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Make Dictator's hitbox match it's shape


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I mean c'mon, right? It can't be for any balance reason, if it had a different hitbox it would be unique and have a playstyle of it's own. It already KIND OF has a better chance against low-flying projectiles since it can avoid them from it's front by circle strafing.

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Tanki has to have cuboid hitboxes in order to keep its mechanics simple, due to the fact that it uses outdated technology that severely limits the processing ability of the game engine. Basically, it can't be changed easily. Changing it would either be very difficult or it would cause a lot of bugs and complications.

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Was already suggested before. This would add extra complexity to the game code and decrease the physics engine performance a bit for very little benefit. (though it would be fun in parkour, and people could use dictators as ramps to jump over walls in team battles, that would be fun :D but nah it's not good enough for the devs)

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Shaft does damage based on visual geometry and not hitboxes. So I think it can be done.

This, and if a Viking-Magnum fires high enough it can sail right over the front.

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Shaft does damage based on visual geometry and not hitboxes. So I think it can be done.

Shaft should be able to one hit only if it hits the turret of the enemy, otherwise the damage should be less.

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