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Hey everyone! I just made my second map called "Sentinel". Hopefully you like it  :)

 

SORRY, POSTED THE WRONG LINK BEFORE!

Nice map! Put in some more floor textures instead of making it mainly the same texture. Also, remove the trench as that is for the 3rd library, and the 3rd library props don't really fit in with the other prop libraries in Tanki. (except for Rio  :P)

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Nice map! Put in some more floor textures instead of making it mainly the same texture. Also, remove the trench as that is for the 3rd library, and the 3rd library props don't really fit in with the other prop libraries in Tanki. (except for Rio  :P)

couldn't find the right textures. And the trench is from MDK, but thanks for the feedback.

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Here's the third map called "Divided"

I considered making a tunnel so that there wouldn't just be magnums camping. I might work on making the tunnel.

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couldn't find the right textures.

Click on the blue sphere to display all the textures

 

Here's the third map called "Divided"

I considered making a tunnel so that there wouldn't just be magnums camping. I might work on making the tunnel.

Reminds me of Highways. BTW fences don't go on bridges, as that's not really good practice.

Overall a pretty solid map!

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Click on the blue sphere to display all the textures

 

Reminds me of Highways. BTW fences don't go on bridges, as that's not really good practice.

Overall a pretty solid map!

thanks, and yeah, I just didn't want plain bridges, I wanted to make the map a bit better. I guess it didn't make it better.

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I am suggesting this on behalf of those who wonder, how did those maps get here? Well all those creative spirits of the game should have a word into this ^_^ the community has changed a lot and we are currently not many so the submissions will be less and easier to look through.

 

I suggest the simplification of the alternativa editor (if it is the tool you would suggest to be used) as well.

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I suggest the simplification of the alternativa editor (if it is the tool you would suggest to be used) as well.

It's already simple. The thing is just extremely slow and buggy.

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