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Episode 169 of the V-LOG is live!


r_Nives5
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Funny thing is players talking with each other here; no response from administration 

You can always hope but the chances of serious or considered responses are extremely low. Their decisions are final.

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did they ever reply ?

 

 

You can always hope but the chances of serious or considered responses are extremely low. Their decisions are final.

Yeah our CM only translate Ru to EN and post here, what else he do? Even don't appear in V-LOG(s)

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Automatic Mission Chain Rewards System Idea

 

missions.png

 

  • This idea is like a mix between the current system, my previous idea and the planned update.
  • There are 5 levels which could be called Weeks or Chains. I prefer Chains
  • New players that want to do mission chains will start with Chain 1 and when they complete this Chain they unlock the next Chain. The same should be done to unlock the rest of the Chains.
  • Once you unlock a new Chain or all Chains these remain unlocked forever.
  • Chain 1 gives you half the rewards (2 containers) than Chain 5 (4 containers). Everyone wins.
  • The progress bars change depending on the frequency you complete the missions.
  • When you don't complete a step within a Chain's time requirement for steps, you go back one step in that chain.
  • Once you complete the required steps for a Chain you can Claim that Chain's bonus.
  • Once you claim a Chain bonus all the Chains reset to step 0.

This is how it could look like when incorporated to the missions window...

 

automission.png

 

PS: This is my personal idea for mission chains.

Edited by r_Issimo2

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Thanks for speaking up and telling it like it is. Many only think for their own benefit and don't see or care about the big picture, then when they encounter issues, like imbalances, are crying like babies.

 

If they still want to implement this update they should at least remove pick up supply missions. Instead there could be easy missions like:

 

- Destroy 10 tanks in TDM, or in any other mode that's not DM.

 

Removing pick up supply missions will also remove the need for Tanki to hide mission progress in MM.

1 complete    at   least 1  misson   whthin     30    days 7    time  in    a row   to  receive an  additonal

Guess the idea behind this image...

 

missions.png

 

It's like a mixture of my previous idea and the planed update.

 

Here at Level 1 players get half the rewards (2 containers) than with Level 5 (4 containers).

 think  this    good

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Funny thing is players talking with each other here; no response from administration 

I don't think they can comment at the moment, a lot of discussion happening between players, coming up with different ideas so I think they are waiting for the final conclusion.

 

If administration would get involved and actually communicate with us, would be really nice, then it would be the whole communication with each other such as team work. 

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I don't think they can comment at the moment, a lot of discussion happening between players, coming up with different ideas so I think they are waiting for the final conclusion.

I had this optimism once.

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Let's make it 3 minute battles - first cap wins! ;)

This sounds considerable. Most battles nowadays takes one team in favor and other team has very bad chances of a takeover, especially with a lot of players leaving battles they don't go with well. This idea implements shorter battles, which means there are more of them, which means more good battles + in return players have nothing much to lose neither get mad for playing for 15 minutes for (anyway) bad result. Though not really 3 minutes and 1 flag would be suitable, rather somewhere like 5~7 minutes and 3~4 flags.

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I thought the VLog said this week, or maybe that was an earlier post from Nives.

I hope the mission chain un-chained gets started soon....I need a break :)

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Funny thing is players talking with each other here; no response from administration 

did they ever reply ?

 

The release is coming later this week, it's a few days before we all know how the system works at the same time.

 

Personally, as a member of administration I see it harmful to speculate, and we've shared the details we know of.

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Anyone know when the mission chain update is suppose to be implemented? 

This week.

 

I thought the VLog said this week.

Correct, that's what it said indeed.

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The upcoming update could be called "The Mission Chain Un-Chained Change

 

Say that three time very fast...I think we have our first Tanki tongue-twister. 

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Nives can't do more than take feedbacks back to developers. He can't start a discussion about the update or enter in one because devs didn't planned or wanted to have a discussion.

 

But Nives said that we'll soon know what the new system looks like... Well that's intriguing, since devs already told us what the system will look like. Is something changing?

 

Personally I'd like to take a break few days after when I complete my chains and reach Week 5.

 

Then I hope they don't change the system when I'm on a break and find that I'm on Week 1 when I comeback. Starting over from Week 1 to Week 10... Boring.

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Nives can't do more than take feedbacks back to developers. He can't start a discussion about the update or enter in one because devs didn't planned or wanted to have a discussion.

 

But Nives said that we'll soon know what the new system looks like... Well that's intriguing, since devs already told us what the system will look like. Is something changing?

 

Personally I'd like to take a break few days after when I complete my chains and reach Week 5.

 

Then I hope they don't change the system when I'm on a break and find that I'm on Week 1 when I comeback. Starting over from Week 1 to Week 10... Boring.

 

 

Nives can't do more than take feedbacks back to developers. He can't start a discussion about the update or enter in one because devs didn't planned or wanted to have a discussion.

Okay, you don't need to tell us this information like we're in primary school, you're not his pet nor you know any more information than him. What if the information you said above is false? Some people need to lower their wings on this forum. If you had any higher position I'd understand where you're coming from but you barely have any clue and like I said, most of your posts are irrelevant and full of your imagination. 

 

 

Personally I'd like to take a break few days after when I complete my chains and reach Week 5.

What break? You've been the same rank for a year now lol. Talking about taking a break. 

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i personally love this mission chain update.

 

i first started playing this game in 2016, but then left, first because i was bitterly disappointed with the mission update that moved missions to non-pro battles only, and secondly academic pressure from college studies was high, so playing every day of the week for every week to get supplies from chains was a tough ask, so i had to abandon the game until studies got over.

 

with this new system, i'm now going to play more regularly, on all my accounts.

 

atleast until matchmaking comes in, which is going to be a disaster imo, due to large rank brackets and long waiting times to get into battles

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This sounds considerable. Most battles nowadays takes one team in favor and other team has very bad chances of a takeover, especially with a lot of players leaving battles they don't go with well. This idea implements shorter battles, which means there are more of them, which means more good battles + in return players have nothing much to lose neither get mad for playing for 15 minutes for (anyway) bad result. Though not really 3 minutes and 1 flag would be suitable, rather somewhere like 5~7 minutes and 3~4 flags.

Yikes - you entirely missed my sarcasm. <_<

 

5-7 minute games... you won't be capping more than 1 maybe 2 flags at most. 

 

20 players and 1-2 flags capped.  Not a good ratio for completing Flag-capping mission.

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Yikes - you entirely missed my sarcasm. <_<

 

5-7 minute games... you won't be capping more than 1 maybe 2 flags at most. 

 

20 players and 1-2 flags capped.  Not a good ratio for completing Flag-capping mission.

flag capping missions anyway need to go

they're an unreasonable ask to complete in high ranked drug battles.

 

i'm okay if the ctf battles end 0 - 0.

get the mission done, gain exp / crystal whatever required, and then go to no supplies pro.

 

no problem with 5 minute ctf games as far as i see.

 

although 10 minutes is fine because atleast we can get a couple of overdrives.

Edited by cjlkajdsaldjaskjdasd

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