Jump to content
EN
Play

Forum

Matchmaking is coming May 29th


r_Nives5
 Share

Recommended Posts

Do they take micro-upgrades and supply usage into account?

willie has more MUs, more M3s, higher ratings and higher crystal:exp ratio, higher exp to time played ratio, higher supplies usage... only thing i have better than him is k/d ratio.

 

maybe k/d is the biggest factor they take into account? :blink:

Share this post


Link to post
Share on other sites

I don't understand how they're using ratings to send players to battles.

 

so many of your battles had captains in them... but until now I havn't seen a captain in my battles. There has only been 1 battle where there wasn't any legends, every other battle was with legends... yet funnily enough your ratings are higher than mine.

I have battles against all legends teams too wher I am the only non legend on my team.  Sometimes I finish near the bottom other times I finish near the top. I don't realy even notice anymore if there are Legends or not. m4 gears has only a small % advantage over my m3 low mu gear. It is not a big enough difference to run away from the game before seeing how the game plays.

 

=== rest not for GF but in general====

 

The difference is: Who is playing at teh time?

 

This is why I find these anti-MM posts laughable.  They are completely devoid of context. No one posts screenies of them joining a game 1 second after clicking ... that'd get in the way of the narrative wouldn't it?  Yet we all know every single critic see that happen.

 

  • If few players are playing when you want a game, what is MM supposed to do?
  •  
  • If critics are put in  game with fewer than 8 players on each team, they claim MM is broken.,
  •  
  • If players are put in an ongoing game, they claim MM is broken.
  •  
  • If MM aoivs these options and waits to fill new 8v8 games players complain about longer wait times and claim M M is broken.

 

But thad they trued to get a game in the same time frame in the same conditions pre-MM, they would probably find no viable game at all.  What players there were would be scattered in a bunch of 1v2 games or there would be one full game with no room and or the ongoing blowouts of course.

 

MM is only as good at the players online at that moment.  ---- Exactly as the old system was a poorer performer at low usage times.

 

MM is better at rounding up what players are available and pooling them into as full a game as can be arranged. That's all it exists to do. It does not exist to make Magnums balanced or to make bad players play well. MM cannot prevent a player from joining then spending all 10 minutes doing nothing for no purpose. 

 

For me the net benefits are worth the compromise of not being able to pick a map.

 

That is how life works: compromise in search of the optimum.  MM critics find flaws on one side of the coin and insist they have proven MM has failed. You don't have to like MM but please dont ask me to swallow tripe.Demonstrate you have a sense of context and you'll see respect.

Edited by LittleWillie

Share this post


Link to post
Share on other sites

I have battles against all legends teams too wher I am the only non legend on my team.  Sometimes I finsh near the bottom other times I finish nbear the top.

 

The difference is: Who is playing at teh time?

 

This is why 

I find these anti-MM posts laughable.  They are completely devoid of context. If few players are playing when you want agame, what is MM supposed to do?

 

If critics are put in  game with fewer than 8 players on each team, they claim MM is broken.,

 

If players are put in an ongoing game, they claim MM is broken.

 

If MM aoivs these options and waits to fill new 8v8 games players complain about longer wait times and claim M M is broken.

But thad they trued to get a game in the same sdame frame in the same conditions, they would probably find no game at all.  Whgat players there were would be scattered in a bunch of 1v2 games or there would be one full game with no room.

 

MM is only as good at the players online at that moment.  ---- Just like the old system.

 

MM is better at rounding up what players are available and pooling them into as full a game as can be arranged. That's all it exists to do. It does not exist to make Magnums balanced or to make bad players play well.  For me that is well worth the compromise of not being able to pick a map.

 

That is how life works: compromise in search of the optimum.  M critics find flaws on one side of the coin and insist they have proven MM has failed. You don't have to like MM but please dont ask me to swallow tripe.

I know i know, I am not critizing matchmaking. I'm just really curious as t how they are doing this. because so far i haven't seen a captain in any of my battles, lowest rank was colonel.

 

btw i play during peak times.

  • Like 1

Share this post


Link to post
Share on other sites

willie has more MUs, more M3s, higher ratings and higher crystal:exp ratio, higher exp to time played ratio, higher supplies usage... only thing i have better than him is k/d ratio.

 

maybe k/d is the biggest factor they take into account? :blink:

Did you notice only 3 of those games were LittleWillie and 7 were OtherWillies?   One of those 3 was predominantly a Legends game.  Here's another one from another day.

