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Episode 170 of the V-LOG is live!


r_Nives5
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Maybe I misunderstood what they are planning...

 

If I have 5 diff 3-module protections that cover 12 turrets, then after update...

 

Will I have:

12 single modules?

1 triple module template?

I can combine any of my 12 modules into that template?

And... going forward switch out protections in that module as needed?

If that is the case then it shouldn't be a problem but the maxed modules will remain the same level such as 15/15? I mean I hope I'm not going back to the start again, maxing out the same modules?

Edited by Hancho
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Matchmaking with a clan or friends in one team and random players in the other team will not be good.

 

There should be limits and friends shouldn't be sent to opposing teams in the same battle, it would allow multing by friend. Clans can fight other clans in PRO battles.

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(1) Remove the modules I have upgraded MU in/and or invested in WITHOUT refund: I am out of this game

(2) Remove PRO Battles or make PRO Battles standard WITHOUT crystals: I am out of this game

 

And many, many players will leave with me, too.

 

YOU must be kidding, noobs!

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(1) Remove the modules I have upgraded MU in/and or invested in WITHOUT refund: I am out of this game

(2) Remove PRO Battles or make PRO Battles standard WITHOUT crystals: I am out of this game

 

And many, many players will leave with me, too.

 

YOU must be kidding, noobs!

I don't think that is what they are doing....

 

From what I understand, you should still end up with the same protections you currently have, only in a more flexible format.

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Refunds will be better:

  • It would allow Tanki to implement a better new module system without worrying about conversion or complexities.
  • All modules we have would get a value based on type, modification and MUs.
  • Refunds would be 50% because many buy and upgrade during discount days with discounts up to 50%.

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Refunds will be better:

 

Not for the economy though. Last time we got refunds devs had to follow it up with massive battle fund reductions, which made everyone suffer.

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Not read this thread, but will we get experience from private games?  If not, I literally wont get xp any more, clan trainings is most of what I play

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Not for the economy though. Last time we got refunds devs had to follow it up with massive battle fund reductions, which made everyone suffer.

With the refunds players would have to buy the new 14 modules which have to be expensive. That way Tanki can balance the economy of this change.

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With the refunds players would have to buy the new 14 modules which have to be expensive. That way Tanki can balance the economy of this change.

yes but for high ranked players any module below m3 is obsolette... many of them have many such useless modules... if you were to refund stuff the don't even need they're gonna get lots of bonus crystals

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This is confusing. Do we have to upgrade each module from the start again with no refunds handed out? Or will they remain the same? Let's just clear the air. 

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This is confusing. Do we have to upgrade each module from the start again with no refunds handed out? Or will they remain the same? Let's just clear the air. 

unfortunately... i think even the mods or nives don't even know at this point. so the air won't be getting clear anytime soon

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Maybe the idea is that you can create modules out of your 12 protections, meaning you can create 4 triple modules out of your 12 protections.

 

The problem is with players that have overlapping protections against turrets, will they get 2 or more protections for Thunder if they have more that 1 module with Thunder protection for example?

 

That seems unfair to those that invested in many modules.

The way I see it is that every module will be broken up into 3 single modules, and you will be able to have any number of single modules for each turret. So for example if you had three new triple modules (not LGC), one with 34% (thunder, rail, rico), one with 42% (rail, isida, striker) and one with 50% (twins, isida, magnum), You'd end up with 9 single modules from 7 different turrets, each of them keeping the same protection it had before. So you could, for example, combine them into a new module with 34% Rico, 50% Isida and 42% Rail protection.

 

But this kind of system has a LOT of serious drawbacks, mainly interface complications, so I doubt that's what devs actually decided to do.

 

You spend money on a movie hoping to pass a good time and then you realise that you are watching "Face off" or "Movie 43". I'm sure you are going to ask for a refund, well you can't and the time you spend is lost and will stay in your memories as a very bad experience.

Hey! Face off was a good movie! >_

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Not read this thread, but will we get experience from private games?  If not, I literally wont get xp any more, clan trainings is most of what I play

They didn't mention anything about that in today's V-log, but based on what was announced a few months ago, yes - this is the update that disables funds and EXP in private battles.

 

With the refunds players would have to buy the new 14 modules which have to be expensive. That way Tanki can balance the economy of this change.

People would just wait for discounts and buy them all at half price. It would be the rebalance all over again, I'm telling you.

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yes but for high ranked players any module below m3 is obsolette... many of them have many such useless modules... if you were to refund stuff the don't even need they're gonna get lots of bonus crystals

But it's their crystals.

 

To be clear, I'm suggesting refunds because I'd like to see a better system of 14 single modules from which we can pick 3 (or 4) at any moment, even during battles.

 

The planned update I think will break all our modules into single modules from which we can create new triple module however we want. This would be messy, those that have multiple modules will have 20 or more single modules to drag on their screens and waste time in their garages.

 

My idea is simple: get 14 modules and click 3 (or 4) of them for your protection, and MU Magnum protection.

