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Is TO in Freefall?


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The game is changing, and we aren't.  

61 members have voted

  1. 1. Is Tanki Online in freefall?

    • Yes. I see less players than I used to.
      35
    • Yes, the abundance of supplies is ruining the game.
      24
    • No, the player numbers are rising/staying the same
      12
    • No, the abundance of supplies is making the game better.
      2
    • Yes; other
      8
    • No; other
      7
  2. 2. Are the new turrets (magnum and striker) good for the game?

    • Yes, they add a whole new level of play to Tanki Online.
      11
    • Yes, the more variety in the game, the better
      18
    • No, the guns are too unlike any of the other guns.
      11
    • No, the more variety in the game, the worse
      4
    • Yes; other
      3
    • No; other
      14
  3. 3. If you could go to any date, when Tanki Online will was around, and the game would always stay at the level it was on that date, what date would you travel to (each answer choice will be a new development in the game)

    • The very beginning
      6
    • Four types of battles are created
      0
    • Friend option is created
      2
    • Crystal boxes are created
      6
    • Supplies are created
      1
    • Gold boxes are created
      9
    • Crystal boxes go away
      7
    • Missions are created
      11
    • New turrets are created
      3
    • Full supply (shift button) is created
      2
    • Matchmaking created
      5
    • Can I travel to the future?
      7
    • Here and now.
      2


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Yes tanki is in freefall because we, the players, killed it. Back in 2011, Christmas sales were nothing more than a recycled map and 25% sale on all stuff. Yet everyone was crazy for it.

 

Players these days feel so entitled to a good game that they are willing to personally insult the developers for their bad gaming experience.

 

I guess the game is only as good as its community.

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Back in 2011, Christmas sales were nothing more than a recycled map and 25% sale on all stuff. Yet everyone was crazy for it.

 

Players these days feel so entitled to a good game that they are willing to personally insult the developers for their bad gaming experience.

Sure, let's say in 2011 25% was the standard. But after that celebrations became more elaborate - you can't build up each year only to let everyone down big time in the end. 

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Sure, let's say in 2011 25% was the standard. But after that celebrations became more elaborate - you can't build up each year only to let everyone down big time in the end. 

You do make a good point, but it just goes to show how far gone the majority of the playerbase has these past few years. You just can't seem to satisfy 'em anymore no matter what the devs pull from the furthest reaches of their erm...bottoms...

  • Like 1

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You do make a good point, but it just goes to show how far gone the majority of the playerbase has these past few years. You just can't seem to satisfy 'em anymore no matter what the devs pull from the furthest reaches of their erm...bottoms...

This year's map was cobbled together in less than an hour. Seriously, it's literally a modified Forest. They could have simply brought back last year's map and the reactions would have been much more positive.

Edited by ThirdOnion
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This year's map was cobbled together in less than an hour. Seriously, it's literally a modified Forest. They could have simply brought back last year's map and the reactions would have been much more positive.

That is exactly how I make essays for boring subjects in school; maybe the developers are too bored

Edited by Boeing_787

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The game is SO out of balance. Some turrets are ridiculously OP (like magnum and shaft) some are ridiculously underpowered (like hammer and Vulcan.) The managers know nothing except make more money.

Hammer? Lol u must be joking

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Tanki is dead and keep falling to the level under dying.

 

Did you know every topic in the forum are useless and time waste they has no value for the game , tanki devs just enter the ideas and suggestion topic and quit to do there jop ,

So for who are you talking ? Let me guess ... The mods ? Hhaha nice joke , they has nothing to do in the game , they are working for tanki just to earn some drugs and crystals or just for fun or to add new freinds from the forum , so I recommend you to diss the game by making YouTube videos that talking about how the game keep dying , and they will see them I'm sure ! , so instead if wasting your time with the mods that can't do anything expect banning players go and make YouTube videos as much as you can :) and of course hashtags like this #Make_tanki_great_again ,#buff_railgun ,,,

 

Good luck.

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Tanki is dead and keep falling to the level under dying.

 

Did you know every topic in the forum are useless and time waste they has no value for the game , tanki devs just enter the ideas and suggestion topic and quit to do there jop ,

So for who are you talking ? Let me guess ... The mods ?

lol....dude, it's a forum, a place to give opinions and have discussion....exactly like the opinion you just gave. I couldn't care less if devs read this stuff or not. Besides, if the devs are too stupid to make use of suggestions from their player base that have loads of experience on the game they work on, then it's their loss. I very much doubt they're that dumb tho, most businesses of all types would love this amount of feedback. Positive or negative.

---------------

About this topic, Tanki is doing well judging by the amount of mega-buyers in the legend ranks that are still buying loads.

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The 3rd question in the poll terribly reflects the major changes in Tanki. Please change it to be something like this so it splits up Tanki into varying ages:

 

0. The Baby (1 v 1 Tanks, Dictator Railgun Meta, Titan Firebird Not So Meta) (2/10)

1. Old Cringy Graphics (The first tanki with cringe graphics, Smoky XT, and when you could get m3 smoky at like sergeant, Isida Self-Healing, Gold Boxes, Friends List) (4/10) 

2. New Graphics (When the graphics we see today were introduced) (6/10)

3. First Rebalance (Turret/Hull Rebalance, Crystals value x10, Moon-Silence, Ricochet Parkouring) (9/10)

4. 2013-2014 <---- The Lit-Era (Rio, Starladder Series, Semyon Kirov's V-Logs, Thriving Community, Daily Gifts, Score-Multiplier Pass, Deletion of Maps such as Platform and Depot, Clans are more serious than ever, XP Meta)  (10/10)

5. Smart Cooldowns <--- The Downfall Begins (Smart Cooldowns, Shaft Laser, Night Mode, Isida and Railgun shot redesign, 70% one-hour discounts) (8/10)

6. Hammer and Vulcan (Hammer and Vulcan added, Firebird Meta, Hammer OP, Vulcan Incredibly OP especially in test server) (7/10)

7. Daily Missions (Daily Gifts Gone, Score Multiplier Passes Deleted, Railgun/Hornet XT) (8/10)

8. Protection Modules <--- The Reign of the Notorious Cedric Debono (Paints have no more protection, overpriced modules created, old kits deleted, new kits created, Semyon Kirov quits/gets fired) (4/10)

9. Premium Account <--- Pay2Win Era (Shop created instead of Buy button, Double/Triple/Quadruple Crystal cards deleted, epic paints, Space Mode, old maps reinstated) (3/10)

10. Overdrives <--- We are here (Overdrives, Containers, Magnum and Striker, New Rebalance, Weird Battle System, Good Maps = PRO battle, Noise becomes worst map in game, in-game clans, Tanki Online: Magnum Warfare Remastered)  (4/10) 

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10. Overdrives <--- We are here (Overdrives, Containers, Magnum and Striker, New Rebalance, Weird Battle System, Good Maps = PRO battle, Noise becomes worst map in game, in-game clans, Tanki Online: Magnum Warfare Remastered)  (4/10) 

:lol:  :lol:  :lol:

It wasn't even that long ago that I used to play at least 2 battles per day on that map, and now it's been months since I've even stepped into one. It's really sad, it was such a good map before magnum was introduced. 

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