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Drones, Batteries and Modules Update


r_Nives5
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GEE THANKS TANKI I CAN HARDLY WAIT TO USE 125,000 CRYSTALS IN A 50% SALE TO GET M3 PRO FROM ONE TURRET. YOU GUYS ARE SO GENEROUS

Edited by geezer62

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I think you're about to find out over the coming months how useful they are....15 seconds of all supplies at every respawn sounds pretty good for DM mode to me. The other 2 have their uses. Besides, the Drone update is only a few days old and you already have 3 hours worth of Drone batteries....if you've got all those already from chains and containers, then that's a good thing for free players.

That's assuming he is going to buy a drone, otherwise batteries are useless. But then tanki knows this so they give you batteries to try and persuade you to spend even more money on a game that is gradually sinking into the depths of the abyss

Edited by geezer62

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Can you tell why a drone needs to be recharged?

If seen by logic , we insert brand new batteries every minute - then why does it need to recharge ?

Either make a rechargable battery or remove drones recharging .

I agree, and that little "bip bip" when the drone comes back is distracting.

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I agree, and that little "bip bip" when the drone comes back is distracting.

yea I also been hearing noises but my drones are off . why is this it distracts you in battles . maybe have a volume control on it so you can turn it low if you don't want to hear it.

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I have opened 50 containers earlier and got 250 batteries. With those numbers the average would be 5 batteries per containers, now in 4 containers from chains we would get an average of 20 batteries, and 20 batteries is good for 2 battles, or maybe 4 or 5 if you try to maximize them. But 4 or 5 battles won't give you another 4 containers. Then the batteries from chain rewards will be good for another few battles.

20 batteries is good for 20 minutes....If you equip the Drone only at decisive times in a battle to gain or hold onto an advantage, they're good for more than 2 battles. Personally I intend to only ever use my Drone for 3 minutes or so a battle, and only if I know it'll help me out in that battle. So even at the rate of 5 batteries gained per container+ chain batteries, this will be enough for me. The ones that constantly have their Drones eating away their batteries even when the Drone is no use to them are making a noob mistake IMO.

That's good that you are not wasting your own crystals on drones.

 

What we all need are the 7 hull overdrives with unique abilities that developers promised us some time ago.

You seem to think that a Drone is a equipment item that you have to equip that's constantly draining away batteries...it isn't. A Drone is a helper that you call upon at specific moments in battle where their help is most useful. For example, your team holds a 2 or 3 flag lead with 3 minutes left and starts getting overrun at the base, equip a Trooper Drone to try to rescue the situation and hold onto your win = 25% extra crystals for 2 or 3 batteries which you got for free from containers.

 

The key to using Drones effectively seems to be the same as Modules, you have to equip them at the right time. You're experienced enough at this game to know that there is usually a minute or two in a battle that will decide which team wins...equipping a Drone at the right time may increase your chances.

 

Speaking of modules, you have M3 modules in you garage that you haven't used since the module update. They must have cost you at least 41k crystals each and still they gather dust.Yet you say a 20k crystals Drone that you could have used for 3 hours of free battery usage in double funds week is useless. :rolleyes:

 

 

I will gladly bet you a frosty cold Coke they do not remove them. The only real flaw is in the costs. Mostly the problem is in the battery costs. Why remve the system when it can be made viable by adjusting te cost structure?

 

I agree that drone sounds pretty good for DM. I try to avoid DM but for people that like it this seems pretty good .. at mu 20/20. Even at that level yo have to stay alive for at least 5 seconds longer than the free drug boost or else it will not work next re-spawn.  20 sec cooldown mean tis drone can work a max of 3 times on one battery. That's 45 seconds of all 3 basic power ups costing 50 C each. So that's a 140 C value.  But 35 seconds is 150% the normal 30 sec duration.  So one 300 Cry Battery can give this done a max of 225 Cry equivalent drug use.

 

The healing drone has a 30 sec cool down so that is a max of 2 uses / battery. Max effect is to add 500 HP to the instant heal which is a 50% bonus.So two 50% bonuses per battery equals one RK effect. This drone gives 150 Cry max value per each 300 Cry Battery.  (It is much more complicated than that depending on the situtaion but let's start simple.) 

 

The assault drone OTOH has only a 10c scool down so it can be used 6 times per battery.  This drone can in theory have a tremendous impact.  Assume the ideal situation. You have been hitting an enemy and know one more shot will kill it.  At time - 0 you press shift to activate your Overdrive. All three power-ups go active w/30 seconds remaining.  At time = 1 second your drugs hace 29 seconds remaing. You shoot, destroying your enemy. Your power ups now have 39 seonds remaining.

 

If you destroy an enemy tank every 11 seconds exactly, your Overdrive will last for five and one half minutes!

