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[Issue 75] A Quick Kit Review - Destroyer


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Note: This article was written by a potential EN Reporter Candidate under the supervision of @Flexoo, who until having been officially added as a Candidate will remain anonymous.

 

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Destroyer kit is OP (summed up in 4 words; beat that!). Is that fine Flexoo or am I obligated to write more? One of the most significant turning points of any tankers journey is kits. Why are they so important? Well for one, you spend lots of months saving up for one and secondly, they give you an advantage in battles. While the latter requires little thinking, the former calls for right decisions. This article concerns the notoriously infamous Destroyer kit.


 

The Components


 

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Twins M3

 

To put it bluntly, I was concerned that this would be the most significant let-down of this kit. I was entirely wrong in thinking so. This turret is perhaps the best part of the kit. Most people dismiss Twins as useless or too noob-like for them, and to be quite honest they’d be dead wrong in saying so. The power of Twins is pretty much second to none. The damage is quite high for the rapid-fire rate, and thus dealing damage isn’t a problem. Additionally, Twins can keep on firing forever, so there’s no worrying about “what if my enemy uses a repair kit?” The one and the only aspect that does make Twins slightly ineffective is the range, but Twins isn’t meant to snipe with, so that’s fine. After purchasing this great kit during the Halloween sales of 2017, I put it to use in the Halloween DM. Suffice to say, lots of people rage quit, and I smashed that match. Even now, the turret is extremely powerful. Even when using Twins now, I can enter a battle after it is already 5 minutes over and still come out on top, that too in a Deathmatch (DM). The self-damage can get a little annoying if your enemies keep coming close to you, but nothing a Mammoth can’t handle. This kit is purchasable as early as Lieutenant General, and so I cannot even fathom the insane amount of power this turret would have at that rank. 10/10, Most definitely the star of this kit. Twins is what makes this kit genuinely worth the purchase

 

 

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Mammoth M3

 

I’ve liked Mammoth, pretty much ever since I had it M2. Even at M2, I could lock horns with far more powerful enemies and still emerge victoriously. Naturally, I wanted to get this hull at the M3 stage because I loved Island and Hill matches. What I can say after having this hull for a good couple of months is that it is a fortress. You can take damage for a good while from multiple enemies before you die, and you are unlikely to die very quickly because of the high HP. When you put an almost unstoppable hull together with something that fires infinitely long, you start to understand what power looks like. While the armour compensates for the lacklustre speed, the latter is still somewhat problematic especially if you intend to use this kit on larger maps because your enemies will almost exclusively target you and you can’t reach enemies quick enough to land many (if any) hits on them. Nevertheless, Mammoth has excellent synergy with the rest of the kit. Firstly, Mammoth and Twins is a killer combination. Due to recent changes, one would think that after purchasing this kit an additional 50,000 crystal investment is required to make self-damage more manageable. While it isn’t needed, it can help and unfortunately the protection module places a heavy emphasis on close-range combat so expect to fair well against Hammers and Firebirds. 9/10, While this isn’t the most impressive aspect of this kit, it most certainly is a force to be reckoned with. The small gripe I do have is how slow the hull is, but it is pretty well compensated for by the health of this hull.

 


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Badger T-A M3

 

When you’re buying this kit, you see the Twins, Mammoth and tablecloth Lumberjack. The protection module is most definitely the last thing you think about for virtually any kit purchase. Nevertheless, this protection is quite handy. At first, Twins without a Twins protection seems like an incredibly dumb idea, and it is until you realise that there are enemies who don’t use Twins and will want to be running away from you. The highlight of this protection module is a substantial 35% Firebird protection, but the 35% Hammer and Freeze protection is beneficial and lends you the ultimate close range combat power. Nevertheless, this protection module is a little outclassed in big maps, and thus you may not find it optimal to use in Lost Temple or Madness. Even still, this protection has fantastic synergy with the rest of the kit because some of the strongest turrets in Tanki get turned into something of a fruit fly. Me being me, I’d prefer Kodiak T-A because it is a protection module for all ranges, but since the focus of Destroyer kit is on close-range combat, this protection module does do pretty well. 9/10, It is an invaluable protection module for this kit and can be used very well without the kit too.

 

 

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Lumberjack

 

Perhaps the most hated component of this kit. Lumberjack is commonly called “tablecloth” because of the way it looks. While I would agree that Lumberjack isn’t half as cool as Zeus, it does seem to be an overstatement to say that it is hideous. Since paints only sit pretty on your tank, there isn’t much I can say here except that you should use Lumberjack for the instilling terror in the hearts of your enemies. 7/10, the paint doesn’t look great and there’s really not much debate to that. The 7 marks are for intimidation as well as the completeness of the kit with this paint.

 


 

Alterations

 

I know, I know. “Gee-unofficial-candidate-who-has-no-name-as-of-now! Alterations aren’t part of the kit! I’ve never seen an unofficial candidate this ignorant!” I’d wager 10,000 crystals that’s what you’re saying to yourself (or Flexoo) right now. Nevertheless, stay with me. When you purchase a kit, you aren’t just purchasing it for the turret or the hull or the protection module. You’re purchasing it for absolutely everything encompassed by said turret, hull and protection module. In the case of Twins, you get two M1 alterations worth 50,000 crystals each which can only be used one at a time, Plasma Stabilization and Plasma core accelerators.

