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Matchmaking is coming May 29th


r_Nives5
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If you don't like this update?! OK!! The solution is ~ Welcome to Pro battles!!

 

About $0.4~$0.7 for a month. Let you freely choose your favorite map and game time. What are you waiting for?!!

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Not letting players choose what maps to play is going to wrench them out of their play style niches and force them to play whatever is thrown at them.

 

Not every map works well with freeze or ricochet or shaft. I rarely see my favorite maps anymore, and matchmaking will make it even harder to play in them.

 

My loyalty for the game has been draining for some time now, but this update could kill it.

 

<|3

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It makes no difference to the game play, matchmaking or not. The game was already ruined.

 

Cut supplies, quit overdrive and get rid of assault and rugby mode would be a start. Get rid of free stuff in containers. Stop being a part of dressupgames.com with ridiculous paints. Get rid of the silly magnum. Improve the game play itself. Attract gamers not shoppers. Or go for shoppers and make a website to sell colorful dinky-tankis you send all over the world per mail.

 

To bad. They are going to do drones for phones...

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TO will kill itself with these dumb updates. Low ranks joining legend ranks, Server lag, Unfair team battles. This is opposite of what the developers said in the V-logs. I am not sure how long the game will last because of these Stupid updates. Why not keep it all normal like it was in maybe 2015??

TO doesn't understand that we play the game because we like it, and they are changing the way the game is. They need to provide for their customers (us) what we require, not what they think will be best. 

We can wait for the issues to be solved but why won't the developers listen to us and remove such updates? We never gave the idea of such a update. The game was good and smooth before this, I don't know why they want to introduce such things. During 2014/15 the number of players online on a weekend were around 90k and over 100k on sales. Now on sales weekend the maximum are 30k. You see how these stupid updates changed the number of players in the game?

 

For all those Mods who support the developers on this idea, I don't need any comment on this post from you guys because all you're gonna do is trash talk.

 

Tanki will never be the game it was before due to these damn crappy ideas. Who ever said we wanted MMS?!?!??!?! Tell me who said we wanted MMS?!!!!!!!!!!

 

I am sure if you allowed players to choose their map and settings like it was back in 2014, you're sales will increase. YOUR SALES WILL INCREASE. Maybe you might be excited by this : YOUR SALES WILL INCREASE. because thats what tanki only cares about. They have experimented by removing EU1,2,3,4 etc. Servers. That was the most stupid update ever, now they are doing this. All I can say is because this comment wont make a difference, if a intelligent developer was ever here, he would notice how the number of players interested in this game decrease as the number of crappy updates increase you provide us with.

 

 

Bring back TO like it was in 2014 and see the skill level in TO, or wait for noobs to join this game and spend $$$$ to fund you idiotic devs.

 

 

 

Just scroll through the comments and 99% of the people are spreading hate about this game, and when these people leave the game, Hate will be spread across the community.

 

To start off with, change back supplies to the way they were, remove overdrives, remove stupid paints, remove assault and rugby, remove containers and especially get rid of magnum and striker. Try to improve the game play. Attract serious gamers, not buyers.

 

 

THIS IS THE NAMED AS ONE OF THE BIGGEST UPDATE IN TANKI GUYS!

DEVs talked about TX being close to TO, we can see how they had high hopes for TX. MMS is just another example. 

 

WELCOME TO 2018

Rest In Peace Tanki 

Edited by Unbeatable.Mr
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Will something be done about daily missions...

say that a mission is to gain 500 exp in CTF battles, with the new update we have to make something like 700+ scores in a battle (I am not sure but it's more)

this exp missions become harder for lesser rewards

right????

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Hello, thanks for everything till now. I must say that the fair play isn't really working, My opinion about the MMaking, I mean, ending up in a fair battle having as to calls it with higher ranked and better equipped enemies, What is fair about that. The game starts, giving lag because of the new map. if u didn't finish you mission, press stay( this button should be removed. causing  double waiting time and ending up in a different map having the same lag problem again. So k/d rate is dropping, fun is dropping. I have to join a group?? says the button on top. why? I do a daily mission and leave as soon as I can.

