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The War Begins


r_Nives5
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I would recommend you to contact the help desk in this case and tell them about your issue. It might take some time before the website updates itself and shows your current nickname but in case it doesn't, contact the help desk please. 

Still not fixed. Been two days I emailed them nothing happened sad all my work and time I put in this I won't get the full prize now.

Edited by 6YC

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Still not fixed. Been two days I emailed them nothing happened sad all my work and time I put in this I won't get the full prize now.

Wait for 7 days and if they don't reply then feel free to contact them once more. Btw, make sure that once you fill the form, you go to your email, the one you wrote in the form since you will need to confirm your application in order for them to contact you in case you didn't

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I don't think EN wants to end this so soon when they can get more rewards out of War.

 

I don't think they are so tight.

 

I ask RU players to wait for discussions before any votes.

 

EDIT:

 

Or maybe EN needs to end this soon

 

Because if DE attacks Duality, PL attacks Hill and Combe, and RU defends Industrial Zone...

 

EN will be fighting all three enemies

 

And situations like this are not good

 

PS. PL please don't go for rewards today, I still haven't ranked up one of my accounts

Edited by r_Issimo2

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I don't think EN wants to end this so soon when they can get more rewards out of War.

 

I don't think they are so tight.

 

I ask RU players to wait for discussions before any votes.

 

EDIT:

 

Or maybe EN needs to end this soon

 

Because if DE attacks Duality, PL attacks Hill and Combe, and RU defends Industrial Zone...

 

EN will be fighting all three enemies

 

And situations like this are not good

 

PS. PL please don't go for rewards today, I still haven't ranked up one of my accounts

All EN needs to do now, is to defend the Nuclear Rocket with a good D/L, which has been happening since the war has begun. So, nothing to worry about if you are from EN faction. I think Turn 6 will be the last turn, after which the EN has 10 of all Resources and they defend the Nuclear Rocket for 1 turn and eventually, we will win with Double Containers :D :D :D 

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Wait for 7 days and if they don't reply then feel free to contact them once more. Btw, make sure that once you fill the form, you go to your email, the one you wrote in the form since you will need to confirm your application in order for them to contact you in case you didn't

I know how to do it. and in 7 days the war will be over. I cannot vote or do anything! Losing everything I worked for. 

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Everytime I click on the link to the warranty site it redirects me to the game, should it be doing that?

Yes, it redirects you so that you can log in with your account. After you login you'll be taken straight to the site.

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PL needs to attack Hill and Combe, EN could attack Combe and Industrial, or Combe and Duality.

 

DE needs to attack Duality.

 

Devs need to solve the paint issue.

Edited by r_Issimo2

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Has the new animated paint been released yet?  I kind of get the feeling that EN is going to win tomorrow, and I want to know what I'm in for XD

Nope, it hasn't been shown yet. EN need a minimum of 2 turns to win since they need to hold the nuclear rocket for a FULL turn after collecting 10 of each resource, it won't be tomorrow.

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Yes, it redirects you so that you can log in with your account. After you login you'll be taken straight to the site.  ^_^ 

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Nope, it hasn't been shown yet. EN need a minimum of 2 turns to win since they need to hold the nuclear rocket for a FULL turn after collecting 10 of each resource, it won't be tomorrow.

2 more turns? why won't it end on Sunday? We'll have enough resources and we will have held the rocket for a full turn. The only way for us to do that in a chronological order is to give up the nuke and get it again, which won't be something people will favor if they are in the EN team.

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Yes, it redirects you so that you can log in with your account. After you login you'll be taken straight to the site.  ^_^ 

Oh, thanks. I don't play with browser so I thought maybe it is treating me like a first time player.

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2 more turns? why won't it end on Sunday? We'll have enough resources and we will have held the rocket for a full turn. The only way for us to do that in a chronological order is to give up the nuke and get it again, which won't be something people will favor if they are in the EN team.

Read the rules again. A faction can capture the rocket first even when they have not enough resources, but, after having the resources, that faction MUST hold that territory for ONE FULL TURN. 

 

 

The 2 turns are:

1st: Collect all the 10 resources first

2nd: Defend the rocket

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Read the rules again. A faction can capture the rocket first even when they have not enough resources, but, after having the resources, that faction MUST hold that territory for ONE FULL TURN. 

 

 

The 2 turns are:

1st: Collect all the 10 resources first

2nd: Defend the rocket

Right! Of course! Well, thanks for clearing that up. The war isn't over, but It should end pretty quick if no other team impedes our progress.

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Right! Of course! Well, thanks for clearing that up. The war isn't over, but It should end pretty quick if no other team impedes our progress.

If only PL is close enough to EN's capital, it could had been a huge comeback for other factions. But since they are no where close, and EN D/L always above 1.15, its a 99.9% chance EN had won this war.

 

As a RU player, i had to say that because no way RU could have won with many witnesses seeing players multing.

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My official list of suggestion and explanation to improve the war from multing and sabotaging, as well as enhancing fair play.