 

LW_CP_Scorebord_00.png

 

 

Drawing long-termconclusions form a sample set of 3 data points is not profitable.

 

I just took 10 games one after the other as I joined them. I changed to a new account once the old account cleared a mission or three. I did not influence ot select the results.  But 10 games is also a small sample set.  Anpother ten game window would give different results.

 

The point is this.

 

As with every such change, the critics always always always post more than the indifferent or the supporters post. That just happens no wonders it is happening with MM.  But it's time to wind in the complaints to a more rational level. The common narrative here is it is always a long wait only to get a game with unplayable rank ranges in ongoing games with only a few minutes left.

 

Well I took up that challenge and played 10 games.  I had 9 fun games I was able to enjoy then one lousy experience to round off the test. That is a damn sight better than what the posts here want you to believe. That was a lot more fun games got to a lot faster than the old system would have managed.  And that test was nothing unusual compared to the scores of MM games I have played by now.

 

Actual game experience does not match the horror stories painted here. MM is not perect at all and it can be improved greatly.  But get over this MM never works kick.

 

PS: Again, not aimed @GF but in general

Edited by LittleWillie
  • Like 1

Share this post


Link to post
Share on other sites

I know i know, I am not critizing matchmaking. I'm just really curious as t how they are doing this. because so far i haven't seen a captain in any of my battles, lowest rank was colonel.

 

btw i play during peak times.

That is probably it. At  peak times the game has more players waiting. In general it much more likely to make a game of tankers all of very close rank. 

 

I tend to play my missions soon after reboot *low useage). Then usually I am of a modd to finish up ripe missions coffee time USA. That is mediam use time I reckon w/o looking into it at all. ;)

 

PS: I ranked to Marshal very close to MM's introduction. So I was just getting Legends games in the old system. Getting Legends in MM was no change.  I do see Legends very often though. After a few games it became no big deal. Every so often you run into one of those unholy beasts but usually I give as good as I get.  

 

Equipment quality levels are just not that great in TO that Legens can just overwhelm my MU7-ish tank. So game on.

Edited by LittleWillie

Share this post


Link to post
Share on other sites

MM games are just tijme-wasting games.  There are no accolades at the end.  No one praises you or give you a medal because next game consists of totally new players.  Just imagine a competition where after u win or lose, u go home and start again the next day with a new competition.  There is no post game analysis , no chit-chat, no prize presentation ceremony.  You want to keep continuing day after day?  You must have one hell of a bored life.

 

People connection are very important.  Somebody tells you well done can make your effort all so worthwhile.  The ability to engage others for a longer period of time send positive vibes through your mind and body.  We are no robots.  Thats a big weakness of MM games.

  • Like 3

Share this post


Link to post
Share on other sites

MM games are just tijme-wasting games.  There are no accolades at the end.  No one praises you or give you a medal because next game consists of totally new players.

 

People connection are very important.  Somebody tells you well done can make your effort all so worthwhile.  The ability to engage others for a longer period of time send positive vibes through your mind and body.  We are no robots.  Thats a big weakness of MM games.

wat_png__by_katysz__by_katysz-d6j542d.pn

Edited by ThirdOnion
  • Like 1

Share this post


Link to post
Share on other sites

 

I have battles against all legends teams too wher I am the only non legend on my team.  Sometimes I finish near the bottom other times I finish near the top. I don't realy even notice anymore if there are Legends or not. m4 gears has only a small % advantage over my m3 low mu gear. It is not a big enough difference to run away from the game before seeing how the game plays.

 

=== rest not for GF but in general====

 

The difference is: Who is playing at teh time?

 

This is why I find these anti-MM posts laughable.  They are completely devoid of context. No one posts screenies of them joining a game 1 second after clicking ... that'd get in the way of the narrative wouldn't it?  Yet we all know every single critic see that happen.

 

  • If few players are playing when you want a game, what is MM supposed to do?
  •  
  • If critics are put in  game with fewer than 8 players on each team, they claim MM is broken.,
  •  
  • If players are put in an ongoing game, they claim MM is broken.
  •  
  • If MM aoivs these options and waits to fill new 8v8 games players complain about longer wait times and claim M M is broken.

 

But thad they trued to get a game in the same time frame in the same conditions pre-MM, they would probably find no viable game at all.  What players there were would be scattered in a bunch of 1v2 games or there would be one full game with no room and or the ongoing blowouts of course.

