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Limited fuel game mechanic


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his idea would be a realistic feature for someone who uses my techniques, i can get a good kill rate by using speed, usually i dont spot because once i do it makes me less alert, and since i am moving it makes rotating the turret at justt the right time a reflex,  and makes the shot much more accurate, which is something needed with hammer.

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Oh come on , we already are getting more complex with the coming new hull ODs

and Tanki is meant to be simple , 

Drive-Aim-Shoot

for twins it is even simpler just drive and shoot(in the sense hold your space bar).  :lol:

 

the only advantage in this is it might (note carefully: M-I-G-H-T not W-O-U-L-D) reduce spawn killing :mellow:  

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Fuel Tank for hulls

 

Hello Guys!

Today I've come up with a new idea, let me explain it to you :

My idea is : to add fuel tanks to tanki online!

Each hull will have a fuel tank, the player will begin with a tank full of fuel ( tank that contains 100% fuel ), and the more he plays, the more fuel he'll lose.

Note : Each tank will have a different fuel tank, so if you played with viking and her fuel tank is empty and you have never played with Mammoth , Mammoth's fuel tank will be 100% ( full of fuel ) 

The more fuel you lose, the weaker you become . What does that mean?

When your fuel tank becomes 30% ( 30% fuel in the fuel tank ) your tank will become slower and the reload time of the turret will increase GRADUALLY, so a player with a hull with 30% fuel will be stronger than a player with a hull with 15% fuel.

Well, what will happen if the fuel tank is out of fuel? You will not be able to play with the hull unless you recharge her fuel tank to 100% 

Recharging will cost crystals, depending on the hull's mark,

What will happen if I upgraded my hull from mk1 to mk2 ?

The fuel tank size will increase ? , but stronger hulls always consume more fuel ☹️

THE GOAL OF THIS IDEA is to make the game more realistic and more challenging..

Tell me your thoughts about this idea down in the comments below!

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WOW, what a wonderful idea...!

When I'm running to my base carrying the enemy flag while 3 enemy Vikings are shooting at me & an enemy Hornet is chasing me, I'll be extremely happy to see my hull running out of fuel & me getting stuck in the middle of the map, without being able to even defend myself with my turret 

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I'd prefer an overheating mechanism for tanks that don't move instead of one that punishes tanks that do

This would only encourage camping, and there's already too much of that

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sounds interesting... but most buyers would have no problem with getting gas, it would probably be a shot in the foot to most f2p people, idk how you would feel knowing that you ruined several f2ps lives...

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