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X3 rewards for completing daily mission chains!


r_Nives5
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TO wants you to play 365 days, just mark my words, they will again extend to winter

Perhaps. While I don't have eyes or ears within Alterniva, I could understand some reasons for making such a decision.

 

-the player base is relatively small right now. What harm in throwing us a bone?

-players (myself included) were fairly open about stopping mission chains and possibly missions altogether (and by extension Random/Standard battle play) as of today. Extending the 3x will keep many of us playing those battles (drug wars :ph34r:).

 

Just my outsider's guess.

 

I had kept my mission chain going on the off chance that a glitch might earn me one 'extra' week of 3x rewards. Just a moment ago I claimed my 3x pot from this past week's chain. I really hope folks took my advice from the general discussion thread and kept their chains going as well.

 

Cheers

 

.

Edited by austen_pierce

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Blessed x3 chains till the end of November. Look at the spoiler below to see how much $$$ will  a legend  get by the end of Autumn

 

 

 

Ok.. Did some math and calculated how much crystals + drugs ill have by the end of Autumn, if i do my chains.

I assume I get my weekly chains reward every Tuesdays.. Autumn might end on November 30th 2017, so i can assume the x3 will end on that day.

 

I am also assuming you're in legend, and  in week 4 of your chains.You will get about;

 

14,000 crystals

280 drugs each ( i don't remember)

 

 

I have 13 weeks from this Tuesday till the very last Tuesday of autumn

 

14,000x13=  182,000 crystals (For free)

280x13=    3640 drugs each. . (except hp)

112x13=    1,456 hp :o

 

Now, do your chains because  these developers ,are cheapskates and they're planning something  its super easy crystals + drugs.

You get all this for free, 182,000 crystals :D? that almost the same as 40$ package in the store :v.

 

 

 

Edited by Atlanta
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it's not that good for non drugers... i only get to use the cyrstals and mines while everyone else gets those + so much more drugs to fist me.

Bruh.. Its x3 rewards for Free.. You get all that for Free

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Whether everyone uses it and everyone gets it or not, still the ''free'' part applies right regardless of whether they are used against you or not which is better than the x1 we normally used to get. :)

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So until Friday, December 21st? Um, k.

 

Honestly, TO has been a little too generous this year. Tons of sales, giveaways, space mode, over drives and soon to be special abilities for hulls, including this. HALF a year or 3x rewards. I make 9160 in crystals from chains. That's 3053 without this. I'd have to go the whole year to make what I did in the first two initial months.

 

Now it's extended till the end of Autumn? Damn. I lost my chain because I broke my laptop screen and I'm on another device, which sadly can't be used to play tanki. Seems I'll get back into business with making those crystals.

 

Not only that, I'll be making thousands more from newspaper contests. I was one of two winners in the last "Describe this is 100 words" contest, which earned me 25,000 crystals, two days after I broke my laptop, so I guess it serves as some consolation to my butter fingeredness.

 

9,160 weekly, high rank rewards, rewards from contests...I don't know what I'll do with all Tanki is giving me! I'm getting a fine M3 kit that's for sure. I also plan on finishing the MU on my Hornet and buy Rail gun M3. I should be done by Marshal at this rate. I only need another 140k by Lt. General for the kit I wish to get.

 

During my time as Lt. Colonel, I have only made about 7k exp and I had 208 crystals. I got 14k from my rank up, 9160 from a weekly chain I got before I broke my laptop screen, then the contest rewards. Whatever else was made in battle fund and daily missions. I probably have 270k by now. It's truly insane how generous you guys are being. Can't wait to get back into battle once I get my laptop fixed!

Edited by Sliced

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Please can we have "X3 rewards for completing daily mission chains!" as a permanent feature because we now have a correct amount of weekly reward. This triple mission chain reward does not harm the economy of Tanki Online. Please keep it forever.

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While this is very generous, let me ask you a basic question:

 

TO, do you really know why the players are leaving? Do you have any idea about how to win the players back?

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While this is very generous, let me ask you a basic question:

 

TO, do you really know why the players are leaving? Do you have any idea about how to win the players back?

People get butt hurt because they dont have enough drugs to take on the buyers, nor the patience to deal with them and they rage. I mean, just find another battle! It's not like you'll lose every battle, nor does K/D matter. K/D doesn't get you ahead, don't get you crystals...it's just there for a lot of people to say; "I'm better than you!"

