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In addition to the normal daily missions and their mission chains, I have a plan for hourly sub missions that can be given to tankers hourly. The sub hourly missions consists of tiny rewards that are always the same size. Sub hourly missions does not have mission chains, but small rewards.

 

The purpose of those sub hourly missions is to give tankers who are not buyers the ability to earn a few freebies. For example, suppose you are playing Tanki Online on a holiday event such as Cosmonauts Day, and you cannot wait until the next day to get supplies. You have ran out of supplies, you don't have enough money nor crystals, you are in trouble because there are only a few hours left till the holiday ends.

 

Sub hourly missions will not abuse nor disrupt the game's economy but give some backup to those tankers who need it.

 

Sub hourly missions will contain the following:

 

1. Only 1 mission per hour. (No mission chains).

 

2. A total of 24 missions per day (24 hours).

 

3. 10 repair kits, 10 double armor, 10 double damage, 10 speed boost or 10 mines - that is 10 of only 1 supply set (No gold boxes & no containers)

 

4. 100 crystals prize reward.

 

5. 1 hour free premium time reward.

 

Those sub missions only appear once per hour, and give tiny rewards. The purpose of those sub mission is also for tankers who don't have much time to play Tanki Online and want to quickly earn some freebies during a very short peroid of time. Please tell me what you think.

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Under review

 

I suppose it's good for encouraging players to be online for longer, but I don't think it's worth making this since it's basically the same thing as daily missions, just smaller and more frequent. People won't be particularly interested in them.

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Yes, I always try to make my ideas original and always better.

 

This type of sub hourly missions are perfect to keep those lazy noobs playing for longer. Player's who does not play much would be very interested in them, since some players are not bothered to complete daily missions. I have witnessed many players who plays Tanki Online for 5 minutes and then leave for the rest of the whole day. That's not good for Tanki Online.

 

Remember, just over two years ago when players had "daily gifts"? This is something similar to that, but this time the rewards are smaller.

 

Please try to think of something unique that can be added to sub hourly missions that would be only suitable for these types of missions. Please note that the sub hourly missions only gives one mission per hour, rather than three.

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Even if you don't like the rewards, the rewards are supposed to be very small because they are hourly rewards given for sub missions.

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I think there should be an option to double or triple the difficulty for an creased number of rewards, like what happened when they tripled the rewards.

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For God's Sake

3. that is 10 of only 1 supply set (No gold boxes & no containers)

 

4. 100 crystals prize reward. [just]

 

5. 1 hour free premium time reward. [just]

 

For God's Sake

Don't be such Cruel while posting an Idea.

In addition to the normal daily missions and their mission chains, I have a plan for hourly sub missions that can be given to tankers hourly. The sub hourly missions consists of tiny rewards that are always the same size. Sub hourly missions does not have mission chains, but small rewards.

 

The purpose of those sub hourly missions is to give tankers who are not buyers the ability to earn a few freebies. For example, suppose you are playing Tanki Online on a holiday event such as Cosmonauts Day, and you cannot wait until the next day to get supplies. You have ran out of supplies, you don't have enough money nor crystals, you are in trouble because there are only a few hours left till the holiday ends.

 

Sub hourly missions will not abuse nor disrupt the game's economy but give some backup to those tankers who need it.

 

Sub hourly missions will contain the following:

 

1. Only 1 mission per hour. (No mission chains).

 

2. A total of 24 missions per day (24 hours).

 

3. 10 repair kits, 10 double armor, 10 double damage, 10 speed boost or 10 mines - that is 10 of only 1 supply set (No gold boxes & no containers)

 

4. 100 crystals prize reward.

 

5. 1 hour free premium time reward.

 

Those sub missions only appear once per hour, and give tiny rewards. The purpose of those sub mission is also for tankers who don't have much time to play Tanki Online and want to quickly earn some freebies during a very short peroid of time. Please tell me what you think.

This can also help make you more online players all the time.

Edited by Noorullah-K

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I am not being cruel to players.

 

This small daily mission would only be one mission who's prupose is to quickly give out some goodies to players who can't play for long due to work or other activities.

 

This type of missions will not replace the current daily missions and missions chains. Everything would stay as normal. The hourly missions would be an additional bonus, but small.

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The 100 crystals reward is what this type of hourly mission is suppose to give. I am not sure if developers would allow 500 crystals. Perhaps during holidays and big events, developers could multiply the number of crystals.

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Will the new "Main" mission types have hourly missions?

 

What kind of missions category will fall into the "main" missions tab?

 

Please let me know in the upcoming V-Logs.

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Will the new "Main" mission types have hourly missions?

 

What kind of missions category will fall into the "main" missions tab?

This was mentioned in the last RU V-log, for which there is no English version, unfortunately. 

 

The "Main" missions will be missions without a time limit, which will have multiple tiers with increasing rewards. The missions will be standard - capture flags, earn score, get kills, etc. There will also be beginner missions, such as making a purchase and connecting your account to an email address.

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