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Unified Battle List and Chat channels


r_Nives5
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yeah but ur not gonna join a battle if one side is getting hammered 5-0 and u cant see that before joining the battle...

 

and I wanna play with gens not be that one gen in an all legend battle lol

When you click Battle List you will see the same info as you did before the server merger. Ranks are still displayed.

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Right now > 1 half full, 2 almost empty

XNX9_YlFSxKHt5r3lfMaTA.png

Probably someone who did not fall into the current rank-range clicked create battle.  So another Lost Temple was randomly set up.

Then maybe someone from original rank range clicked and first battle was full.  = third Lost Temple.

 

Since we can't pick our maps it does seem a bit odd that Lost temple was "randomly chosen" three times.  What are the odds?

 

Devs - where are maps like Magistral?  Why do we see the same 6 or 7 maps over and over again?

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Probably someone who did not fall into the current rank-range clicked create battle.  So another Lost Temple was randomly set up.

Then maybe someone from original rank range clicked and first battle was full.  = third Lost Temple.

 

Since we can't pick our maps it does seem a bit odd that Lost temple was "randomly chosen" three times.  What are the odds?

 

Devs - where are maps like Magistral?  Why do we see the same 6 or 7 maps over and over again?

Map changes are coming, I think that will bring some variety.

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Hello, if you are reading kindly reply
I cant enter in No pro battle without any problem but when I try to enter in pro battle mostly xpbp i always get re-enter error and I cant join battle from 2 days kindly fix this issu it happening everywhere on browser, flash + client too

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Hello, if you are reading kindly reply

I cant enter in No pro battle without any problem but when I try to enter in pro battle mostly xpbp i always get re-enter error and I cant join battle from 2 days kindly fix this issu it happening everywhere on browser, flash + client too

There are a few things you can do yourself that could possibly solve the problem.

Reported your issue nonetheless.

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There are a few things you can do yourself that could possibly solve the problem.

Reported your issue nonetheless.

I did all those steps every single thing but in vain that's why i come here to report its not just on client everywhere it's happening to me

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Hi. Since they placed the option of battles, they would have to have eliminated the option of personalized battles, since in the battles, players always enter the team that is winning, and I consider that unfair. I think that if that option is eliminated, the players will no longer be able to enter only the winning team, and it will really be balanced. Because even, there are players, who are in a losing team, they leave, and they enter the opposing team. And this is wrong. If they are going to leave, because they are not going to another game, why take advantage of the weaker team? Or at least, do something so that does not happen anymore. Greetings.

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Garage takes a lot longer to load then usual, keep getting removed from battles because it takes too long to join one and when I do join a battle I keep getting 'Server connection closed'. None of this happened before the update. Please fix this!  :(

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I really like the separate battle filters selection which completely gets rid of server overload due to the unified battle list. I hope that in the near future, the matchmaking system shall be finished in 2018 and the unified battle list has more features. For example, a gold box tab menu to ask players to drop gold boxes for other players.

 

Filters.png

 

The separate filter selection is good for the reason that the matchmaking system does work in a similar manner where battle modes can be either randomly selected or selected by entering a specific battle mode.

 

Since this separate battle filters button has been released as an update fix, I have noticed that in-game battles experience much less lags and crashes than before. That is such a great improvement over those continuous annoying lags and crashes. Keep on making Tanki Online run faster and smoother as much as possible.

Edited by RIDDLER_8
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