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Drones, Batteries and Modules Update


r_Nives5
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What exactly was the reasoning when designing drones? Crystal sink for Legends? I can't fathom why they were added into the game.

 

To enhance the difference between buyers and non-buyers. Giving the buyers even more advance in battles in order to force/drag more players to pay money in order to make it to the top of battles. In other words, Pay To Win. TO is getting greedier update by update, it almost makes me think that the income of TO has been diminishing recently. Oh, wait! The income has been diminishing since there are not as many active players as two years ago. So, instead of changing the game to be more interesting to the players, the devs keep introducing changes towards pay to play and pay to win. Also, if you think the way the protection module compensation was done in batteries instead of crystals, you see this scheme even worse.

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To enhance the difference between buyers and non-buyers. Giving the buyers even more advance in battles in order to force/drag more players to pay money in order to make it to the top of battles. In other words, Pay To Win. TO is getting greedier update by update, it almost makes me think that the income of TO has been diminishing recently. Oh, wait! The income has been diminishing since there are not as many active players as two years ago. So, instead of changing the game to be more interesting to the players, the devs keep introducing changes towards pay to play and pay to win. Also, if you think the way the protection module compensation was done in batteries instead of crystals, you see this scheme even worse.

The gap between buyers and non buyers will be wider and that will give us even more one sided battles, which will cause even more players to leave.

 

Right now the first thing to do after joining a battle is to check the score, the ranks of other players, and decide either to stay or leave. And we don't even know if we are fighting other random players or a Clan.

 

We can give suggestions but they don't care. I'm thinking maybe a dev could be doing this to collect a big bonus and then leave the mess behind.

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1st Lt gets 14 batteries for week 9 reward, about 3 or 4 game's worth. Commensurate with the 27 RKs, which I could easily blow in 2 matches, but will probably use over 4.

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Another annoyance. I never bought any of the M1 Smoky Product Kits because I didn't like their protections. I just MU'd Smoky / Hunter on my newest account (helped by getting a 10K crystal container in my first week).

 

Now they're all bargains (especially Striker) and a threat to me because they've got M1 Smoky protection.

Edited by SporkZilla

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I don’t understand how the calculation has been done. I had quite a legacy collection, consisting of Africa, Clay, Zeus (f), Picasso, Raccoon, Rock, Nano, Prodigi (f), Taiga, Jade (f), Hive, Emerald (f), Mars (f), Irbis(f), Red Suit (f), Sandstone (f) and some others. The LGC-modes with a (f) were fully micro-upgraded, Rock was 23/24, Clay was 26/30, Africa 6/15, Taiga 13/15. Furthermore I had two fully micro-upgraded Triple modes, Ursa G, Griffon G and one Single mode Spider A. If I count the cost of the (legacy) paint and the protection modules togheter with the micro-upgrades, I come to a total amount of 10.892.450 crystals. I thought that the micro-upgrading of the new protection modules was 500.000 cry each, but now on the Wiki, it can be found that it is 450.000 each. This means that the new modules (all are fully mu-ed to 50%) will cost in total 9.800.000. This means for me a positive saldo of 1.092.450 cry. In other words I should have received 3.642 batteries, but actually I have none. Can someone explain to me, what went wrong?

 

The initial cost of buying the legacy modules (actually buying the paints) isn't counted, because those are tied to the paints you still have in your garage. So in order to calculate the total value of your old modules, you add all the micro-upgrades of all your modules + the cost of the single, double and triple modules you had.

 

In a final attempt I decided to use the dumb browser version of the game, which has now become this HTML5 thing which sucks too. The browser version allows me to log into my account and join battles, but changes my rank from Legend 3 to Private after I do so, meaning I have to refresh my page every time I want to join a new battle...

 

Use this link to play on the browser: tankionline.com/flash.

The HTML5 version is still in a testing phase and players will be randomly taken to the HTML5 version, the above link will take you to the Flash version.

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IMO this change has been worse for low to mid rank players.

 

Sure there has been a lot of talk about high ranks and LGC & M4 modules and the deception of the conversion into batteries. I agree with all of that - I was personally affected.

 

On the other hand, I still have a decent set of M3-M4 protections on my Legend account and will be cautiously upgrading those during MU sales. I’m actually in better shape than before.

 

My M2 alts are not so fortunate. I was one MU step away from getting the M2 version of my triple module for free on two accounts, but those steps are now 3x as expensive. Another alt had been saving up for a triple module at Captain, but can now only afford one of those protections. The worst is one of my protections ended up at 15%, and I should be able to buy the M1 module for free, BUT because of my rank, I am forced to shell out 100,000 crystals for the M2 version.

