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Drones, Batteries and Modules Update


r_Nives5
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Before the update i had:

5 modules with isida protection

4 modules with fire protection

3 modules with twins protection

3 modules with rail protection

3 modules with hammer protection

2 modules with freeze protection

2 modules with shaft protection

2 modules with magnum protection

2 modules with ricochet protection

2 modules with freeze protection

2 module with smoky protection

1 module with Vulcan protection

1 module with thunder protection

Can someone explain where all the crystals went, since I have gotten 0 batteries!

 

The answer is simple, you just had to buy a drone before the june 4th server restart.  :)

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If I had Thunder at 42% in 3 different modules what do I end up with now?

 

- 1 x 43% module (slight bump due to the extras) ?

- 1 x 42% module and some batteries?

- 1 x 42% module and nothing else?

 

Just wondering if people who bought 3 modules with 9 diff protections will come out ahead of me if I bought 3 modules that covered say... 7 protections...  we spent the same crystals (assume all modules upgraded exactly same) so...

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I will forward this, in the meantime, you should contact the technical support so they can look into your specific case.

Thank you, I will contact. All of these, of course, were so-called 'old modules', like prodigi, 50% against smokey. And I could also add the old module of 50% against tunder. In the mean time, nothing was returned for this. I already spoke at least one other tanker in a DM who experienced the same.

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Lol everyone hated matchmaking athe instead but everyone loves this update that came straight after it :D

Yes, people now totally forget about how bad the matchmaking is. Brainless = happy. So simple.

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rip new players

also drones seems no worth to use them-very crystals for zero effect, full nonsense

"zero effect"?   Did you buy any batteries?  Fine print says "batteries not included"... ;)

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It would be a good idea if batteries for drones were rechargeable. Rechargeable batteries would mean that players could buy or earn them. Those rechargeable batteries would like for a "real-time" life of 1 year. Those rechargeable batteries would recharge themselves when players activate their overdrives. The amount of recharge unit for batteries would be decided by developers.

 

I also want to mention that drones should increase the number of HP a hull has, and its maximum top speed, like the Juggernaut tank. Drones should be put to good use if players decide to buy them, otherwise drones would be useless because they duplicate the current overdrives that already exists in Tanki Online. Drones should come with a brand new mechanic if they are considered worth buying.

 

I have decided from the start that I would never buy drones of batteries because they quickly run out and drones behave in the same way as overdrives do. In my point of view, drones would either have to be removed or their mechanics would need to change because the current drones don't work as I expect them to do. Please do something positive for both drones and batteries. What I mean is a positive advantage which will improve how drones and batteries work and their mechanic system.

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Please can you developers give me back of all my spent crystals on the previous system on my micro upgrades. The conversion did not give me any payback. I expect payback on crystals for duplicate protection modules. For example, in the previous module system, I had 2 Magnum, 2 Shafts, 2 Isida and 2 Ricochet protections. I want all the crystals back from the lower duplicate protection module which I previously micro upgraded each of the protections.

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1:17 in video is a lie, you did it because bozo88 got on your ass about the system

5:58 I expect this to be the most used drone, esp in team battles. In DM its a wash as to what you want to use.

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Nives

Posted 04 Jun 2018 - 17:19

Patch Update #513 - To Be Released 5th June 2018
 
  • The size of battle groups in Matchmaking is now limited to 3 players;
  • After creating a battle group protection modules of group members are no longer shown in Matchmaking;
  • Fixed bugs with drones “Trooper” and “Mechanic”;
  • Trooper is no longer triggered during the respawn;
  • Mechanic now applies to all nearby allies a full healing effect of the Repair Kit, and not its own bonus healing effect;
  • Fixed the bug when supply cooldowns would not reset directly after the respawn.


so according to this patch update... mechanic shall become the new meta for CP and twins-mammoth parkour killing... just imagina a bunch of heavy hulls taking turns to activate repair in the middle of polygon... 
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Thanks for the explanation Coop.

 

So I had 5 triple modules with 26-29% protections. Now I have 13 single modules with 26-29% protections. And since the new single modules cost as much as the old triple modules, I can say that I got about 8 triple modules for free.

 

Where are my batteries? What batteries? I don't deserve batteries, because I'm benefiting a lot from the conversion already. And I'm not gonna cry that I didn't bought Mine protection yesterday either.

 

In other words those that had less than 14 triple modules have likely got more value in the conversion. While those that had more are likely getting the compensation in batteries.

 

I still don't like the modules system, that I was in support before, the icons that only a kid would love and a weird person with great memory would learn and remember. And I don't like Drones, please remove it. Crystals for batteries.

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Thanks for the explanation Coop.

 

So I had 5 triple modules with 26-29% protections. Now I have 13 single modules with 26-29% protections. And since the new single modules cost as much as the old triple modules, I can say that I got about 8 triple modules for free.

 

Where are my batteries? What batteries? I don't deserve batteries, because I'm benefiting a lot from the conversion already. And I'm not gonna cry that I didn't bought Mine protection yesterday either.

 

In other words those that had less than 14 triple modules have likely got more value in the conversion. While those that had more are likely getting the compensation in batteries.

