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r_Nives5
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The rewards will be given out after the War has ended.

Yes I understand that but my war page has not updated from 6 containers to 26 containers... Why is that?

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This is exactly the reason why RU isnt able to hit 1.00 D/L...

Those people that bought RU paint didnt even read the rules carefully. Containers would be given after the war ends.

 

Players that keep asking where is their containers bought RU paint just because RU won alot of contests before, and have no intention of helping their faction.

 

Remember, thanks to them, we have a large number of players that simply just play as per normal and get killed without even trying. To let you know, if we have a huge amount of players, furthermore a sum of people not contributing, your 1 death means we must kill at least 4 people without dying to cover up your mistakes.

Buddy we were screwed from the start.. Too many people chose Russia paint giving us a low d/l as we are basically killing each other. Plz know what you are talking about before you bring out accusations. Best chance right now is to aim for containers, there is no hope for winning.

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People are sabotaging left and right, they just plant a very low rank mult in your team and then it's better to leave battles.

 

The rank brackets should be shorten to 5 ranks and War paints need to be compulsory in Battle Phase and disabled for non participatans. That will be awesome.

 

The way it is today many casual players and kids are being killed left and right from drugging participants, it's not good for anyone.

It's a computer game - not a professional league.  Of course there's lots of kids playing.

 

But I agree the rank brackets are too wide - have been beating that drum for a while.

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So THE WAR had so much inbalance problems, now its the main tankionline problems.

So now, players are experiencing insane amount of bugs. Some bugs are:

- Supplies box sprawning when theres is another one not taken yet at the same spot

- Empty supplies box dropping (Only parachute falling) and this cause supplies not able to fall at that spot

- Flag indicator is stuck. It does not represent the correct location the flag is at.

- Cannot enter certain battles. Loads for 2 minutes and gets kicked from inactivity

- Loaded up battles, but certain timing after playing, an error occured and needs to re-enter the game. (5 times over 3 minutes)

- After refreshing, takes awhile to load the game back in battle

- Shaft aim. Cannot aim up and down. Left and right is able to do so.

- After loading back to battle, loading screen does not go away.

 

Devs, you better give us compensation. Other games do so even if theres one small bug. Only you does not give compensation. 1 bug dont give fine. But now, look at the list of bugs that i experienced in just 10 minutes. If you dont give us, sorry, aint investing money in this game anymore (People, i rather you spend your money on better steam games than this broken game and devs that dont care about players)

 

BTW, EN D/L is the only one increasing from these bugs. When we refresh the game in battle, we will die once everytime. It makes no sense for them to keep increasing their D/L...

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ok here the list for next war : 

1. making the paints available and compulsory after you complete the 200 kills . (issimo idea ) 

2. you must wearing the faction paint to get scores ( kills , K/D ) . 

3. increase 200 kills to 300 kills 

4. increase paint cost to 5k-10k 

 

I know this topic should be in The war ideas , but it's not just a idea 

 

No more posts about the war I am done . 

Really bad Idea, 5k for paint?

Do you realise the best KD is comming from low rank accounts of Legend ranked players, they are managing 50 kills no deaths, if paints become expensive the KD would be totatally screwed.

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Buddy we were screwed from the start.. Too many people chose Russia paint giving us a low d/l as we are basically killing each other. Plz know what you are talking about before you bring out accusations. Best chance right now is to aim for containers, there is no hope for winning.

Of course i know what i am talking about. 

When our D/L is like below 1 all the time, it makes perfect sense that some players have a lesser kills than deaths. Main reason? They are playing like as per normal, not caring about how many times they are losing! Of course, i have seen players wearing a RU paint attacking another player wearing the RU paint. Does that make sense? NO! Dont believe me? Go to any legend battles and look for yourself. Especially in highways CTF its much worse. Wearing the RU paint but going for the flag. Yes we won that match, but that guy destroyed 5 and lost 20. If you are sincere in helping your faction win, will you go to a battle, not mind anything about your kills and death? It also stated in the war rules very clearly that we are to maintain a high D/L, which means we should have more kills than deaths. Simple logic for everyone that had been in this game for awhile.

 

Let me give you the same old example not relating to players multing but inbalanced.

RU faction has 8000 players. They garnered 25000 kills. Each of them lost 5 times. Their D/L is: 0.63

EN faction has 5000 players. They garnered 15000 kills. Presumely they each lost 5 times as well, their D/L is 0.6

RU still win right? But what if each player dies once? The higher amount of players died means the smaller the D/L will become. A certain factor to take note is that when we have a higher possibility to kill our own players as well. When that happens, whenever we kill one of our faction member, we need to do 2 kills on other faction member to balance out our D/L. We need to do 3 kills on other faction members to increase our D/L. But, will that be easily done when we cant even identified the faction members? Can everyone get 3 kills successfully without dying? For me yes i am able to  do that, but like you say, low rankers are dying way too often, and have no idea of how the WAR is played(Ended up killing each other). They only care about the rewards we will get. Thats not accusation. Thats a FACT. RU won lots of contest in times like this, this is a FACT. Players join sides that have more players, thats also a FACT. 