 

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Stable Plasma

 

The word I’ll use to describe this alteration is Ed Sheeran’s song, “Perfect.” In the most real sense of the word, this alteration is perfect. If you’ve ever felt nostalgic towards Twins with a desire for the days where you could engage enemies at extremely close range and get insulted with words to vulgar for this article, this is the alteration to get. What the alteration does, is completely remove all splash damage as well as self-damage. In the case of a turret heavily reliant on Splash damage (such as Thunder), this is detrimental. If you have a Twins, you become a killing machine which has almost no limits. I don’t have this alteration, but I did use it on the test server, and it is phenomenal. Enemy Thunders came close to me to get me to take some of my damage but were somewhat surprised when they died, and I didn’t. If you are going to purchase this kit, set aside 50,000 crystals to get this alteration because it is fantastic for every scenario possible and thus a must-have.

 

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Plasma Core Accelerators

 

The younger brother of Stable Plasma, this alteration increases projectile speed and minimum damage as well as the range at the cost of reload speed, essentially turning Twins into a weaker but slightly faster firing Ricochet. The reason this alteration sees little use is because it takes Twins, removes the critical ability of Twins and leaves it stranded between Twins and Ricochet. I can guarantee you that if you want longer ranged combat, purchasing Ricochet will save you crystals. Nevertheless, it doesn’t mean the alteration is entirely worthless. I did use this alteration alongside Twins, on the test server and while it wasn’t overly useful, I was much better equipped to handle long-range battles. Should a user desire to use Twins at longer ranges and not purchase a Ricochet/like Ricochet, this alteration is a good idea then and only then.

 

Personal Experience


The first time I put this kit to use, was in a Halloween Death Match. During the first few minutes of that match, I felt something akin to fear that I had, in fact, made a mistake in purchasing Destroyer from the shop. Nevertheless, I decided to try and suppress my growing feeling of doom. It was quite difficult to transition to using Twins. I had to get used to a lot more head-on conflicts with my Mammoth and Twins. Usually, I managed to destroy around three tanks before I died. It came down to the last seconds in that match, and in the end, I believe I came one kill after the top person. To put things into perspective, I was an M3 everything at the time, going against mighty M4 tankers who used more drugs than I did.


Most recently, I engaged in a Silence DM and (you guessed it) destroyed the competition. I joined at around the 10-minute mark, eager to see how well I could do. As is always the case with Death Matches, I found myself surrounded by Firebirds and Twins on Vikings and Titans respectively. For this reason, I decided to give them a taste of their own plasma. I changed from my Magnum and Viking to basically the Destroyer kit, without Lumberjack and started battling. My nemesis was a certain Titan and Twins; the name of whom eludes me now. It was a pretty close fight, but considering I started off late and topped the leaderboard, I’d say it was quite impressive. I made around 3 or so kills with every life and ended up with over 50 kills in the end. It was very fun and more importantly, I dominated the battlefield successfully, striking fear into the hearts of my victims who still scream in horror of my site. (I just made that last part up. Chances are if you asked someone I played against, you’ll hear something to the effect of “Huh? Who’s that?”

 

Conclusion

 

If I had to use a word to describe this kit, that word would be fantastic. Everything works so remarkably well for it. You have the Twins with the infinite ammo, mounted on a fortress with the ability to significantly reduce damage suffered from Firebird, Hammer and Freeze. Granted the lumberjack paint is lacklustre, but if paints are what you want, then I’d suggest Paladin or Raiden. This kit is a must-have because it provides highly competitive equipment such as Twins, Mammoth and Badger T-A M3. The only reason to not purchase this kit is if you have most/some parts of it.

 

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Nice article, but a bit text wall-y Lol.

 

You could probably halve each of the paras and have the same effect. Very nice overall though  :lol: 

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It's pretty well done.

 

However, I'd like to see a lot more pictures (and not just from the Wiki). Try and get out into the game and take some action shots perhaps.

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Nice article, but a bit text wall-y Lol.

 

You could probably halve each of the paras and have the same effect. Very nice overall though  :lol:

I feel you made that comment just to prove that you didn't write these guides.  :ph34r:

 

 

 

Destroyer kit is OP (summed up in 4 words; beat that!)

Definitely took the feedback on board from last time :P

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I feel you made that comment just to prove that you didn't write these guides. :ph34r:

I'm pretty sure I know who it is.
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Try and get out into the game and take some action shots perhaps.

yus, and include your experience bar and nickname in the pics please  :ph34r:. we wanna know who this mystery person is. 

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Whoever s/he is, is not going to be a reporter soon, already 2 articles and s/he is not even a candidate. :D
Flexoo is a tyrant! :ph34r: 
 

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Nice article keep them coming

Do a review of the brother of Destroyer 

Redneck kit , i am trying to get it a review of it will be a help for me and fellow tankers 


Nice was wondering about buying it, now will surely buy Destroyer.

Go for it , your play style suits it bro

Edited by gokuMI6
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Objection! OP stands for over powered, which is two words. 

 

Everyone who reads this: Noob, it's overpowered, which is one word. Objection overruled

 

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I disagree with the plasma core accelerator dislike, it actually doesn't nerf the reload so much as to make twins any less powerful. It will destroy a ricochet at its own game.

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So far the only mistake i can see in this article which Flexoo made an oversight of was:

 

 

 

" with the ability to significantly reduce damage suffered from Firebird, Hammer and Twins."

Lol, that's Firebird, Hammer and Freeze. (For reference, check wiki  see the article)

 

So that's a mistake on who's part? I dunno. Nevertheless, good article bro. I Had my doubts on this kit, but u changed my mind about badmouthing it. Nice man. Good luck in being a candidate.

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I feel you made that comment just to prove that you didn't write these guides.  :ph34r:

 

Kais doesn't have Destroyer, or even Mammoth M2.

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