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Add two Magnums on Juggernaut tank


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The Juggernaut tank mode will soon be released. This tank is a combination of only one hull and one turret. It does not come apart.

 

My suggestion is to add two Magnums on the Juggernaut tank so that it can lob shells over walls and buildings.

 

The health of the Juggernaut tank hull must have at least 10,000 XP so that it can survive being destroyed by enemies.

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Under review

Declined

 

This might make it too OP, but at the same time I agree that it needs a Magnum as well, since enemy Magnums could just shoot it from cover and it would be hard for the Juggernaut to defend from that.

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The Juggernaut tank will not be overpowered at all because it is a tank that might be super strong with 10,000 HP of health. The two Magnums will also Juggernaut to defend itself when enemies hide behind walls or buildings.

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I'd give it four Magnums, so it could fire in four directions at once. Or it could set each Magnum at a different angle and rotate on the spot like a revolver and land shots at four different ranges really quickly.

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I'd give it four Magnums, so it could fire in four directions at once. Or it could set each Magnum at a different angle and rotate on the spot like a revolver and land shots at four different ranges really quickly.

Only four? Give it five!  ^_^

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I think that two Magnums would be fine. The Juggernaut player will be able to fire each Magnum independently.


This tank will be fun.


This tank is a supertank just like superman, so it should have cool turret abilities.

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Only four? Give it five!  ^_^

The T-35 Russian tank had ~ 5 turrets - sounds about right B)

 

I think that two Magnums would be fine. The Juggernaut player will be able to fire each Magnum independently.

This tank will be fun.

This tank is a supertank just like superman, so it should have cool turret abilities.

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and give it 6 ricochets as well... so it can defend itself from ricochets when in tunnels

I mean we already got magnums on top of it... so maybe the six ricochets could be underneath it, like the udders of a cow.. they'll bounce upwards anyway..

and maybe put a freeze behind it... so it can defend itself in case a freeze attacks from behind...


farting cow

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It can honestly have as many turrets as devs want, but it does need to be balanced, otherwise if it's too weak it will get destroyed too quickly, but if it's too powerful then the player who gets it first will be impossible to kill and the game mode won't be particularly fun.

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I clearly understand about game balance, but Juggernaut must be strong enough so that it does not get killed too much. The Juggernaut tank must keep its 10,000 HP just like it did in the Juggernaut live stream some time ago.

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I clearly understand about game balance, but Juggernaut must be strong enough so that it does not get killed too much. The Juggernaut tank must keep its 10,000 HP just like it did in the Juggernaut live stream some time ago.

Just not at all ranks, because it will take much longer for an m0 tank to kill a 10,000 HP tank than it would for an m4 tank. So it needs to maintain its difficulty at all ranks.

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What about having the following modifications for the Juggernaut tank:

 

1. Juggernaut M0

 

2. Juggernaut M1

 

3. Juggernaut M2

 

4. Juggernaut M3

 

5. Juggernaut M4

 

Different modifications for the Juggernaut will enable players at different ranks to be able to destroy it, but still Juggernaut must be very strong and resistant from being destroyed by normal tankers.

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What about having the following modifications for the Juggernaut tank:

That's exactly what will happen. When you kill the Juggernaut and become it, the modification and stats of the Juggernaut will depend on the modification of the tank you had equipped.

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In the first Friday Raw stream Hazel actually mentioned that the original concept of Juggernaut had two Strikers and two Magnum barrels, however, this concept was dropped because they couldn't figure out how to make players control both Magnum's vertical rotation, Striker's horizontal rotation and the rotation of the hull at the same time. So, instead of Magnum, they put in Railgun.

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In the first Friday Raw stream Hazel actually mentioned that the original concept of Juggernaut had two Strikers and two Magnum barrels, however, this concept was dropped because they couldn't figure out how to make players control both Magnum's vertical rotation, Striker's horizontal rotation and the rotation of the hull at the same time. So, instead of Magnum, they put in Railgun.

Thanks, I forgot about that stream.

 

In that case idea will not be implemented due to technical difficulties explained above.

 

Declined

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