Jump to content
EN
Play

Forum

Daily EXP or crystal bonus for winning while using certain equipment


Recommended Posts

What about some sort of stimulation (aside from Daily Missions) for actually playing and winning? But not only for playing and winning a battle, but for playing and winning a battle in each individual piece of equipment?

 

Every day, after each server restart, each turret/hull in your garage would gain a "+15%" sign next to it (or whatever the Developers think is appropriate). It could also be larger, such as 25%. Anyway, at the end of the battle, if you had a piece of equipment equipped with a bonus, you would get +15% experience and crystals (from the fund) if your team won the battle.

 

The reason that it's only 15% or 25% is because you can use hulls (which also have the same bonus) and combine them to get a 30% or 50% end of battle bonus.

 

qqMBCg4.png

 

This idea would make people play more (I think) as it would mean they could get more crystals and experience if they use all their equipment.

 

During special events, such as New Year, you could increase the bonus to +50% or something.

 

Of course, there are some potential drawbacks, as someone could play the whole battle with one combination and then switch right at the end.

 

 

Share this post


Link to post
Share on other sites

Valid

 

Interesting idea. This also means that players will be encouraged to buy new turrets and hulls in order to be able to use the bonuses more often. It's a fair balance between benefits for both players and developers.

Share this post


Link to post
Share on other sites

Awesome suggestion, I like it a lot. It might be a bit too helpful for players if it was for each item because if someone had premium then they'd be getting a ton of exp and crys. If it was just for some then there has to be an amount the developers would choose that would provide balance. Maybe it could also be activated sort of like how 3 hours premium can be activated anytime the player wants. Again, great idea (maybe even if it only works for non pro battles  <_< )

Share this post


Link to post
Share on other sites

Under review

 

Interesting idea. This also means that players will be encouraged to buy new turrets and hulls in order to be able to use the bonuses more often. It's a fair balance between benefits for both players and developers.

 

Not sure I'm understanding the idea... does everyone always have at least one hull/turret with a bonus assigned each day?

Share this post


Link to post
Share on other sites

Not sure I'm understanding the idea... does everyone always have at least one hull/turret with a bonus assigned each day?

I guess so. I don't know how common these bonuses would be, but I'd expect them to be quite common. Maybe at least one every day if you have a full garage, but less if you don't have all equipment purchased. Also, perhaps higher modifications would also give higher bonuses, so overall it encourages players to spend money to buy a full M3 garage in order to get the most and the highest EXP bonuses.

Share this post


Link to post
Share on other sites

Not sure I'm understanding the idea... does everyone always have at least one hull/turret with a bonus assigned each day?

Well, my intention was for every hull and turret to have one bonus assigned each day. However, once you win a battle using the combination, the bonus will not refresh until the following day.

Share this post


Link to post
Share on other sites

Well, my intention was for every hull and turret to have one bonus assigned each day. However, once you win a battle using the combination, the bonus will not refresh until the following day.

So the +15% goes away once you win once with it and is back the next day, that is good too. Will definitely be having me using my base M3s and less frequently used turrets again. 

 

perhaps higher modifications would also give higher bonuses, so overall it encourages players to spend money to buy a full M3 garage in order to get the most and the highest EXP bonuses.

This is also very good because lower ranks need a better crystals to EXP ratio and might not want super high EXP bonuses until they reach past Marshal. 

Share this post


Link to post
Share on other sites

The current game economy (for non buyer) do not help to develop a wide garage, I would agree that it is a good idea if the cost of turrets and hulls are decreased or if you can sell your equipment. but we all know that tanki is not keen on both...

Share this post


Link to post
Share on other sites

The current game economy (for non buyer) do not help to develop a wide garage, I would agree that it is a good idea if the cost of turrets and hulls are decreased or if you can sell your equipment. but we all know that tanki is not keen on both...

Selling your equipment would mean you would get fewer bonuses though. 

Share this post


Link to post
Share on other sites

Selling your equipment would mean you would get fewer bonuses though. 

You can't have everything, can you? Unless you are legend with full garage.

 

Well if this week Hammer is 50% then i will sell my railgun and buy Hammer.

Share this post


Link to post
Share on other sites

You can't have everything, can you? Unless you are legend with full garage.

 

Well if this week Hammer is 50% then i will sell my railgun and buy Hammer.

Yeah it's not good to buy lots of the current modification its better to save for the next modification, but with his intended idea it is that everything will have one bonus every day. So even if you only have one combo of the modification suitable with your rank, you'll still get two bonuses everyday. Selling your main turret after getting the bonus then buying another turret, using the bonus and then selling it for another turret would simply be an exploit.  

Share this post


Link to post
Share on other sites

Under review

 

Interesting idea. This also means that players will be encouraged to buy new turrets and hulls in order to be able to use the bonuses more often. It's a fair balance between benefits for both players and developers.

 

Perfect for the developers one of the ideas that has a chance of being considered as it will offer them more player / CUSTOMER satisfaction and potentially more people online for longer which may generate more revenue (what most of their changes have been about)

Share this post


Link to post
Share on other sites

What happens if I played with firebird for 13 mins and played 2 min with rail :ph34r:?

You'd be labelled as a Savage and deported to Siberia.

 

I think that you will get the bonus for whatever equipment you end the battle in, regardless of what other equipment you've used during the same game.

Share this post


Link to post
Share on other sites

An idea for increasing rewards that wasn't declined!? Who's the mad man that reviewed this topic!?  :blink:  :ph34r:

@Maf favouritism confirmed.

Share this post


Link to post
Share on other sites

Well, my intention was for every hull and turret to have one bonus assigned each day. However, once you win a battle using the combination, the bonus will not refresh until the following day.

Remove the "if team wins battle part" - winners already get lions share of prizes - no need to buff that even further.

And players need incentive to join teams losing in a battle to even things up - applying to winner will not help that.

 

Also keep the bonus modest (15% seems ok) - especially if tankers with many items can get multiple bonuses per day.

Share this post


Link to post
Share on other sites

No one should force the players to use a specific turret. The player have to choose his equipment based on how will he win, not on how much will he get. Let's say I'm good with Rico, but bonus is on Thunder which I'm noob at. I'll just play the whole day with the turret that I don't know how to use.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...