 3x daily bonus could stay forever since that covered up the bad updates in the past for me since they made it harder to earn crystals. The only way I couldv'e earnt nearly 350k in this summer was because of the 3x bonus.

 

RIP 3x Bonus June 2017 - September 2017

 

This is kinda an off topic post. Sorry for that.

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I'm aware of the plan to roll back. I merely suggest that one more week may be rewarding since the developers have overlooked making these sorts of scheduled changes in the past.

 

I too look forward to the liberation from the daily mission grind. I'll do missions for crystals, and use my free change out to see if I can get more crystal missions, but I can't see myself doing any more supplies missions - blech

CHECK NEWS AND ANNOUNCEMENTS!!!

 

X3 Rewards continue through Autumn!!!

 

So not what I thought might happen (devs forgetting to stop the event). This is much better!!!

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