 

MM is only as good at the players online at that moment.  ---- Exactly as the old system was a poorer performer at low usage times.

 

MM is better at rounding up what players are available and pooling them into as full a game as can be arranged. That's all it exists to do. It does not exist to make Magnums balanced or to make bad players play well. MM cannot prevent a player from joining then spending all 10 minutes doing nothing for no purpose. 

 

For me the net benefits are worth the compromise of not being able to pick a map.

 

That is how life works: compromise in search of the optimum.  MM critics find flaws on one side of the coin and insist they have proven MM has failed. You don't have to like MM but please dont ask me to swallow tripe.Demonstrate you have a sense of context and you'll see respect. 

 

OMG you just don't stop with your twaddle.  Don't you see the number of players online?  20,000 to 25,000!  And you contend that MM can't find 16 players that want to play CTF or any other specific mode?  That is patently ludicrous!

 

Your arguments are just so completely hollow it is annoying.  I don;\'t want to keep posting stuff about MM, but just can't let your troll-like posts go unanswered.  You are just dead wrong about MM and most players know it...just stop already...MM sucks, but we are stuck with whether we like it or not.  It's here...you win, we lose...it won't go away.  Be happy because you are one of the very few that believes MM is an improvement, rejoice...the majority of people know that it is a downgrade and doesn't even work as promised.

  • Like 1

Share this post


Link to post
Share on other sites

Another Mismatch...

 

mm009.png

 

Maybe the system wants me to drug non stop because I have plenty of drugs. But I left, not only for me, but also for the team, because new players will also leave when they see a very low rank. Hopefully after I left they sent a high rank to compensate.

 

And don't open containers, you may get flag paints you don't want in your garage.

Share this post


Link to post
Share on other sites

Another Mismatch...

 

mm009.png

 

Maybe the system wants me to drug non stop because I have plenty of drugs. But I left, not only for me, but also for the team, because new players will also leave when they see a very low rank. Hopefully after I left they sent a high rank to compensate.

 

And don't open containers, you may get flag paints you don't want in your garage.

I really don't think there is much rhyme nor reason to the way MM puts people into battles.  I've seen WAY too much mismatching and obvious foul-ups from MM already to believe that they have much of any real criteria at work matching players.  As I have said before MM is pretty much the Battle Button with a queue.

 

I got Latvian Flag or some such on an alt account.  Now I will have to see whatever it in my garage until Tanki goes under. Why are they putting these in containers?  It would be great if you got "Choose a Flag Paint" from a container, but just an arbitrary, "Here's your fan flag paint" is silly. But then again, these are the same duds that spent 20 months developing MM. :)

 

PS Your image is really small and there is no link to see it full sized.  I now use https://imgur.com/upload  It works very well.

jE9PrYT.jpg

Edited by ByeByeBye
  • Like 1

Share this post


Link to post
Share on other sites

Did you notice only 3 of those games were LittleWillie and 7 were OtherWillies?   One of those 3 was predominantly a Legends game.  Here's another one from another day.

 

 

LW_CP_Scorebord_00.png

 

 

 

Drawing long-termconclusions form a sample set of 3 data points is not profitable.

 

I just took 10 games one after the other as I joined them. I changed to a new account once the old account cleared a mission or three. I did not influence ot select the results.  But 10 games is also a small sample set.  Anpother ten game window would give different results.

 

The point is this.

 

As with every such change, the critics always always always post more than the indifferent or the supporters post. That just happens no wonders it is happening with MM.  But it's time to wind in the complaints to a more rational level. The common narrative here is it is always a long wait only to get a game with unplayable rank ranges in ongoing games with only a few minutes left.

 

Well I took up that challenge and played 10 games.  I had 9 fun games I was able to enjoy then one lousy experience to round off the test. That is a damn sight better than what the posts here want you to believe. That was a lot more fun games got to a lot faster than the old system would have managed.  And that test was nothing unusual compared to the scores of MM games I have played by now.

 

Actual game experience does not match the horror stories painted here. MM is not perect at all and it can be improved greatly.  But get over this MM never works kick.