 

That is 11 times the duration of a power up. For al 3 power ups going that is 150Cry times 11 complete cycles for a Cry value of 1.650.

This would come from burning 5.5 batteries worth 300 Cry each for a total of 1,650 Cry!

 

So the extreme situations the Cry value from the Batteries is actually somewhat in line for what you get for the money.  BUT BUT BUT, in actual game play you will not see anything close to the maximum scenarios. 

 

If DD. DA. SB last 40 seconds and a Battery lasts 60 s... perhaps a battery should be worth about 100 Cry?  And the missions payouts should reflect that?

 

 

Excellent post with some good info...Was thinking similar about Assault Drone. Could be very useful but is reliant on kills and dominance. IMO it's a drone that probably needs to be equipped more often in case you happen to find yourself in the perfect scenario to make OP use of the boost....Murphy's law says that as soon as you unequip it you find yourself in that perfect scenario(which is probably spawn-killing a weak enemy)

 

I wouldn't use a Trooper for the whole DM battle. I'd use it for the last 3 minutes to get some extra kills when I'm one of the leading players in battle and only on smaller maps like Tribute or Highland until I get the Drone MU'd to a good level. By using only free batteries the difference in crystals gained from the few extra kills with the Drones help might make the Drone worth having.

 

In team modes I'd use it only at decisive times, working out when to equip and unequip it to make best use of batteries is just about the only skill involved in Drones from what I can see.

 

I see the Drones similar to Modules....fact is some modules will barely ever pay for themselves and are just worth having to maximize your chances of winning in most scenarios. Some of my Modules have paid for themselves by getting me a few extra kills or caps and helped me win, others not so much(yet)....so I'm thinking the same with my Trooper. Once it's up to a good MU level I'll start using it with free batteries so it can pay itself back.

 

And I agree that Batteries are overpriced and should be awarded in daily missions at a similar rate that RK's are. 100cry sounds about right but I guess Tanki will point to the fact that they're a new feature and they might get included in future sales as the reason why they're 300c now. So hopefully they might eventually reduce battery cost to 200c so we can stockpile them on 50% sale days at 100c each....I'd be happy with this.

 

That's assuming he is going to buy a drone, otherwise batteries are useless. But then tanki knows this so they give you batteries to try and persuade you to spend even more money on a game that is gradually sinking into the depths of the abyss

Stating the obvious here....Drones cost 20k crystals to buy and also cost crystals to upgrade, which can be gained by participating in battles. If people want to waste money on batteries that's their business. But it looks to me like the developers are prepared to give some batteries to the freetoplay players to at least make use of Drones if they use them wisely, but more free batteries are needed of course. I'm totally certain that I can make use of a Drone without paying on either this account or my First Lieutenant account.

Edited by TaffyTank
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bb9a690efe9685733af9ba3a91a52c6a.png

 

Why the modules couldn't stay the same just like they are when you view somebody's profile? The new pictures of modules are confusing.

Edited by Hancho
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RIP

The game has become P2W


^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^  ^_^ 
 

:rolleyes: well at least players who buys have the right to stay in the game  :rolleyes:

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Save your batteries, they'll likely give compensations for them when they remove Drones. Drones are so bad they'll have to remove them sooner or later.

This will never happen.

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Save your batteries, they'll likely give compensations for them when they remove Drones. Drones are so bad they'll have to remove them sooner or later.

What do you mean by "so bad"?

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20 batteries is good for 20 minutes....If you equip the Drone only at decisive times in a battle to gain or hold onto an advantage, they're good for more than 2 battles. Personally I intend to only ever use my Drone for 3 minutes or so a battle, and only if I know it'll help me out in that battle. So even at the rate of 5 batteries gained per container+ chain batteries, this will be enough for me. The ones that constantly have their Drones eating away their batteries even when the Drone is no use to them are making a noob mistake IMO.

You, I and some others can maximize batteries and if we only play for the missions we will probably never need to buy batteries with crystals. But there are a lot of kids and noobs in Tanki, that's why I don't understand why they are making the game more complex and making it possible for accounts to have more disparity.

 

That disparity will translate into battles and we'll see more imbalance. 

 

Right now when one team captures or scores 1, some on the other team start leaving, just like before MM.

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You, I and some others can maximize batteries and if we only play for the missions we will probably never need to buy batteries with crystals. But there are a lot of kids and noobs in Tanki, that's why I don't understand why they are making the game more complex and making it possible for accounts to have more disparity.

That disparity will translate into battles and we'll see more imbalance. 

 Right now when one team captures or scores 1, some on the other team start leaving, just like before MM.

The MMS mixes players blindly, the chance for your team to have noobs and kids is the same as the other team.

