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Ideas for Information in Profiles!


Maf
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I'd like this

 

(along with kills/hours played, flags captured & flags saved, points controlled, goals scored etc. I'm just a stats junkie.)

Edited by SporkZilla
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I play WarThunder. It is 16 vs 16 and every player can respawn twice so he can use max 3 tanks. Even when I make lots of kills, I can easily lose because I have a bunch of noobs in my team.

You can leave mid-match in War Thunder. And yes, that can and definitely does happen, but a player that's good at the game will almost certainly have a higher winrate than a bad player.

Edited by ThirdOnion

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Title. W/L ratio would be a better indicator of performance in team battles than D/L and provides more information about the player as a whole, particularly those in support roles.

Another reason not to join the team that is losing...

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Another reason not to join the team that is losing...

Or quit as soon as we see that our team doesn't have a chance, even in MM. And if they also count quits, it would be inaccurate because of all the errors.

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The easy thing to do would be to count leaving as a loss. 

Yes, but what if you join a battle and you get an error 5 seconds later and you are out?

 

If you play less than 5 minutes and then leave, you get no L.

 

If you join a battle with 4 minutes left, in the end, you get no W or no L.

 

As for Pro Battles, it's complicated, because some battles can last 15 hours or more (Poly CP).

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Yes, but what if you join a battle and you get an error 5 seconds later and you are out?

 

If you play less than 5 minutes and then leave, you get no L.

 

If you join a battle with 4 minutes left, in the end, you get no W or no L.

 

As for Pro Battles, it's complicated, because some battles can last 15 hours or more (Poly CP).

999 minute battles last for 16.6 hours from start to finish

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Yes, but what if you join a battle and you get an error 5 seconds later and you are out?

 

If you play less than 5 minutes and then leave, you get no L.

 

If you join a battle with 4 minutes left, in the end, you get no W or no L.

 

As for Pro Battles, it's complicated, because some battles can last 15 hours or more (Poly CP).

True, there would need to be some system in place to prevent accumulating losses when it isn't your fault. 

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Instead of adding useless updates, stop adding updates in game like new mission system, and old one which made me stop doing daily missions (completable only in non-pro battles)

Edited by Viking4s
Redacted swearing removed

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Good Idea. We have personal stats, some team-like stats (loss/win) would be interesting to have.

I would like them to take into account the battle mode used.
# Overal Win - 61%

# CTF WIN - 45%
# CP ...

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Player report cards

 

Instead of just a K/D we should have player stats for their efficiency in battle. K/D is an unfair stats since many of us play way before it was implemented and never cared about it, as a result we have negative kills. The efficiency cards should be pointing out for a max value of 100 at each how good the player is at the specific thing.

 

Like Capturing, Dodging, Playmaking healing etc.

 

that way players will know each other's real skills.

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under each turret, hull, and module, should be a bar of 1-10 MU or 1-20 MU for each, with green filled in to whichever MU that turret/hull/module has. Also i think showing the amount of containers used on a players profile would be nice :D take into consideration tanki. :excl:

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Rugby and ASL mode in profile

 

I have been searching through players profiles to see if these modes are in there, and I haven't found them.

So this is the reason why I'm posting.

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Personalized Profile.

 

Adding a description to you tanki online profile

Displaying a flag

Profile picture

Gender

Player cards

 

all this would make up a good profile and a more social community 

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Too much info is not gonna be good in my opinion but few things here and there could indeed be added, yes. 

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