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Episode 164 of the V-LOG is out!


r_Nives5
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On YT I saw videos of the new mode.

Is it live already?

Nope, developers are testing the new turret and hull and presumably various other aspects of the mode so some clips have been uploaded to YT.

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I have seen players uploading the videos as well, not just devs.

http://ratings.tankionline.com/ru/user/Opex-Rah/

See that as an example, is it a dev account?

Developers are testing the hull in public battles which is why players can record and upload videos. Yes, Opex or Hazel is a developer. He's the long haired guy who appears regularly in V-Logs.

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Developers are testing the hull in public battles which is why players can record and upload videos. Yes, Opex or Hazel is a developer. He's the long haired guy who appears regularly in V-Logs.

Okay, thanks for the info. :)

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This is giving helpers below brigadier outside of the spanish servers an unfair advantage.

in european servers, no one  below brigadier other than helpers can get any of the spectrum modules, which are the only modules that protect against terminator.

Edited by GuidoFawkes
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This is giving helpers below brigadier outside of the spanish servers an unfair advantage.

 

in european servers, no one  below brigadier other than helpers can get any of the spectrum modules, which are the only modules that protect against terminator.

Good point, if this is actually how the modules will work once the mode has been released. I hope they'll exclude that turret from the spectrum modules.

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Ninja,

 

Opex or Hazel is a developer.     He's the long haired guy who appears regularly in V-Logs.

 

?? which guy appears in v-log . which one??

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Ninja,

 

Opex or Hazel is a developer.     He's the long haired guy who appears regularly in V-Logs.

 

?? which guy appears in v-log . which one??

This guy is Hazel-Rah. You can see him in this V-log - Timestamp: 2:50

 

 

RxomDAY.jpg

 

 

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This guy is Hazel-Rah. You can see him in this V-log - Timestamp: 2:50

 

 

RxomDAY.jpg

 

 

Couldn't have chosen a more flattering screen :p

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How will this new "mode" work across all ranks? Is there going to be any modification levels for this tank? If yes, do you need to spend crystals to get the best modification at your rank? 

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Juggernaut, why not make it more simple?

 

For the random tank or the tank that kills the Juggernaut, you just...

  • Increase the size of his/her current tank
  • Increase the HP by, let's say 1000 or 2000
  • Put one of the tanks best long range weapon (or current if used)
  • Put one best mid range (or current)
  • Put one best short range (or current)
  • Activate DA, DD and SB and keep it active until dead
  • RK and Mines used for battle size balance

 

How to balance it?

 

If a JDM has only two players the RK cool down could be for minutes, same for mines

If battle is full the cool down for RK and Mines could be shorter

 

It's a rough idea, but I think something like that could be fun. I imagine a big Hornet/Railgun/Twins/Isida on low health running away while waiting for a cool down to use a RK.

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Juggernaut, why not make it more simple?

 

For the random tank or the tank that kills the Juggernaut, you just...

  • Increase the size of his/her current tank
  • Increase the HP by, let's say 1000 or 2000
  • Put one of the tanks best long range weapon (or current if used)
  • Put one best mid range (or current)
  • Put one best short range (or current)
  • Activate DA, DD and SB and keep it active until dead
  • RK and Mines used for battle size balance

 

How to balance it?

 

If a JDM has only two players the RK cool down could be for minutes, same for mines

If battle is full the cool down for RK and Mines could be shorter

 

It's a rough idea, but I think something like that could be fun. I imagine a big Hornet/Railgun/Twins/Isida on low health running away while waiting for a cool down to use a RK.

Not good,

 

Imagine super big mammoth, that would be ugly.

Plus the speed difference in rhe hulls would lead to imbalance.

 

And don't forget, its rondom selection in a DM.

So players won't just tale hornet or other light hulls and worsen their KD brfore a beast mammoth and invincible twins.

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Not good,

 

Imagine super big mammoth, that would be ugly.

Plus the speed difference in rhe hulls would lead to imbalance.

 

And don't forget, its rondom selection in a DM.

So players won't just tale hornet or other light hulls and worsen their KD brfore a beast mammoth and invincible twins.

Then maybe give all tank 5000HP for M0s, 6000HP for M1, and so on. Devs could decide the numbers.

 

Speed would be the same plus the Speed Boost effect

 

To not make it ugly tanks could get a special skin.

 

It would be like Mario.

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Then maybe give all tank 5000HP for M0s, 6000HP for M1, and so on. Devs could decide the numbers.

 

Speed would be the same plus the Speed Boost effect

 

To not make it ugly tanks could get a special skin.

 

It would be like Mario.

Lets first wait for this version.

But seriously I want the hull to destroy any other hull, if it stays on top of it for say like 5 seconds.

OP :D

Edited by CooperO
Kindly refrain from using profane abbreviations.
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This guy is Hazel-Rah. You can see him in this V-log - Timestamp: 2:50

 

 

RxomDAY.jpg

 

 

Thanks , I knew who he was . but it was more for the new players who have no clue who the staff in tanki are.

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I love where the Tanki devs are going with the Juggernaut mode, but I have a few questions about which I would love to be answered in the next V-Log. (Also I don’t know if there is already a topic like this, so, Yeah)

 

1. What determines the modifications levels (m1, m2, etc) on the railguns and strikers? Is it determined by rank, or some other garage stat?

 

2. What happens if the juggernaut self destructs? Does the juggernaut tank go to randomly chosen player in the match? Wouldn’t this be unfair for game balance?

 

3. How much faster will the overdrive cool down be?

 

If you have any more suggestions or concerns about this gamemode, go ahead and use this thread!

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I love where the Tanki devs are going with the Juggernaut mode, but I have a few questions about which I would love to be answered in the next V-Log. (Also I don’t know if there is already a topic like this, so, Yeah)

 

1. What determines the modifications levels (m1, m2, etc) on the railguns and strikers? Is it determined by rank, or some other garage stat?

 

2. What happens if the juggernaut self destructs? Does the juggernaut tank go to randomly chosen player in the match? Wouldn’t this be unfair for game balance?

 

3. How much faster will the overdrive cool down be?

 

If you have any more suggestions or concerns about this gamemode, go ahead and use this thread!

Topic merged

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so it looks like our next contest is only around the corner . it will be for  Woman's day and its a Art contest ..

 

but this is for the UK and not Canada we celebrate it we do ours in in May ..

 

so hope they have a one in May and now..

 

the only reason I know this is coming soon is cause its in tanki X and yea I know not everything that happens there happens here . but most of them do happen seeing there both the same company..

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Ok sure, just be prepared to use the self destruction button if the recoiled becomes too powerful :ph34r:

the jaugernaute got 10k HP, i think it will do fine.

Edited by Viking4s
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