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In today's livestream Nives said that the modules will be converted into the new system, so while he didn't specifically say that there will not be refunds, he did say that players won't lose anything and the conversion will be done in a fair and balanced way. There will be more details in next week's V-log.

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They would just wait for discounts and buy them all at half price. It would be the rebalance all over again, I'm telling you.

New modules would have to be expensive, as expensive as today's triple modules I think. But the benefit will be a simpler system. We need a simpler system, think Tanki Mobile.

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New modules would have to be expensive, as expensive as today's triple modules I think. But the benefit will be a simpler system. We need a simpler system, think Tanki Mobile.

Yep, you're pretty much spot on.

 

The price depends on how the new system will work. If it's possible to buy multiple single modules from each turret, then I'm guessing 100-150 thousand crystals per M3 protection. But if you buy every protection module once and are then able to infinitely apply it to make as many modules as you like, then it could probably be up to 300k per module.

 

Another option is to have multiple module slots. So, for example you buy every individual protection for 50k and can apply them to modules any number of times, but in order to put them into a module you have to buy an empty module slot. The first module slot would cost something like 5000 crystals, but for subsequent module slots the price would grow exponentially, so perhaps 20 000 for second, 70 000 for 3rd, 170 000 - 4th, 600 000 - 5th, 1 900 000 - 6th, and so on. This makes it so that you can buy your first couple modules and protections for them for a relatively low price, but to have more versatility and convenience you'd have to spend a lot more.

 

To me this actually seems like a very sensible system, which provides devs with a lot of potential revenue, gives free players ability to easily compete and for buyers it's an opportunity to make their gameplay experience more convenient for a lot of money.

 

Let's see what devs actually came up with.

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What about crystals we've invested on current modules?


ok want to know what will now happen to players who have Modules with 4 protection slots. will we see these be removed from our garage or what will happen.


I am confused. Will the current modules disappear?


Yeah what will happen to our modules that we already upgrade it


Can we name our own protection modules aswell?


and my m2 +full micro protection module ??? i played days to get it DONT REMOVE IT


Will there be any form of refund for those who've had LGC modules upgraded or even current triple-double-single modules upgraded?


What would happen to the modules we have already owned? Will they be kept the same as they are or we can use the components (resistances) from them to create the new modules?


What about legacy modules? I have many of them fully microupgraded.

I have wasted millions of crystals for my fully upgraded modules which will be erased. 50% against each turret I had for long time. No disadvantage Tanki, Really? kidding me? Now I think about leaving tanki most in 7 years I play it.


What will happen to the 4-tier LGC modules that are in garages? Will they be lost?


what about my mega buyer friend with 26 m4 triple modules?

 



I've got over 40 modules (trios and legacy) fully upgraded. If these will be disappearing and millions of crystals are down the drain without refund or compensation then I'm out of this game for good. It's not the money, I don't care about that - It's more about the way we are treated, ie, with contempt.

This happened not even two years ago. We were then forced to accept these new modules and accept the fact that we could not max upgrade existing legacy modules, eg, Tiger (smoky 50, rail 28, hammer 50) but we could buy a triple, Grizzly TJ and start again to get it to 50-50-50.

July 2016 was when these changes happened last (Disintergration Update) and the increase in attrition and players leaving was very noticable. A lot of players were stabbed in the back and left right there and then. The numbers playing dipped significantly with Halloween the high point in the year with numbers far, far less than previous years.
 
Since then I've stuck with it, slowly built up my garage to help me with defend against most of what is out there. I've done this over time without using speed-ups, using sales and everything else to do it as cost effectively as I can. And now, not even 2 years later, changes are here again.

I'm not sure what anyone representing tanki can tell me to appease me right now. Suffice to say, if tanki devs screw this up, I won't be back playing this game and I'm sure many others will do the same.

Of course I will wait until the 2nd part of this notification but it would be helpful now if someone can put an end to some of this speculation right now.
 


July 2016

 
May 2018


 

Edited by AbsoluteZero
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PRO battle pass remains how it is?

 

I had been waiting for a revival of PRO battles from the time battle creation was removed. Now it will never happen. I think there is no reason to play Tanki anymore until something changes, which is a shame, since "Energizer" seems like a great update.

Edited by ThirdOnion
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In today's livestream Nives said that the modules will be converted into the new system, so while he didn't specifically say that there will not be refunds, he did say that players won't lose anything and the conversion will be done in a fair and balanced way. There will be more details in next week's V-log.

Conversions will be simple if they just want to break all our modules into many Single modules for us to create our own Triple modules. Actually that's not a conversion, unless they want to give us Single modules with protections for different turrets than we originally have, but many will not like for good reasons.

 

I just hope they come up with a good system and don't screwed up the opportunity.

 

EDIT:

 

I don't think breaking modules into single modules is a good idea, because many would buy multiple single modules cheap to use it in the new system.

 

A conversion or refund would have to be based on the value of each module and not be based on the protections it has.

Edited by r_Issimo2

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