 

I still don't like the modules system, that I was in support before, the icons that only a kid would love and a weird person with great memory would learn and remember. And I don't like Drones, please remove it. Crystals for batteries.

What about someone who bought 5 triple modules and ended up with 14 protections.  Same crystals spent but they end up with 1 extra protection = (250k/125k value).  Does that seem fair?

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What about someone who bought 5 triple modules and ended up with 14 protections.  Same crystals spent but they end up with 1 extra protection = (250k/125k value).  Does that seem fair?

The conversion is not fair, it gave those that had fewer that 14 triple modules more, and to those that had 14 or more are getting about the same plus batteries in compensation. And it's not fair because old single modules became new single module. I bought 14 M0 singles yesterday for about 15k (with 1 MU each), now worth 70k.

 

But overall the conversion was very generous for those that had few modules. And the price of the new system is good, I was expecting it to be more expensive. But now the Drones System is a little too much for our economies, and let's not even talk about it's effect to battle balance/imbalance.

Edited by r_Issimo2

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The conversion is not fair, it gave those that had fewer that 14 triple modules more, and to those that had 14 or more are getting about the same plus batteries in compensation.

 

The conversion was very generous for those that had few modules. And the price of the new system is good, I was expecting it to be more expensive. But now the Drones System is a little too much for our economies, and let's not even talk about it's effect to battle balance/ imbalance.

it's only good for those who spent the least amount of crystals to cover as many turrets as possible.

 

Anyone who bought multiples of a protection against annoying turrets came out on the short end.

 

All because they tripled the cost of modules and used that for conversion.

 

EDIT:

No wonder you find it 'fair'.  You gambled and won the jackpot.  A wee bit of bias there, no?

Edited by wolverine848
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If I had Thunder at 42% in 3 different modules what do I end up with now?

 

- 1 x 43% module (slight bump due to the extras) ?

- 1 x 42% module and some batteries?

- 1 x 42% module and nothing else?

 

Just wondering if people who bought 3 modules with 9 diff protections will come out ahead of me if I bought 3 modules that covered say... 7 protections...  we spent the same crystals (assume all modules upgraded exactly same) so...

most likely you end up with option 3.

For your thunder protection you will keep the highest protection rating which you had (in your case 42%).

Then they recalculate the value of crystals that your old protection was worth and compare it to the new protection pricing. Only if your old value exceeds the new pricing (you would have lost crystals in this case) then this difference is refunded in batteries.

 

As the new pricing for protections is... expensive, you need a lot, really a lot of old modules and upgrades in order to receive some batteries.

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Anyone else notice that module rank requirements also changed? I was counting on buying an M2 triple module at Captain. Now that M2 single module isn’t available until Major.

 

Maybe single modules were always that way, but it does mean the module I was going to buy on the garage sale is out of rank reach.

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it's only good for those who spent the least amount of crystals to cover as many turrets as possible.

 

Anyone who bought multiples of a protection against annoying turrets came out on the short end.

 

All because they tripled the cost of modules and used that for conversion.

 

EDIT:

No wonder you find it 'fair'.  You gambled and won the jackpot.  A wee bit of bias there, no?

I'm being honest, and I said it's unfair. But I think devs decided for converting it this way to really help those that had fewer modules, too bad you didn't have varied protections and only focused in annoying turrets.

 

The other type of conversion would have been based on crystal value of items, in that case those with fewer modules would now have far less protection than before.

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All the crystals I have spent in Clay, Taiga, Zeus, Rock, Red Suit, Prodigi, Africa, Nano, Inferno, Iribis, Hohloma, Electra, Savanna, Forester, Griffon T-D M3, Griffon T-H M3, Lion T-F M3, Ursa T-B M3, Badger T-H M3, Ursa T-H M3 and Shark T-E M3...

 

All the modules are gone, I just have 13 single modules. And I get 0 batteries? What is that joke.

Honestly, I’m surprised you did not get batteries with that impressive inventory.

 

They gave you Shaft instead :D

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it's only good for those who spent the least amount of crystals to cover as many turrets as possible.

 

Anyone who bought multiples of a protection against annoying turrets came out on the short end.

 

All because they tripled the cost of modules and used that for conversion.

 

EDIT:

No wonder you find it 'fair'.  You gambled and won the jackpot.  A wee bit of bias there, no?

 

Issmo is saying that because the new system allows any three modules to be combine that means every player is better off. That all depends on your reference system.

 

If your reference is easy of use, yes. It is easier to use the new system. This is not a very telling metric though.

 

If your reference is battle capability relative to all your competitors... then players who invested a lot into modules got screwed. In the old system they had a better chance to deploy three useful resistances.  (Sometime even 4.) A player who had not invested in a variety of combinations would be less likely to have a module with three needed protections.  

 

Today both thos players have an equal capability to deploy three effective resitances.  But one player paid several times more for the same new capability.  The player who did not spend as much on modules could use those Cry to buy different hulls, or turrets and/or MU these to a higher level. Those invvestements carry on to the new system Investments in modules do NOT.

 

The conversion effectively makes all players pay the new 5x protection costs retroactively.

 

Two of my accounts only one rank apart had massively different outcomes.  One account is effectively destroyed because it has been saddled with a two and one half million Cry handicap compared to the other account.  

Edited by LittleWillie

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