 

The 50% sale will help a little bit, but it won’t make these accounts whole, or even close to what they were supposed to be coming out of Tanki Birthday :(

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Another annoyance. I never bought any of the M1 Smoky Product Kits because I didn't like their protections. I just MU'd Smoky / Hunter on my newest account (helped by getting a 10K crystal container in my first week).

 

Now they're all bargains (especially Striker) and a threat to me because they've got M1 Smoky protection.

I thought half of everyone had Smoky protection, which is why I don't use it. 

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For the drones, I think it would be better to insert a short link from the battle to equip it or to unequip it, something like the number 6 for example. For the batteries cost, I think that 300 crystals is too expansive or that 1 minute of battery life is toot short  -_-

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The explanations of how drones work are confusing.   I have no idea how to use them, and whether they are worth the cost.

No, they are just 'Eye Candy' and provide nothing tangible.

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god damn test ur updated before releasing them . i got like 10 're enter the game' errors since morning -.- . Greedy people .. stop making money which u cant handle. u will not take the money with u when u will die -_-

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The initial cost of buying the legacy modules (actually buying the paints) isn't counted, because those are tied to the paints you still have in your garage. So in order to calculate the total value of your old modules, you add all the micro-upgrades of all your modules + the cost of the single, double and triple modules you had.

 

Use this link to play on the browser: tankionline.com/flash.

The HTML5 version is still in a testing phase and players will be randomly taken to the HTML5 version, the above link will take you to the Flash version.

Seems confusing.  What would the value (for conversion purposes) of a stock Africa LGC module be?

 

IMO this change has been worse for low to mid rank players.

 

Sure there has been a lot of talk about high ranks and LGC & M4 modules and the deception of the conversion into batteries. I agree with all of that - I was personally affected.

 

On the other hand, I still have a decent set of M3-M4 protections on my Legend account and will be cautiously upgrading those during MU sales. I’m actually in better shape than before.

 

My M2 alts are not so fortunate. I was one MU step away from getting the M2 version of my triple module for free on two accounts, but those steps are now 3x as expensive. Another alt had been saving up for a triple module at Captain, but can now only afford one of those protections. The worst is one of my protections ended up at 15%, and I should be able to buy the M1 module for free, BUT because of my rank, I am forced to shell out 100,000 crystals for the M2 version.

 

The 50% sale will help a little bit, but it won’t make these accounts whole, or even close to what they were supposed to be coming out of Tanki Birthday :(

My Alt account at rank Captain is in same situation.  Was going to buy a triple module with Shaft protection at sale.

 

Now I can only afford one protection.  And it wont be Shaft as that rank requirement is now Major.

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Seems confusing.  What would the value (for conversion purposes) of a stock Africa LGC module be?

0 crystals... cause you keep the paint that 400 000 crystals

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0 crystals... cause you keep the paint that 400 000 crystals

If true that's just criminal.

 

They paid 300k crystals (for the paint and protection) and get no value back toward conversion.

 

I had hopes the conversion would be somewhat fair.  But I was wrong. W-R-O-N-G, wrong.

 

I retract any comments I made before the conversion.

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Seems confusing. What would the value (for conversion purposes) of a stock Africa LGC module be?

 

My Alt account at rank Captain is in same situation. Was going to buy a triple module with Shaft protection at sale.

 

Now I can only afford one protection. And it wont be Shaft as that rank requirement is now Major.

I ran into this too. One of my alts has an M2 module (Fire) through the conversion waaaaaay before it’s unlock rank which is good. I guess that balances with my other module which is now two or three ranks away (Second Lieutenant to Major).

 

IMO Major is too high a rank for M2 to unlock, all of my M2 equipment I got in the late WO or early Lieutenant ranks. Kits, I think.

 

Maybe that is the real problem. We need modules kits. Buy two or three predetermined modules at discount also one or two ranks early. The trade off is that you can’t choose the protections (hahahahaha).

