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Updated maps and X3 Mission chain rewards


r_Nives5
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Good news about new maps

but please delete Iran map ,there is no logic reason to play in that map ;)

There is no logical reason to remove it either, or am I missing something?
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I'm half happy. New maps, it's nice. But it also means that Match Failing system will be in the game soon.

 

I wonder why you removed the tunnel near the broken house in Industrial Zone. I also wonder what Yorkshire will look like. I'm dreaming about a map centered on a broken England Gothic Church with different levels.

 

As for rewards, it's very nice.

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I wonder why you removed the tunnel near the broken house in Industrial Zone. I also wonder what Yorkshire will look like. I'm dreaming about a map centered on a broken England Gothic Church with different levels.

 

 

Yorkshire is like a huge version of Cologne. There is a small mountain, and several castles in it. ;) 

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FIRST

 

oh my god... another month of facing drugers in every battle

 

 

I wonder what yorkshire will be like  :huh:

The Map is Happy New Year Map Except For There is no AS mode. 

Yorkshire is like a huge version of Cologne. There is a small mountain, and several castles in it. ;)

Yorkshire is The Happy New Year Map it doesnt have Assault Mode instead it Has CTF :)  :)

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:V

 

My heart cried a little bit when I saw that Industrial Zone's tunnel was gone... 

It's just the small tunnel near the broken house, the one you can do parkour using the broken roof. The main tunnel is still here.

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The changes better be good or I will unleash my fury:

 

 

Caps-Lock-key.jpg

 

 

In all seriousness, I'm excited to see the new map and changes. Thanks for extended x3 rewards.

Edited by caiosilvac
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The Map is Happy New Year Map Except For There is no AS mode. 

Yorkshire is The Happy New Year Map it doesnt have Assault Mode instead it Has CTF :)  :)

Really? Then it's lame, don't you think? I was hoping they would use this map again for the New Year Celebration, it was nice with that big tree in the middle.  :wub: 

 

Then it's not really a new map :D It's an old map that will become permanent now.

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  • Aleksandrovsk — summer and winter (no visible changes)
  • Barda — summer and winter (no visible changes)
  • Brest — summer and winter (removed entrances behind the bases)  ---> ???
  • Bridges — summer and winter (concrete blocks added in a few spots)
  • Desert — summer only (no visible changes)
  • Forest — summer and winter (removed the hole in the middle of the map)  --> Why, it is fun...
  • Future — summer only (no visible changes)
  • Highland — summer and winter (both bases revamped, added new territories)  --> Maybe good
  • Highways — summer and winter (the size of the bases slightly reduced)  --> We'll see but I think this change would ruin the map
  • Industrial Zone — summer and winter (small changes to several parts of the map, removed the tunnel below the building with the destroyed roof)  --> Why??? The tunnel is nice!
  • Iran — summer only (no visible changes)
  • Kungur — summer and winter (no visible changes)
  • Massacre — summer and winter (the map increased in length with the additional territories for both bases)  --> This sounds good
  • Osa — summer and winter (added new ramp to the central platform)  --> Maybe good but we need to see where the new ramps will be
  • Polygon — summer and winter (many changes to the perimeter areas of the map)  --> Don't know, the map is fun like it is now
  • Red Alert — summer and winter (slightly increased the size of some pathways)  --> Good
  • Rio — summer only (increased the base territories, the Red flag moved down)  --> We need to check this, but maybe it is good
  • Serpuhov — summer and winter (concrete blocks added in a few spots)
  • Silence — summer only (extended the territory for both bases)  --> If it is like the test that you made some months ago it's good
  • Solikamsk — summer and winter (territory reduced with the removal of narrow pathways at the sides of the map)  --> This map is nice because it's BIG, don't reduce it!
  • Tribute — summer and winter (concrete blocks added in a few spots, new building in the middle of the map, ramp added to the hill off the side of the long bridge, some pathways expanded)  --> Maybe good
  • Wolfenstein — summer and winter (areas blocked to the side of the ramps to the castle walls)  --> We need to see these modification here
  • Year 2042 — summer and winter (territory narrowed on the right side of the map close to the Red flag) --> What it is supposed to mean? Hope it will be good
  • Yorkshire — summer and winter (brand new map)  --> Yeah!
 

 

 

Edited by Eithern
Refrain from using profane abbreviations.
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