 

Accusation is where you accuse someone of doing something without evidence. I know that. But will i type all this if i have no evidence and explanation? Evidence you can join any battles and see for yourself. I can see more EN players wearing the paint than RU players. Even if RU players wear the paint, they still kill each other. 

 

I might be ranting, but i still give suggestion on how to improve the WAR should there be another one unlike you? (P.S theres definitely another THE WAR, and i dont want this history to repeat for another faction that wins this war)

- Have a fair amount of players in each faction (Do so by creating a one time event container. For example, if A, B has 1000 players each and C,D have 999 players, i would be given either C or D paint to make it equal)

- For players whose D/L fell below a certain range, their D/L will not be counted towards the faction kills, and they wont be receiving rewards for that turn, and possible investigation on that player for sabotaging.

- Make it compulsory to wear the paint for the K/D to count

- Increase kill count from 200 kills to 300 kills because 200 kills right now, i can complete it in 70 minutes. Fastest recorded kills is in 54 minutes)

- Top contributors D/L would be calculated for each faction (With a target to get like 200 kills in the battle phrase not compulsory to all players who doesnt want to get top), and they will add up to 60% of the overall score (Possible 100 players from each faction, and they will receive more rewards). The remaining 40% of the scores will come from the rest of the contributors. They will receive standard amount of containers, and its not compulsory for them to do 200 kills. The combined score would be the result for that faction.

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Of course i know what i am talking about. 

When our D/L is like below 1 all the time, it makes perfect sense that some players have a lesser kills than deaths. Main reason? They are playing like as per normal, not caring about how many times they are losing! Of course, i have seen players wearing a RU paint attacking another player wearing the RU paint. Does that make sense? NO! Dont believe me? Go to any legend battles and look for yourself. Especially in highways CTF its much worse. Wearing the RU paint but going for the flag. Yes we won that match, but that guy destroyed 5 and lost 20. If you are sincere in helping your faction win, will you go to a battle, not mind anything about your kills and death? It also stated in the war rules very clearly that we are to maintain a high D/L, which means we should have more kills than deaths. Simple logic for everyone that had been in this game for awhile.

 

 

 

Let me give you the same old example not relating to players multing but inbalanced.

RU faction has 8000 players. They garnered 25000 kills. Each of them lost 5 times. Their D/L is: 0.63

EN faction has 5000 players. They garnered 15000 kills. Presumely they each lost 5 times as well, their D/L is 0.6

RU still win right? But what if each player dies once? The higher amount of players died means the smaller the D/L will become. A certain factor to take note is that when we have a higher possibility to kill our own players as well. When that happens, whenever we kill one of our faction member, we need to do 2 kills on other faction member to balance out our D/L. We need to do 3 kills on other faction members to increase our D/L. But, will that be easily done when we cant even identified the faction members? Can everyone get 3 kills successfully without dying? For me yes i am able to  do that, but like you say, low rankers are dying way too often, and have no idea of how the WAR is played(Ended up killing each other). They only care about the rewards we will get. Thats not accusation. Thats a FACT. RU won lots of contest in times like this, this is a FACT. Players join sides that have more players, thats also a FACT. 

 

Accusation is where you accuse someone of doing something without evidence. I know that. But will i type all this if i have no evidence and explanation? Evidence you can join any battles and see for yourself. I can see more EN players wearing the paint than RU players. Even if RU players wear the paint, they still kill each other. 

 

I might be ranting, but i still give suggestion on how to improve the WAR should there be another one unlike you? (P.S theres definitely another THE WAR, and i dont want this history to repeat for another faction that wins this war)

- Have a fair amount of players in each faction (Do so by creating a one time event container. For example, if A, B has 1000 players each and C,D have 999 players, i would be given either C or D paint to make it equal)

- For players whose D/L fell below a certain range, their D/L will not be counted towards the faction kills, and they wont be receiving rewards for that turn, and possible investigation on that player for sabotaging.

- Make it compulsory to wear the paint for the K/D to count

- Increase kill count from 200 kills to 300 kills because 200 kills right now, i can complete it in 70 minutes. Fastest recorded kills is in 54 minutes)

- Top contributors D/L would be calculated for each faction (With a target to get like 200 kills in the battle phrase not compulsory to all players who doesnt want to get top), and they will add up to 60% of the overall score (Possible 100 players from each faction, and they will receive more rewards). The remaining 40% of the scores will come from the rest of the contributors. They will receive standard amount of containers, and its not compulsory for them to do 200 kills. The combined score would be the result for that faction.