 

But that is NOT true. People with Shaft can just camp out and never die. They don't contribute much, because there are very few maps Shaft is effective on. Players with Isida Viking can do everything, really. Defend, attack, midfield...and they, too, can get very high K/Ds if they're skilled enough.

 

For me, it's how much you can contribute to a battle, and where you land on the leader board isn't exactly accurate, either. I remember one time in the old clan Complete Control, we had a training on Parma. At least a half hour had gone by, each team only getting 2/7 caps. I was at the very bottom of the leader board because I was taking shots at several enemies, rather than killing them on the spot and getting 10 points, then they respawn with full health. This way, any who came for our flag was weak.

 

The leader thought I was multing and he blew his top so I left. Not even five minutes later the enemy team had won.

Edited by Sliced
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Honestly, I think X3 rewards should be default because it allows non-buyers to compete with the heavy supply users. In the past I used to play for a few hours a week and then stop when I ran out of supplies... now I'm playing more often and burning through supplies like never before (mainly DD and DA). Yeah I'm a noob drugger these days but my weapons would otherwise be impotent against those M4s. Railgun and smoky in particular are kind of useless without double damage.

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Honestly, I think X3 rewards should be default because it allows non-buyers to compete with the heavy supply users. In the past I used to play for a few hours a week and then stop when I ran out of supplies... now I'm playing more often and burning through supplies like never before (mainly DD and DA). Yeah I'm a noob drugger these days but my weapons would otherwise be impotent against those M4s. Railgun and smoky in particular are kind of useless without double damage.

well since you so proudly called yourself a noob druger, i'll just say it directly. I hate noob drugers, the less time these people play, the better. you have m3s and you can't fight m4s? I'm doing it with m2s... you should have figured out which m3 weapons to buy loooong before you reached legend.

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well since you so proudly called yourself a noob druger, i'll just say it directly. I hate noob drugers, the less time these people play, the better. you have m3s and you can't fight m4s? I'm doing it with m2s... you should have figured out which m3 weapons to buy loooong before you reached legend.

I don't know what is going on in your personal life, but leave your anger at the door. This is just a game.

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People get butt hurt because they dont have enough drugs to take on the buyers, nor the patience to deal with them and they rage. I mean, just find another battle! It's not like you'll lose every battle, nor does K/D matter. K/D doesn't get you ahead, don't get you crystals...it's just there for a lot of people to say; "I'm better than you!"

 

But that is NOT true. People with Shaft can just camp out and never die. They don't contribute much, because there are very few maps Shaft is effective on. Players with Isida Viking can do everything, really. Defend, attack, midfield...and they, too, can get very high K/Ds if they're skilled enough.

 

For me, it's how much you can contribute to a battle, and where you land on the leader board isn't exactly accurate, either. I remember one time in the old clan Complete Control, we had a training on Parma. At least a half hour had gone by, each team only getting 2/7 caps. I was at the evry bottom of the leader board because I was taking shots at several enemies, rather than killing them on the spot and getting 10 points, then they respawn with full health. This way, any who came for our flag was weak.

 

The leader thought I was multing and he blew his top so I left. Not even five minutes later the enemy team had won.

Your ignorance and lack of knowledge about this game baffles me.... People get butthurt because they don't have enough drugs to take on the buyers, go find another battle !? These words are frequently used by buyers who don't have any other excuse to defend themselves... Normal players play for about 30mins- 1 hour/day and continuously changing battles is NOT an option for players like us. The real problem here is that buyers are present in every battle, making it difficult for even highly skilled non-buyers to compete against them and hence they are not even able to complete the daily missions chain with ease. Drugs are way too OP even after the repair kit nerf(which was a great move), pair the drugs with a bunch of m4's and a little skill and you have everyone else rekt.

 

It's completely true that your contribution matters to the battle much more, but a satisfying reward is essential to accompany it which this game does not provide. Heck, people who can't even turn their turret get more rewards with premium than a skilled non-buyer. Buying in this game gives makes you waay much more powerful. Steps should be taken to downsize this ridiculous advantage...

 

I hope nives and the other mods relay this to the devs, Cedric disappointed me the last time I hope you'll be better Nives

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