\Good luck.

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I prefer matchmaking system as it is. The group thing is cool though, Additionally, when is juggernaut coming what day? I am super excited to ride that thing.

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It's important to realize there's a huge difference between cars and an online game. A car you own, it's in your possession. An online game you use. However, that doesn't mean you're not allowed to be upset about changes, nor that you just have to accept them. Meanwhile it's also important to realize that changes don't and can't always benefit every player. Part of the purpose of matchmaking is to make it convenient for mobile users to play the game. How this will affect the overall game still remains to be seen.

So throw the baby out with the bath water.  For the sake of a few mobile users Tanki does this horror to the game.

 

My guess is that less than 5 out of 100 players will actually like MM...maybe even less than 5.  If this forum is any kind of indication at all.  I know  that so far, MM is all I thought it would be...just absolutely awful.  

 

So many of the things that made Tanki fun are ruined with MM or changes made to facilitate MM.  I think there is going to be a huge loss of player base from this misguided MM update.

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./vote matchmaking

all are lagging like hell. 

mods you may find 1 mult for 50 battles. then why destroy the system of 49 battles coz of 1 battle got affected by mult. not new tankers donot like to stay 2 minutes for game to keep loading. 

i am against this update.

only positive is mixing of teams. sometimes we r high rank some times we are low ranks. its making good. ok. but still i am against this matchmaking update. its making more lags.

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****Critic and a SUGGESTION at the end**

Critic:
With all the Respect ..it DOES NOT work , AGAIN like it was :no fun and no feeling of a "matchmaking".

4 battles so far  , ALL NOT balanced
EVEN IF WINNING i GOT NO FUN ,AND THAT should say everything..!

1)Off course a player in the handycapped team will leave.You cannot switch team to balance .; BAD too.
2) THEN : you have to wait looking at the screen  for 1 minute or more...
Really You think someone will look at a blanc screen waiting and having fun in it ? in 2018 game?
Since when , in that sort of game ? The developers did not think at that ..
as they stay Hours on looking at the screen not playing it , so it must be a "normal feeling"for them .
For a player , it is not ,he get annoyed and play "maybe " for the mission , but with the time he will not wait anymore.I will not for sure.

3)Faster mission ?not definetely .Even if winning , you have to repeat the log and wait hoping to be in the right  team , as the llosing team will quickly leave...Great Battles , really ...

4) MAp choosing ...ok lets say this random thing is not the "MAIN" issue .Off course is a "chance style "..anyway other points aer  more pressing to me .
WHY IF DID NOT WORK then , you bring it back now the same ( because is the same...) ? Change of developers ?
Well , if people will like it , lets see , maybe its only few of them .
____________
Suggestion:

Take a look at BALANCED Battles  and TEAMS in it ( with their turrets ) ..then creates maps and teams requirments (Turrets , map ) that will meet that kind of thin , and let Precreated battle templates in that way .
I mean , BATTLES Where could be "JUST 2 isidas ", Just 2 magnums , as much as 3 twins etcetc , all in relation to the specific maps.
THEN let people joining that battle Without to know where they will end.

Its a bit of study in it off course, would take a year a guess, but THAT could work..



 

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Last time you have tried to do this `update` at least 1000 players have warned you not to do it,
because:
1.It is boring.
2.We do not want to participate in randomly selected battles
3.We wait to much for the game start and after that we play in some ****ty battle where we do NOT want to participate
4.Its not good to select for someone else,why the hell you are trying to do that anyway,there is not joy in tasks you must do and someone have selected it for you.
and you have done it again.
I really cant understand why are you trying that hard to implement this `update` but I swear,it`s not good,neither for you nor for us,players.

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SECOND SUGGESTION  for the  Mission system  ***PLEASE READ IT DEVELOPERS***an idea i got since a while.

TANKI  could even go as far as to create special battles where the People have a SPECIFIC TURRET WITHOUT  the possibility to choose the turret, understand what i mean ?Read it please , as i did not read about from anyone else.

