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Matchmaking is coming May 29th


r_Nives5
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Why are you guys complaining? Let's look at the pros and cons:

Advantages:

1. Less mults,

2. Battles full from the start (before, people would cap flags when they have more players at the beginning of the battle),

4. Battle groups,

5. Although battles aren't always balanced, there is less one sided battles now.

 

Disadvantages:

1. Waiting time,

2. You cannot find a friend while he/she is playing,

3. You have no choice where you play.

 

These are my observations, I think this update is great, although why did it take a whole year?

Edited by Picassoo
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Battle groups reqire some working.

I am a brig so if I invite Commander to my group then I should not be able to invite a major or WO4, which right now is not the case.

 

Rest I am happy with matchmaking just because of the funds distribution, so now I don't need to care how bad my team is as long as I do good.

But its been 3 days now, still m seeing recruits in brigadier's and high rank battles.

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Who even wanted the MM sistem? If the developers think that we want this update then they need to think twice, nobody asked for this garbage!

MMS is a very successful system for most games, Tanki just needs to improve the system much more. Of course (most players) wouldn't want any change to the current system because it's how Tanki has worked for years, but it's just not going to keep working like that, it has to adapt into it's current age 2018, not 2009-2015, but updates are going to have to keep coming for the game to adapt and become profitable for the market ​< Sure I've said that so many times in this thread  :ph34r: ​ 

You know what's the worst part about about the Match Making sistem? If a recruit get's put into a legend battle, he will get slaughtered and give up, then he will think to himself is this game fair at all?

Recruits like it was mentioned many times in this thread - the Recruits you see that come in a battle with Legends are most likely the Legends alt accounts bypassing the low ranks using the "Group" function, I agree they must look into this Group function as soon as possible because it's just ruining the balance in all matchs, so the Recruits you see are mostly Friends of that Legend player. (The Recruit probably has an own high account of himself/herself). But doing their friend a favour and testing this matchmaking system with low accounts, some in this thread have also taken it as some players are Criticizing the system to show proof that it's not working properly, but actually just needs some rank limits on the "Group" function.

Edited by DRAKO523

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Disadvantages:

 

2. Slower XP gain

Ranking slowly will give us more time to build a decent garage, I'd say this is an advantage.

Edited by caiosilvac
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Why are you guys complaining? Let's look at the pros and cons:

Advantages:

1. Less mults,

2. Battles full from the start (before, people would cap flags when they have more players at the beginning of the battle),

3. Larger battle funds,

4. Battle groups,

5. Although battles aren't always balanced, there is less one sided battles now,

6. More Gold Boxes!

7. Better rewards for the losing team - before people would leabe the worse team because the reward would be small. This resulted in very unbalanced matches.

 

Disadvantages:

1. Waiting time,

2. Slower XP gain,

3. You cannot find a friend while he/she is playing,

4. You have no choice where you play.

 

These are my observations, I think this update is great, although why did it take a whole year?

XP gain and crystals got nothjing to do with the MM , its only applied the same time . There are also not a lot of negative comments about it .

Less 1 sided battles ?? not when i played .

Less mults ? In non pro there arent many mults , that is something of a problem in long Pro battles .

Battles full from start ?. ive certainly been in more then 1 where it wasnt the case  , in the old system you could go in if you saw room .

Battle groups , yes , something new ... but wait a minute , didnt we have a friendslist so you can see who of your friends is online and join in ... and invite ?

GB ? nothing to do MM , also applied same time .

Those are your pros ...

 

now the negatives .

- waiting times

- no choice where to play

- no playing with friends when they are allready in a battle

- not being able to stay in battle/map

- again xp nothing to do with the MM .

 

I see about 0% improvement in gameplay ... or wait ... more pro battles going on , so better choice over there . That is in fact the only positive i can see of the MM system .

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In the Normal battle lobby use the friend [Group] table before requesting the MM battle creation. Click on the button beside the [Mission] and add there the friend you want to play with. You need to do it before selecting a battle like this you all start at the same time. I played like this 3 consecutive yesterday with Maf and ControlChaos and it worked perfectly. The interface still need some improvement and should be more user friendly.

 

In the Prob Battle lobby use the Friend list as usual. You can invite them once you are in battle.

 

The Friend list and the Group system are 2 different systems and care not switchable.

 

Thank you for clearing this up for players . this will help for the ones wanting to battle with friends..

 

Nives

 
Here’re the main goals of Matchmaking:
 
  • provide fair conditions for all players in the battle (nobody can predict what map will be next, who will be on the enemy team, what equipment to use);
  • make it easy and simple to find battles;
  • create battles with equal team composition;
  • fill the teams from the start of the battle;
  • exclude the possibility of sending passive mults to the enemy team;

ok to me this should be removed until they get it fixed to work.. seeing day 3 and system still took over 5 minutes to join a battle when its say's average time 40 Seconds..

for battles this is so unfair to all who play. this battle was not a fair and even battle from the start . one team had more players and red team ended up leaving seeing they stood no chance in ever getting point to win. they did get a few but nothing like a good battle should be..

 

k3N2oTg.jpg

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you do realize how dumb you sound ,do you ? In war there are also snipers and campers with assault rifle,grenades,nukes etc,thats how battle works.i never heard anybody called them cowards.

okay mr.shaft/railgun... 

 

yes i do understand how war works... killed snipers personally before... they screamed and begged like true cowards  ;)

 

 

you really know about war and don't think snipers are cowards so well? are you one? well you can show me... I'll show you how that, for me, snipers are cowards.. 