 

 

Sorry, didn't read. Game is not even working right, multiple errors.

 

Many tanks wearing the RU paint are not participating, but they confuse participating RU players. Non participating tanks wearing the RU paint don't care about teaming up with other tanks wearing the RU paint, and that's okay because they are not supposed to follow the guidelines of War.

 

There are also tanks wearing the RU paint that are from buyers who don't care who to kill, because they probably just want to have fun and not grind for hours and hours for containers.

 

I know because I was checking multiple profiles looking for RU participants to add as friends,

 

The paints need to be removed from non participants.

Edited by r_Issimo2
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Why are you guys always talking about RU faction killing each other? Don't other factions kill each other too? Haven't they killed themselves (just once) while they were in opposing teams to each other? Like, are they only genius ones?

C'mon guys.......

Edited by i.Sea
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After war ends i want my 100 crys back :V xD

 

You'll get containers if you participated in at least 1 turn. 3 containers is far better than 100 crystals. :p

 

Why are you guys always talking about RU faction killing each other? Don't other factions kill each other too? Haven't they killed themselves (just once) while they were in opposing teams to each other? Like, are they only genius ones?

C'mon guys.......

The point is there are far more RU players than other factions so they meet and kill each other more often than the smaller factions. Most battles have 4-5 RU and only 1-2 of the other factions.

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Can you explain all about Faction K/D?

 

How it is determined?

 

When it's counted, when not?

 

Where it's important, where it's not?

 

And how it's used in War, and when?

Edited by r_Issimo2
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Tankk u have done areally big mistake in this war u should in the first day to remove al paints they are now opeining low ranks and buying russia and keeping losing our k/d

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I suggest RU should attack Rocket next. I want to have some fun. Please.

We might have too. EN have a minimum of 2 or 3 turns left before they win the war. I'm not sure if you have to 10 resources of each and the rocket for one turn simultaneously or if it when you have got 10 resources (since EN will have it for two turns).  

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I don't know, I'm not sure really.

 

What I know is that we'll be in the same situation until they removed paints from non participants.

Edited by r_Issimo2

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If a faction capture a bonus or great bonus region ... the an other faction attack and take it .. it will get the same bonus ? or you can take the bonus just one time i mean the 1st faction who capture it

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The Battle to Solimanks is going to be weird today.

 

Other factions players are playing under EN colour to get the the bonus help us. If they are not working hard we would fall short of kill required to secure the bonus, so we will have to do it all over again or worse not being able to take it today. They would crippled our K/D and prevent the fall of Hill. Which ten is a good thing too, as we can take it back on turn 5 with no RU player playing under the EN banner.

 

However if they work hard then Hill will fall to EN.

 

If the work hard as they should and we had all voted Industrial zone then we would have won Industrial zone -how to use RU's player alt against RU's Player main account.

 

War is so twisted.

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RUMULTScrop.jpg

 

All 3 DE, no prizes for guessing who's mults these are....Funny thing is only one of them has earned experience this week and I won't mention the flaw in that multing plan. Duuuuh!!

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RUMULTScrop.jpg

 

All 3 DE, no prizes for guessing who's mults these are....Funny thing is only one of them has earned experience this week and I won't mention the flaw in that multing plan. Duuuuh!!

it seems like every team is doing it. They are everywhere.

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Selfing will not count as death. let them waste time. time not fighting to get there country a higher k/d.

 

RUMULTScrop.jpg

 

All 3 DE, no prizes for guessing who's mults these are....Funny thing is only one of them has earned experience this week and I won't mention the flaw in that multing plan. Duuuuh!!

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If a faction capture a bonus or great bonus region ... the an other faction attack and take it .. it will get the same bonus ? or you can take the bonus just one time i mean the 1st faction who capture it

Only the first faction will take the bonus.
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Why are you guys always talking about RU faction killing each other? Don't other factions kill each other too? Haven't they killed themselves (just once) while they were in opposing teams to each other? Like, are they only genius ones?

C'mon guys.......

I know right - you still need to play the battle you joined

 

RU defender sees RU enemy running with flag - no choice but to try to destroy it. Else it's sabotage. (and people complain about faction mults... :wacko: )

 

If you don't like killing your own Faction then play only DM - at least in DM you can cherry-pick who you want to kill and are not hurting a team.

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Can you explain all about Faction K/D?

 

How it is determined?

 

When it's counted, when not?

 

Where it's important, where it's not?

 

And how it's used in War, and when?

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One important question. If a player did not make 200 kills the day before, will his K/D during the Battle phase count for the Faction's K/D?

 

It could explain the crappy RU's K/D.

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