Example: I log , and the Mission will give me a Turret and a Hull that i did not choose , i will be forced to play with it EVEN if i DO NOT HAVE  that Turret , and i will be given M3 Full for it ( just for the mission)
IN THAT WAY people will try Turrets and Hulls They do NOT have , and having fun in it !!!

Much like "RENT" system  but decided by the system , regardless of the turrets you actually have ,
( without to pay for rent) .
And you can use that system to TEST turrets and players reactions with it , what you think ?
And also , Newcomers will Experience the feeling of a FULL  turret EARLY  in the game , thous being more motivated and pushed in playing it .
Then ..when the mission is over , you are back with your normal stuff, a sort of rent per created by Tanki ..
Doi you find it interesting?
i do.. also i did speak with mates in battles and everyone said it was awesome idea .I Hope you can read it and tell me what you think about .

You could do it in a dedicated server , and no matter who' ll use it it will be just nickname and pre-determined Combo decided by you , with empty "slots" that a player will fill randomly..
The FAIREST and more RAndom and FUN thing in mission since far ( i believe ) 

Edited by mrvomit
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There was no problem with unbalanced battles before MM. Stay in the same map and play it for five or six rounds, and eventually things would change regardless of how it started out. It doesn't matter if one side was losing horrendously. After a few rounds, the teams would change, people would move around, and the tide would turn.

 

I don't think the above, with all the 'tide-turning,' if you will, was a problem. I just thought it added diversity to the game play. I sometimes like playing losing battles, where every shot counts, and you can feel the stress of tying to capture the flag, or whatever. Other days I'd rather be spamming flag captures and obliterating the enemy, but even that gets boring. There are enough players that people will be switching teams constantly. There's no stagnation.

 

Meanwhile, I now have to wait a full minute to even enter a battle. And then sometimes it lags or does some weird funky stuff and I end up in the lobby again, with another minute long wait.

Edited by SYSEIK
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I hope they will read my suggestion , i think it would be interesting as a completely differnt approach
In the MEANTIME , All the minutes  i did spend in writing my critics and suggestions...and still The mission did not load ...ahahah great Tanki.( its not 1 minute , 6'..,8 perhaps)
Edit:NOpe , 8 is the time that is STILL TO WAIT..how the fokk...

Edited by mrvomit

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There was no problem with unbalanced battles before MM.

There were definitely problems, but they weren't too bad and battles were playable. A couple small balance features (like losing team having longer supply duration) would have improved the team balance without any need for matchmaking.

 

I had a lot of hopes for this update, but so far it has been disappointing. Basically the same thing as what we had last August, which devs said wasn't proper matchmaking and will be improved. I still hope that the MM system will be fixed and start working as it should, but in its current state I'd rather have the old battles back.

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It doesn't balance the game out at all.

 

I've just joined a game where my rank seemed to be the lowest rank in the game. No one else has M1s anything and I have M1 and 7 upgrades on my wasp, isida and protection.

 

I just basically destroyed everything in my way. So although I have earned good experience, it's slightly more boring! 

 

I spend money on this game under multiple usernames. I won't be spending anymore!!! 

 

I enjoy playing my shaft account on highways, isida on highlands and twins on rio all on CTF.

 

I don't want you to choose the map.

 

It's bad enough my old favourites (Madness and Gravity maps aren't there anymore to choose from!)

 

You won't be earning anymore revenue from my accounts.

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Really nub devs

1st) we can't choose our own ranked battle everyone mostly tries to find in which they r the highest ranks except legends

2ns) can't choose the map we like

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I stopped playing TankiX because of MM, you had no idea  how long to wait.  I only like to play certain maps, and the matching algorithm is poor.  Once assigned to a team, I know whether the team will win or not based on the team list.  In TankiX, you lose points if you lose a game.  If you leave the game, you get punished.  I mean, we are not in grade school.  Playing game should be fun, not like living in a communist country, for crying out loud.  

I think it's  time to look at other games like fortnite….  I have not have play Fortnite, yet.  But it made $223M in March alone!  

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