 

PS: Again, not aimed @GF but in general

ahh fart no i didn't notice... all the names were nearly identical :P

Share this post


Link to post
Share on other sites

I have a mission for placing in the top 3 of a winning battle. How the heck can I get top 3 when:

1...Constantly being placed on losing teams with no hope of recovery

2...Being put into battles with only a couple minutes left in battle

3...Battling teams made up of Generals and Marshals

 

I've tried TDM, RGB and CP. Six different battles and not one started from the beginning; not one was I battling, what I consider my own battling group, Colonel and below. All of them were Brigadier and above with a couple Colonels mixed in. I was being one shotted left and right with full health. DA didn't help much and I couldn't load a RK fast enough. I burned myself up trying to make kills even with DD. 

 

I'm sure glad there isn't a cap on missions, any more. I have a feeling this is going to take a few days. This is based on the fact that the same thing was happening last night. But last night I didn't have that mission. Today, I do. 

 

You want MMS? FINE, keep you're stupid MMS, but at least make it compatible with missions. I'm being put into battles I would have NEVER chosen for myself. I'm about to get on my soapbox, again, so I'll stop here. 

  • Like 4

Share this post


Link to post
Share on other sites

I have a mission for placing in the top 3 of a winning battle. How the heck can I get top 3 when:

1...Constantly being placed on losing teams with no hope of recovery

2...Being put into battles with only a couple minutes left in battle

3...Battling teams made up of Generals and Marshals

 

I've tried TDM, RGB and CP. Six different battles and not one started from the beginning; not one was I battling, what I consider my own battling group, Colonel and below. All of them were Brigadier and above with a couple Colonels mixed in. I was being one shotted left and right with full health. DA didn't help much and I couldn't load a RK fast enough. I burned myself up trying to make kills even with DD. 

 

I'm sure glad there isn't a cap on missions, any more. I have a feeling this is going to take a few days. This is based on the fact that the same thing was happening last night. But last night I didn't have that mission. Today, I do. 

 

You want MMS? FINE, keep you're stupid MMS, but at least make it compatible with missions. I'm being put into battles I would have NEVER chosen for myself. I'm about to get on my soapbox, again, so I'll stop here. 

just play dm.. 

 

you won'thave to worry about being on the losing team and in DM people are ranked by kills so that means more than 3 people can easily finish top 3. 

 

like first 3 people got 40 kills, next 5 people got 39 kills and next 4 people got 38 kills... so all 12 of them would complete that mission if they had it

Edited by GuidoFawkes

Share this post


Link to post
Share on other sites

[...] so all 12 of them would complete that mission if they had it

"Goal: player needs to finish in the top three places on the winning team in any battle mode or map. This includes being top three in a DM battle." Check Mission types "Win a battle" Sadly if this was the case for that mission, DM would be my first option ;p

Edited by DRAKO523
  • Like 1

Share this post


Link to post
Share on other sites

I have a mission for placing in the top 3 of a winning battle. How the heck can I get top 3 when:

1...Constantly being placed on losing teams with no hope of recovery

2...Being put into battles with only a couple minutes left in battle

3...Battling teams made up of Generals and Marshals

 

I've tried TDM, RGB and CP. Six different battles and not one started from the beginning; not one was I battling, what I consider my own battling group, Colonel and below. All of them were Brigadier and above with a couple Colonels mixed in. I was being one shotted left and right with full health. DA didn't help much and I couldn't load a RK fast enough. I burned myself up trying to make kills even with DD. 

 

I'm sure glad there isn't a cap on missions, any more. I have a feeling this is going to take a few days. This is based on the fact that the same thing was happening last night. But last night I didn't have that mission. Today, I do. 

 

You want MMS? FINE, keep you're stupid MMS, but at least make it compatible with missions. I'm being put into battles I would have NEVER chosen for myself. I'm about to get on my soapbox, again, so I'll stop here. 

I used to think the Top 3 missions were a piece of cake.  Now I avoid them as much as I can.  The only exception is if the Top mission is for 3 hours of Premium or a very large crystal reward...even those I click away many times.  To complete Top missions you need the good luck to be put into a battle right from the beginning, with acceptable rank brackets, and then I drug like mad to insure my Top 3.  Even the Top missions with big crystal rewards are seldom worth the bother...click 'em away in the new MM era.

  • Like 2

Share this post


Link to post
Share on other sites

When there's some rank balance and I don't have Finish Top 3 mission I do stay in battles even if I'm a low rank. I use heavier hulls though.

 

mm010.png

Share this post


Link to post
Share on other sites

When there's some rank balance and I don't have Finish Top 3 mission I do stay in battles even if I'm a low rank. I use heavier hulls though.

 

 

mm010.png

 

No spawn kill this time?

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...