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Ideas for Information in Profiles!


Maf
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Show MU level in Profile

 

Show the MicroUpgrade level of each component along with the component that is owned. It sounds like a lot, but the info is in the garage and should only take a link-ish type of coding.

Each MU is shown in battle when you press V or R so it is already public information.

WHY? Because in the heat of battle, it is difficult to press V and actually see the numbers as they move around with the opponents tank and that split second to view the opponents stats generally gets you killed...especially in higher ranks and DM on a smallish map. Many times after a match, I would love to know what level of equipment was slaughtering me.

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 New stat in profile...Time Spent in Queue

 

It may sound like I'm being facetious, but I think this would make a very interesting statistic along with K/D, time in the game, effectiveness, time spent in CTF, DM, etc. 

 

I would be very interested in seeing how long I've spent waiting in queue overall.  It would probably be pretty easy to track  for each player as most of the code is probably already in place.  "Time Spent in Queue" might even be an achievement...cumulative of 1 hour, 10 hours, etc.  

 

It might very well put some perspective on the small amount of time in queue vs time playing the game.

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I'm sure you realise that developers won't intentionally display and highlight the flaws of their system. So while the stat may be interesting to some people, it's just bad PR.

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Exp per hour

 

Instead of showing us all the experience a player took with a weapon show us the average experience gained per hour. The more XP the better the player. Simple and Good.

 

1000000 exp

1000 hours

 

1000000 / 1000 = 1000 xp per hour

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There are some paints which I used for a very very short time and got insane amount of experience while others are the opposite so this will clearly show when you were on 'fire'. :p

 

I know it is about Turrets but why not all 3, Hulls, Turrets and even paints? 

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There are some paints which I used for a very very short time and got insane amount of experience while others are the opposite so this will clearly show when you were on 'fire'. :P

 

I know it is about Turrets but why not all 3, Hulls, Turrets and even paints? 

Sure! Great idea :D

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Instead of showing us all the experience a player took with a weapon show us the average experience gained per hour. The more XP the better the player. Simple and Good.

 

1000000 exp

1000 hours

 

1000000 / 1000 = 1000 xp per hour

Useless update. -1 

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Add Rugby and Assault in Profiles

 

Just a minor update...

 

I noticed while I was scrolling through my profile that RGB and ASL time and EXP weren't logged into your profile. There also no achievements for them. 

 

Just figured we should add this in to complete it. 

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We have a birthday field in the profile. I doubt most people want their actual birthday known, but it would be cool to list the initial signup date there. Perhaps a small gift of crystals and/or supplies on each anniversary.

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Saves you a bit of time for those who don't have that much time to look at them and search them manually, good one. There are also those players who don't even know about the Wiki and those who say, I will look at it later but unfortunately, due to life or even being busy don't get the chance to look at them and see what paint(s) exactly that one was. 

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score per hour.

 

Take the amount of score a player made with a turret and divide it by hours played. Boom! here you have score per hour which is way more accurate than K/D

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