People will always leave for any sort of reason, but it is far better than before.

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The MMS mixes players blindly, the chance for your team to have noobs and kids is the same as the other team.

People will always leave for any sort of reason, but it is far better than before.

At the beginning of MM it was more Random, now it feels like Groups and Random Winners of previous battles who clicked Continue versus New Randoms.

Edited by r_Issimo2

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I do not have a module that protects me against Smoky. Modules are now sold in single types only. Modules cost 250,000 crystals for only one M3 module, which is far too expensive now. To buy three protection modules now, players have to pay 750,000 crystals which is insane. Single M3 modules should cost 50,000 crystals, not 250,000 crystals. Please lower the price to 50,000 crystals for M3 modules, as it should now be.

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I do not have a module that protects me against Smoky. Modules are now sold in single types only. Modules cost 250,000 crystals for only one M3 module, which is far too expensive now. To buy three protection modules now, players have to pay 750,000 crystals which is insane. Single M3 modules should cost 50,000 crystals, not 250,000 crystals. Please lower the price to 50,000 crystals for M3 modules, as it should now be.

This will never happen too.

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I spent a lot buying new single modules too.

 

It's not a good system because it's expensive to non buyers, but if it were cheaper it would be meaningless and non profitable for Tanki.

 

The old system allowed us to at least have one protection against the most theatening turret from the 4 or 5 modules we had. Now we need at least 9 or 10 modules.

 

Maybe the 4 containers from chains, the increased battle rewards and the slower EXP help with that situation.

 

Keep in mind that many will probably need a second turret for matchmaking.

 

Then come the Drones that many don't like, which will likely be affordable only to buyers.

 

Back to the module system where I think my proposed idea would be better.

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The key to using Drones effectively seems to be the same as Modules, you have to equip them at the right time. You're experienced enough at this game to know that there is usually a minute or two in a battle that will decide which team wins...equipping a Drone at the right time may increase your chances.

 

I wouldn't use a Trooper for the whole DM battle. I'd use it for the last 3 minutes to get some extra kills when I'm one of the leading players in battle and only on smaller maps like Tribute or Highland until I get the Drone MU'd to a good level. By using only free batteries the difference in crystals gained from the few extra kills with the Drones help might make the Drone worth having.

 

In team modes I'd use it only at decisive times, working out when to equip and unequip it to make best use of batteries is just about the only skill involved in Drones from what I can see.

 

I see the Drones similar to Modules....fact is some modules will barely ever pay for themselves and are just worth having to maximize your chances of winning in most scenarios. Some of my Modules have paid for themselves by getting me a few extra kills or caps and helped me win, others not so much(yet)....so I'm thinking the same with my Trooper. Once it's up to a good MU level I'll start using it with free batteries so it can pay itself back.

 

And I agree that Batteries are overpriced and should be awarded in daily missions at a similar rate that RK's are. 100cry sounds about right but I guess Tanki will point to the fact that they're a new feature and they might get included in future sales as the reason why they're 300c now. So hopefully they might eventually reduce battery cost to 200c so we can stockpile them on 50% sale days at 100c each....I'd be happy with this.

 

 

 

I have not thought through the whole drones thing yet because I have not bought any to see 1st hand how they work.  I have looked at teh MU tables and done some cost value comparisons as you saw. So any opinions I have now are subject to change as new info arrives. :)

 

But so far I agree with your basic strategy for free players.  You keep the drone back in the garage except for key moment when a little extra something -something might make a difference. In those situation you burn up the free mission batteries, thus converting them from a warehoused item into cash. {ching!}

 

Unless you convert your batteeries into battle performance you are not getting full value from your weekly payouts. Fortunately the drone buy-in cost is small.  For 20k you ca buy a drone. For about 16k more you can buy 20% of it's MU potential.  IOW for 1.6% of the cost you can buy 20% of the total. So for 36k or so you can have a drone to use up the batteries yu do not want.  That is a low cost way to get something from the drone system.

 

I want to see what teh re-equipping cool down will be for Drones.  Can I equip it, then un-equip it just 1 minute later?  Or will I be forced to keep it active for a 5 minute cool down window? 

 

If the is a 5 minute minimum that is another reason to look at your 'last 2-3 minutes of a close battle' criterion for useage. :)

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Stupid update with the modules...

Wasted so many crystals to get my only Legacy module with Picasso paint at maximum, 20/20. But now, I got 3/15 from Railgun and 10/15 from Shaft (both M3), 5/10 from Freeze and 5/10 from Thunder (both M2). Need to pay 500.000 crystals for M3 modules for Thunder and Freeze ? And to upgrade to maximum another 500.000 crystals ? No thanks.

Idiotic update.

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