Edited by GuidoFawkes

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I agree i dont like the way you cant choose if its a big / small map and also you cannot invite your friends either  because to them it appears your not in a battle. you cant add them to the battle group as there already full with the other friends you want to play with :(

 

the days where you can join with 4+ friends are over guys :(

One of the best thing in old tanki is to play with freinds :( , tank is 100% offically dead game now guys .

 

 

i suggest to leave this game .

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Developers you are screwing this game up. This is Tanki online, NOT Tanki X.. You can monitor mults and saboteurs w/o these crappy updates. If the updates stay in place will have to let half of your staff go. By the end of June, 10,000 or more tankers will leave this game, including me. The matchmaking needs to be scratched. Helpers in the game can take care of these mults and saboteurs.  ;)

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Thanks for cropping out the rest of my post, where I actually criticised the system and explained that it may not work properly at low ranks.

 

Matchmaking isn't perfect and it's less than what I expected. But compared to the system we had previously, it is basically the same in terms of ease and convenience.

 

Pros:

- No need to sit and look through the battle list, trying to find a suitable battle that has recently started, has nearly full teams and an even score.

- Single click to get into battle

- Better fund distribution

- No mults

 

Cons:

- No way to choose the map

- Sometimes low rank accounts get in battles (hopefully will be fixed by proper rank limits)

- Games not always full

- No autofinish

- Waiting times are sometimes way too long (might be a bug)

 

So like I said, it's far from a perfect system, but it works almost as it should and there's always room for improvement.

You're welcome but... It doesn't work properly at all ranks.

The better fund distribution has nothing to do with Matchmaking. It coincided, that's all.

Clanmates can still play against clanmates, friends against friends. I've already been multed so please don't say "no mults". And then there are mission mults - they're 10 a penny.

 

Not many pros on your list so how you came up with "somewhat fine" is still beyond me.

 

The biggest negative by far is only 4 friends can join a group. Clan size is 12. The clan I'm in regularly chat on discord while we play. If only 4 are playing together, the rest that are on have to play by themselves. They can't even see where we are.

 

There are far more cons I could add to but there is little point.

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I'm finding unbalanced teams, teams not full at start of battle, higher level players +/or better equipped players joining mid-battle, players (including me) leaving when the battle is hopeless (no fun playing just so others can boost their kill stats and gain exp/crystals), far more difficult to complete missions so I can move on to playing for fun.  Please bring back the ability to choose our mode and maps!!  Thank you.

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One of the best thing in old tanki is to play with freinds :( , tank is 100% offically dead game now guys .

i suggest to leave this game .

You can use the battle group system to invite friends to non-pro battles, or play with them in pro battles

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I show a lot of people not aware of how to use the matchmaking system, you can give them a message for their first log in (if they are old players) that explains them what to do with a cooldown of 5 seconds before they can press exit :)

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On the other hand, this has to stop. Seriously? Two stupid clan groups in the SAME team? How is that fair?

 

1527782936-stup.png

Edited by a7x_Pedro48
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I never said that it's an improvement. I said that it's "almost as good", meaning that I still find the previous system to be better. In theory, a perfectly executed Matchmaking would be far better than manual battle selection, but such a system would need a lot more improvements, such as:

- Ability to vote for maps

- More players for more effective matching

- Separation players by skill and equipment

- Proper rank limits, autofinish, score caps

- Other quality of life features, such as a more interesting waiting lobby, etc.

 

I really hope that the current MM will be improved a lot and will become better than the old system (obviously some will still prefer the old one, no matter what devs do), but I doubt it will ever reach this superior level of perfection I described above.

Maf, the problem i have with these mod comments is that it all sounds so neutral. Why even bother to list the Advantages and Disadvantages? Its not about weighing pros and cons. The community dynamic has been almost completely lost in this MM configuration. How much conversation happens in a 10min battle? No wait, most of the time, you are inserted into a battle at 7 or 8mins and you spend 2 mins orientating yourself to the map, finding out where your allies are and configuring your protection module to optimise your game. Building and making friendship with fellow tankers is lost in the game. You'd need to join a pro battle to create a community but then again, now, only if you are a clan member or if you own a pro pass (which is paid monthly) can you be part of such a community. We are talking about friendships across continents. Russian, German, Polish, American and Asian friends. All that is being destroyed.

The few guys who like the MM so much together with tanki developers can keep your MM as an option but clearly majority of the community don't like it. Best way forward is just have an option and if you'd like, put some incentives in MM to draw people there - and see if really is what the community wants.

I don't get it. Why must tanki force everyone to be part of MM? I really don't understand completely. 

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Whats wrong now? It got worser today, I cant join a single battle even after trying for hours. It keeps loading and getting kicked due to inactivity or i get some error or server connection closed. How am i supposed to complete my missions now...

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Whats wrong now? It got worser today, I cant join a single battle even after trying for hours. It keeps loading and getting kicked due to inactivity or i get some error or server connection closed. How am i supposed to complete my missions now...

you're not gonna lose your chain anymore anyway... just do them tomorrow maybe? 

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Maf, the problem i have with these mod comments is that it all sounds so neutral. Why even bother to list the Advantages and Disadvantages? Its not about weighing pros and cons. [...]

Because that's our job to keep a cool head. In order to appreciate the value of something you have to weight the pro and cons. Some changes are based on tankers complaints some are based on TO that have an idea on where they want the game to go. To TO the game is in beta version and need to be "finished", to be completed. For that they looked at what will make it a game and what would impediment the changes.

 

Mod getting all emotional will not help the forum. Constructive critics is what the forum need. 

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