***Notes***

- All listed suggestions have to be implemented TOGETHER unless otherwise stated.

- Any suggestions i could think of in the future may be updated once i think of it

=== SUGGESTION FOR NEXT THE WAR ===

 

1. One time purchase container for the event to get any faction paints. For example, if faction A, B has 1000 players and C, D has 999 players, i would be given either faction C or D paint.

(Reason: This is to ensure that there are fair amount of players in each faction to avoid unfair distribution of D/L. For example, if there are 10000 kills, and faction A has 8000 players VS faction B with 7000 players, higher amount of players = smaller D/L.)

 

2. Compulsory for players to wear their faction paints for K/D to count. 

(Reason: To ensure we do not kill our member in the process. Killing our member means losing D//L, which is why point 1 is important. If A has higher members than B, probability to kill A is much higher. At the same time, more kills have to be done to increase the D/L. As for factions with lesser players, lesser kills can be done than A to increase D/L)

 

4. If a certain player fell below a certain range of D/L (E.g 0.50), his D/L will not be counted towards the faction D/L and he will not receive rewards for that turn, as well as a possible investigation for sabotaging. 

(Reason: To avoid people that luckily bought a paint in his main account and luckily gotten another faction paint in his alternate account sabotaging a faction)

 

(Need not be compulsory)

5. Create a system where it record the TOP contributor from each faction(Like top 100 - 200). These people will receive additional rewards for being the top contributor. This is calculated EVERY TURN. For people that wanted to be the top contributor, they have to do at least 200 kills and maintain a high K/D. They will contribute to 60% of the overall faction score. (% is derived from their average K/D and score would be 60% of their average K/D). For the remaining 40%, they will come from players that are not in the top contributor tier and they will not be compulsory to make 200 kills.

 

6. Increase kills count from 200 to 300.

(Reason: In the event that players have both alt and main and is hardcore to sabo other factions. Increasing kills count would means they need more time to kill.)

 

POINT 2 DID NOT BE IMPLEMENTED ONLY IF:

3. Create a special battle mode where by faction can join those battles. These battles will be first in TO to have 4 teams, each with 5 players. Players can only join their faction and not other faction, at the same time removing the kills limit.

(Reason: This is because TDM matches are rarely found and always ends after a team have 100 kills, which is too inefficient as players often leave TDM match after it ends. CTF, DM, assault and rugby isnt suitable to do kills because you cant possibly kill your own faction member in the enemy team just because taking your flag, and this may result in sabotaging those battles because there are players that are not taking part in THE WAR). DM isnt appropriate as stated by its name, death match where you are alone. Those battles are useless if there are clans that join and team up and drug kill everyone. Not fair Huh)

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First: thank you for organizing this war with good prizes, 

second : but there is something unfair in the map. i was wondering why PL and GR did not get their 20 containers bonus, while RU and EN got them:, please take a look on the map: 

Its Fair that : the four capitals( factions)  need to capture 2 maps before they reach the Great bonus map. 

It is unfair that: Both RU and EN , their way to the great bonus includes a map with a factory , silence for Ru and Esplande for EN. so it is win win for them, capturing a factory and getting closer to the great bonus.

while the poor GR and PL their way to the great bonus does not include any map with factory or data center. that is why they did not reach the great bonus, they did not want to lose 2 turns for capturing unessential maps .

 

Could you please take a look and explain if i am missing something  :ph34r:

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First: thank you for organizing this war with good prizes, 

second : but there is something unfair in the map. i was wondering why PL and GR did not get their 20 containers bonus, while RU and EN got them:, please take a look on the map: 

Its Fair that : the four capitals( factions)  need to capture 2 maps before they reach the Great bonus map. 

It is unfair that: Both RU and EN , their way to the great bonus includes a map with a factory , silence for Ru and Esplande for EN. so it is win win for them, capturing a factory and getting closer to the great bonus.

while the poor GR and PL their way to the great bonus does not include any map with factory or data center. that is why they did not reach the great bonus, they did not want to lose 2 turns for capturing unessential maps .

 

Could you please take a look and explain if i am missing something  :ph34r:

It's because PL and DE did not capture the territory with "Great Bonus", DE has Opposition near them and PL has Gubakha.

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This is very frustrating to say the very least.

 

I have several accounts that I've spent many hours on trying to get these containers

 

* I got credit for the first round,

* I did not participate in the second round

* Got 200 Kills for the next TWO rounds. (3 and 4)

 

It still says  1 of 5   completed with only 3 containers earned for the three accounts I've used.

 

I even took screenshots of the ratings for each account to ensure I did 200 kills.

 

I spent several hours on these accounts getting these kills with high K/D ratios only to get screwed at the end.

 

 

I made sure I voted for each account

I made sure I did my kills on the battle day within the hours

I waited DAYS not HOURS to ensure the system "Caught up".

 

no more excuses Tanki..... it's broke!

 

Also tired of seeing cheaters join games with the enemy paint only to let themselves get killed.

 

Signed,

pissed off and defecting to Switzerland.

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