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Timer in battles starts when both teams have at least 1 player (or 2 pepole in DM)


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Hello. When I create pro battles, it usually takes 5 min for someone to join. And when people leave a server and you're the only one left? I think that should be changed. Make it so 1 person has to join you in DM and a person to join the other team in team battles. That's when the timer will start. 

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Valid

 

I don't think this is necessary. You could just set the timer to a bit longer when creating the battle, in order to account for the time it takes for it to fill up. Alternatively, you can set a kill limit instead of a timer to avoid the timer issue altogether.

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This should be fixed in matchmaking where all teams (players) have a certain amount of time for the teams to fill up before the actual round starts.

Good observation!

Yeah, but that wouldn't solve it for PRO battles.

To be honest I don't think it's necessary. Putting a flag, kills, etc. limit is much better than a time limit. It also encourages players to play better and harder to reach that limit instead of playing defensive or not playing at all after getting a significant advantage against the enemy team.

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