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You have created a whole new system for tankers to use called drones. How about letting tankers test them once for say one game or 1 hour or 3 hours, maybe test each drone for 1 hour? You asking us to buy something and use it when its new and a little complicated at the start. The batteries must be charged, they will uncharge, random events will trigure drone. they help or hurt others around us so how far is that. some times frames arent mentioned you just say "time frame". Its a major change and you want everyone on board so a basic marketing tool to help in sales is let the customer "sample" the merchandise. Like test driving a before you buy one...one of the main reasons i hesitate in buying new stuff is im not sure if its worth or ill like it. Only way to know is to let us test is...You can even add it to sales events so say next sale event, first day or two let tankers have access to drones to try out, that way if they like they can buy with their saved crystals or go back to giving us random chances to try the different drones over the course of time. i doubt i will ever buy a drone or batteries until i hear kids say they like them or they say they work good and right now no one seems to be saying that and i dont think alot of kids are buying them. specially with new modules price and upgrade structure which increased the cost by 200%. But the flip side of this is we can now custom create our modules that a huge plus but the pricing is steep! Anyway thanks for the time and lets see if we can get "testing" or "trying" equipment back into tanki, especially drones!

 

Bigpappa33162

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What would the value (for conversion purposes) of a stock Africa LGC module be?

I don't know exactly, but what I do know is that the price of those legacy modules also included the paints. So you can't just use that price to calculate the value of your legacy modules for this conversion.

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I don't know exactly, but what I do know is that the price of those legacy modules also included the paints. So you can't just use that price to calculate the value of your legacy modules for this conversion.

Of course you can. Paints have no value on game play. Resistances do.  The same paints are now given away for free in containers.  Resistances aren't.

 

TO just formulated their conversion equation to prevent as many accounts as possible to get batteries.  This did not hapen by accident.

 

TO could have and should have chosen an equation that ensured virtually anyone who had redundant modules got some batteries even if it was just a half dozen for a couple un-used m That would have 0 modules gathering dust. That would have allowed players to buy frones and TRY them.  Most of all it would have prevented mass discontent. Even getting a few hundred batteries would be no big dealk long term.  The intial batch of batteries would be burned up quickly ... but playrs would be much more satisfied.

 

 

The fact is TO could have chaosen ANY system they wanted to convert old modusles to batteries.  They clearly chose a system where only the most obscene spenders got an thing.  And TO dare not offend the whales.

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I don't know exactly, but what I do know is that the price of those legacy modules also included the paints. So you can't just use that price to calculate the value of your legacy modules for this conversion.

The protection was not just a throw-in.  It was a major factor in the purchase - arguably THE factor in decision to purchase.

 

If (during time of original purchase) players had to choose between the actual paint or the protection, I'm betting the bank on protection.

The paint was a throw-in.  A luxury after the protections are taken care of.

 

An M3 triple module after separation cost 250k.  If Tanki did not approximate that for LGC modules of similar "value", it robbed anyone who purchased the items before separation.

Edited by wolverine848
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The fact is TO could have chaosen ANY system they wanted to convert old modusles to batteries.  They clearly chose a system where only the most obscene spenders got an thing.  And TO dare not offend the whales.

not really.. some noob i knew only had all single modules MUed to m4 before this (he always only plays on tiny maps)... now he has the fully maxed out module system worth 5 times what he paid for!! he started buying and MUing them on sales since brigadier so he spent lass than 1 milllion...  what's more is that he's only lieutenant general... 

 

from being nearly useless to full godhood, i wouldn't call that not getting a thing... 

 

I just call this unfairly rewarding players who made bad decisions  

Edited by GuidoFawkes

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Of course you can. Paints have no value on game play. Resistances do.  The same paints are now given away for free in containers.  Resistances aren't.

I'm not saying they have any value in battles (except maybe for the occasional camouflage), I'm saying they have a price tag.

Having said that, I agree, it would have been great if far more players would have received some batteries in the conversion, even if only to kick start their drones.

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Drones, it will not only create a big gap between buyers and non-buyers, but that gap will also affect battle balance.

 

I think to do well in Matchmaking we need about two Hulls, two Turrets and 6 well upgraded Modules. And I think that will take all of our resources, just an estimate, maybe you can do the math. Then there's no room for Drones.

 

You should worry more about Drones.


I'm not saying they have any value in battles (except maybe for the occasional camouflage), I'm saying they have a price tag.

Having said that, I agree, it would have been great if far more players would have received some batteries in the conversion, even if only to kick start their drones.

I can suggest a 75% discount on modules, so players can kick start their module system.

 

That would help players like Wolverine who didn't have varied protections on their modules before the update.

 

And that issue where players can't upgrade because of new rank requirements really needs attention.

Edited by r_Issimo2

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I can suggest a 75% discount on modules, so players can kick start their module system.

 

 

I just want Thundy and Rail M2.

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Drones do not really make a difference at ranks below M3/M4, as, many people simply just do not have the crystals to run them continuously.

 

Even at those ranks, only the super saver/buyer or a Legend with near-all M4s would have enough crystals to keep them running 24/7. 

Edited by Total_SkiIl
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