Jump to content
EN
Play

Forum

Assault Mode arrives December 13th


r_Nives5
 Share

Recommended Posts

meh...
the fund in this mode goes up slower than a sloth climbing a tree...
unless the changed that too....
I highly doubt it though.

 

 

Do not like assault mode when it first came out and still will not battle in it .. too many battles which are over powered teams on one sided battles, with or with out drugs its not going to be fair battles... :angry:


honestly it is rare to find a balanced battle...
  • Like 3

Share this post


Link to post
Share on other sites

So how does the blue team earn points? :mellow: :mellow: :mellow:

Killing the enemy while on def Edited by Heles
  • Like 2

Share this post


Link to post
Share on other sites

Now Assault mode will be interesting with magnum in the game. R.I.P. Blue side  :P

 

This topic is going to receive close to 100 pages, coz cry-babies will come to cry against Magnum and possibly isida very soon.  ;)  :ph34r:

  • Like 3

Share this post


Link to post
Share on other sites

Once again an update that came way earlier than I expected! Nice! Hopefully it will be available in PRO battles along with all the new maps in a couple of months? :P

  • Like 2

Share this post


Link to post
Share on other sites

Hello!

 

It is really nice that you've added this mode to this game. THat's nice but there are too many problems in tanki. Please fix them , too. Thanks , good luck!

  • Like 2

Share this post


Link to post
Share on other sites

Guns better for assault

1. Magnum - able to easily shell points where there are concentrations of tankers

2. Firebird-rushing into concentrated areas and clearing them up.

3. Twins- infinite ammunition is wasted unless there are lots of targets

 

Guns better for defense

1. Shaft- the targets will be coming to you.

2. Railgun- penetration certainly helps against attack trains

3. Freeze- slows down attackers running up the flags

4.  Vulcan- switch between multiple attackers, can hold a certain spot

5. Thunder- Splash is too risky for assault, and you have to occupy line of sight for bombardment

 

Guns for both:

1. Smoky

2. Ricochet

3. Striker

4. Hammer

5. Isida- there will always be defenders to heal, but sticking to a single attacker and healing them works well on the red side too.

 

Certainly I think assault mode will help alleviate some of the stigma for low k/d's. :)

Edited by r_I_already_won0
  • Like 7

Share this post


Link to post
Share on other sites

Last time, isida train cause chaos because of self-healing, but this time it will be magnum blowing away blue boys along with striker for fat blue hulls. Big fun on the way .... 

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...