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"Anti-drug" - temporarily disable use of a certain supply by all players in the battle


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I have an idea how we can reduce the amount of drugs used without affecting the ecocomy while at the same time make battles more balanced.


my idea is that players should be able to convert a certain number of their drugs into anti-drugs. my suggestion for this amount is to either make it 2000 or make it equal to how much a pro pass costs, so for legends one repair anti drug would costs 5000 repair kits to create.

When an anti drug is activated, all players on any team in the battle using that drug won't be able to use that drug for 30 seconds, already activated ones will be removed. for repair kit, thet amount of health healed with it will be removed too. drugs from overdrive will be removed/disabled too.

There should be no cooldown for anti drugs. This is to make battles balanced between one team with just one buyer and another with many. but the benefit a buyer can get from this is that he would be able to help his team fight an entire buyer enemy team by using anti drugs.

This would benefit the economy more than it would affect it as more money is needed to make an anti drug as compared to the amount of drugs that can't be used during that 30 seconds.

This would also balance battles more as the only people who would get affected by this are those who cause the imbalance in the first place(drugers). a buyer won't be doing much if he uses anti drugs against a team of non buyers...

In order to attract buyers to use it, there could be special visual effects for anti drugs; maybe hell fire can burst from the ground when anti double armour gets activated... I don't really care about such things, just saying you can do these to make buyers happy.

since anti drugs affect everyone in the battle, I'm also okay with making them shop exclusive  for 1000 euros each.

claimer : yes, this is a very self centered suggestion. I'm sure there are people who will check my profile and find out I'm not a druger so i will benefit a lot from this. irregardless of whether this gets accepted my one man crusade against drugs will never end. Long Live @Gabe2607 !!!

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Valid

 

Interesting idea, but seems way too complicated. We already have supplies and soon we'll have multiple overdrives too (one of which will have a similar effect to what you suggest). Also, most players don't want to not be able to use supplies, so this won't even be particularly popular, I think.

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Under review

 

Interesting idea, but seems way too complicated. We already have supplies and soon we'll have multiple overdrives too (one of which will have a similar effect to what you suggest).

 

it's not really that complicated... press 7 for anti repair, 8 for anti double armour...

 

maybe you don't even have to create the anti drug, just press another number to use 2000 of a certain drug to do the anti drug effect

 

 

Also, most players don't want to not be able to use supplies, so this won't even be particularly popular, I think.

 

I'm sure this is what anyone wants to use when there are more drugers on the enemy team than there are on your team. when you have to fight 5 drugers yourself then I'm sure you'd rather disable everyone's drugs than simply drug yourself.

 

 

Edited by GuidoFawkes

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If i got it right -> my PRO pass costs 4k. That means anti drug will be able to me for 4k crystals?

I will rather buy 20 of each drugs and drug all the time in battle, rather than disabling everyone for 30 seconds.

Also, if you dont want to play with drugs, go to PRO battle

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If i got it right -> my PRO pass costs 4k. That means anti drug will be able to me for 4k crystals?

no, 4K double armours to make 1 anti double armour

 

 

I will rather buy 20 of each drugs and drug all the time in battle, rather than disabling everyone for 30 seconds.

what can i say, i want other ways to use my drugs. using them 1 by 1 is too slow. does it matter how much less a budget drugger will spend? what matters is how much more a mega buyer will spend.

 

 

also, if you don't like your name, don't play.

 

 

Edited by GuidoFawkes
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no, 4K double armours to make 1 anti double armour

 

 You wanna say 4K ARMORS SPENT FOR ONLY 30 SECONDS????? U INSANE?!

 

what can i say, i want other ways to use my drugs. using them 1 by 1 is too slow. does it matter how much less a budget drugger will spend? what matters is how much more a mega buyer will spend.

also, if you don't like your name, don't play.

 

What does it matter my nick in this topic??

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5000 repair kits to make 1 anti-drug repair kit... I think you'll find at that cost it won't be used much at all...

but when it does get used, the battle gets more balanced and the developers earn more from that one guy than they earn less from all the other players.

 

have you seen the biggest druger's list? I'm pretty sure everyone there would prefer using anti drugs over drugs when they join a team with fewer drugers than the enemy team.

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so for legends one repair anti drug would costs 5000 repair kits to create.

 

When an anti drug is activated, all players on any team in the battle using that drug won't be able to use that drug for 30 seconds

5k repair for an anti drug that would last 30 seconds :ph34r:

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Several thousand of 1 type of drug, just to remove it from 1 battle only on 30 seconds... Will anyone use it? I mean, even those who got 20k. 2 minutes and all drugs gone.

 

5k repair for an anti drug that would last 30 seconds :ph34r:

 

This is something for the rich people that affects mainly other rich people and hardly the poor.

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More overdrives will be added soon. You anti-drug suggestion is good, but this will be implemented in an overdrive which will disable all drugs from enemies for 30 seconds.

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This is something for the rich people that affects mainly other rich people and hardly the poor.

I think it would be the other way around. Imagine a buyer who drugs 24/7 AND disables everyone else's supplies, so he is practically invincible.

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I think it would be the other way around. Imagine a buyer who drugs 24/7 AND disables everyone else's supplies, so he is practically invincible.

it disables all supplies including his own.

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it disables all supplies including his own.

Why would anyone do this then? It is borderline sabotage if it hurts their own team. Especially HP healed by repair kit, that would result in teammates potentially dying.

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Why would anyone do this then? It is borderline sabotage if it hurts their own team. Especially HP healed by repair kit, that would result in teammates potentially dying.

as i said, this would be used when there are more druggers on the enemy team than there are on your own team. say there's 7 druggers on red team and only one mega drugger on blue, no matter how much he drugs the battke would still be one sided. but if he uses anti drugs the battke would be fair.

 

right now you can counter drugs with drugs, but if not everyone on your team drugs enough to counter the enemy drugs then theres nothing more you can do no matter how much drugs you have.

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This is something for the rich people that affects mainly other rich people and hardly the poor.

5k repair kit = 750 000 Crystals. For 70€ you have 143K + 251k free. Can you imagine someone spending 140€ (or 70€ if he uses Poland country :) ) for a thing that would last only 30 seconds?

Edited by a7x_Pedro48

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5k repair kit = 750 000 Crystals. For 70€ you have 143K + 251k free. Can you imagine someone spending 140€ (or 70€ if he uses Poland country :) ) for a thing that would last only 30 seconds?

have you seen russians dropping 5k mines in parkour battles that dont give exp? have you seen russians dropping 500+ goldboxes at once?

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