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About how to promote and support a fair-play game style


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Oh okay gotcha, and what would the prize be for winning? Would there be a 1st 2nd and 3rd place prize? :wub:

 

When you join a team that’s losing and make them win, kinda like that

Not discussing the prize at the moment, as that is the last thing I will think about. Still a lot of work to do until that aspect. The prizes will be small, symbolic and fun, not a bribe for players to fair play while being supervised. 

Adding all your comments about the idea of fair-play:

-@Nine no camping;

-@Nine no self destructing.

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Not discussing the prize at the moment, as that is the last thing I will think about. Still a lot of work to do until that aspect. The prizes will be small, symbolic and fun, not a bribe for players to fair play while being supervised. Adding all your comments about the idea of fair-play:

-@Nine no camping;

-@Nine no self destructing.

Cool thanks

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Not discussing the prize at the moment, as that is the last thing I will think about. Still a lot of work to do until that aspect. The prizes will be small, symbolic and fun, not a bribe for players to fair play while being supervised. 

Please make prizes occasional. 

Now the question is , how will the battle link will be shared? any plans about that Generalissima ?

[P.S - Please tell me what others call you in short?]

Edited by jaydevjaydev

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Please make prizes occasional. 

Now the question is , how will the battle link will be shared? any plans about that Generalissima ?

[P.S - Please tell me what others call you in short?]

The same way as any others tournaments will be organised. Now let's take it step by step and lets think what the fair-play is in battles.

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The same way as any others tournaments will be organised. Now let's take it step by step and lets think what the fair-play is in battles.

Being nice to players. 

 

Not starting before 'Go'.

 

Giving advise to any player that is new to the format.


Camping is not really any 'un-fair' play. It is a playing style, itself. Plus, self destructing without getting flipped is unfair play. If you do not self destruct when you are flipped, that is sabotage/multing. And, that is unfair play.

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Being nice to players. 

 

Not starting before 'Go'.

 

Giving advise to any player that is new to the format.


Camping is not really any 'un-fair' play. It is a playing style, itself. Plus, self destructing without getting flipped is unfair play. If you do not self destruct when you are flipped, that is sabotage/multing. And, that is unfair play.

 

maybe in TDM where it hurts the team.  Otherwise... I don't get it...

 

Can you explain how does slef destructing becomes saboeutr ?

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Being nice to players. 

 

Not starting before 'Go'.

 

Giving advise to any player that is new to the format.


Camping is not really any 'un-fair' play. It is a playing style, itself. Plus, self destructing without getting flipped is unfair play. If you do not self destruct when you are flipped, that is sabotage/multing. And, that is unfair play.

you are crazy. only in TDM self destructing hurts the team.

 

when you self destruct after getting damaged you're preventing the enemy who damaged you from charging his overdrive when you get killed later on.

 

when you self destruct after your supplies time out you are evading the cooldowns.

 

ever seen esports? not only they self destruct all the time they even get their teammates to kill them to die without having to wait the 5 seconds.

 

NOT self destructing in the above situations is multing because you are being selfish to preserve your own score.

Edited by GuidoFawkes

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It is not free crystals , it is the compensation since you were forced to stop game at that time. It is given because for the time you were paused , when your score didn't grew. It won't be a large amount of crystals tho

 

Right! I forgot about buyers :P . Not the default screen but rather a screen which gives us options like Chat in lobby/clan and roam in map (without materializing or the ghost form) or simply a button to Spectate. 

What about a new rule?

Players who have joined 5 minutes after the battle started are not eligible for pause time for next 10 minutes. So if you join the battle after 5 seconds and a player leaves game in a minute or two , the next eligible player will get pause time.

Now any problems? The person who is last in 95% cases is who isn't helping team much(5% exceptional cases when a tanker is playing selfless)  

 

Also another option , when a player gets a pause , there is a button - "swap team". He would immediately change his team without affecting his score. AND this button can be used by each player only once and for the next 10 minutes the player won't be eligible for a pause.

Maybe we can introduce a pass in shop which prevents you from getting a pause time irrespective of your position in table  :ph34r: 

If you still have problems with the above button , here is the same button with totally different features. If you activate "Balance Battles" , 

  •  In case of imbalance in number of players , capturing of flags will immediately stopped. You cannot kill a tanker and the battle timer would continue (we can stop it but I don't think it is a good idea) 
  • Each person can only join the battle twice until the battle ends. That is each player can leave and join again only once. Leaving again would ban the player from joining battle until the current battle ends.

 

------------------------

NOTE: Before rejecting idea 1 , please note that difference between your idea and mine is that in yours you want everyone to suffer for just 1 person leaving game (selfishness) but in my case the person in last position gets affected but the gameplay remains unstopped and fair.

 

Your ideas, although they are good, would probably be too much to implement on a specific thing. The best way would be to teach players how to play fairly not to force them.

Edited by N221
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Even in a sandbox ctf 1 v 1 self destruct is a sabotage. 

no it is not sabotage , it is only not considered as fair play.

A perfect example(again in cricket terms) is Mankadding . A bowler under cricket laws is allowed to Mankad a non-striker. HOWEVER it is against fair play and therefore mostly warnings are given to those batsman and umpire always asks the captain if he wants to give the non-striker out.

 

Sabotage : Any acts or omissions aimed at creating obstructions for the team where the User is a member, including in CTF, TDM and CP modes, fighting against the team of which you are a member (intentional selection of weak equipment, frequent pauses, inactivity or intentional failure to comply with map’s or game mode’s requirements, imitation of issues with internet connection), damaging/destroying an ally’s tank, fighting in the interest of the opponent’s team (conspiracy);

Edited by jaydevjaydev

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Sabotage : Any acts or omissions aimed at creating obstructions for the team where the User is a member, including in CTF, TDM and CP modes, fighting against the team of which you are a member (intentional selection of weak equipment, frequent pauses, inactivity or intentional failure to comply with map’s or game mode’s requirements, imitation of issues with internet connection), damaging/destroying an ally’s tank, fighting in the interest of the opponent’s team (conspiracy);


 

Self destruction become sabotage only in TDM 

 

But Selfdestruction in XP/Bp is a strategy if you are in 1shot postion

casue after death you have full HP

 

But i need to know is it fair ?

i saw this selfing only in drops on XP/BP matches though

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But i need to know is it fair ?

i saw this selfing only in drops on XP/BP matches though

 

Many, if not all,people consider it to be an unfair technique used to gain an advantage.

Some tournaments allow it in xp/bp drops

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Many, if not all,people consider it to be an unfair technique used to gain an advantage.

Some tournaments allow it in xp/bp drops

Oh thank you idk that players consider it unfair

i have never selfed unless i am fliped

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          My bad. I was thinking "unfair-play" while I typed "sabotage". Self is a very bad practice specially in 1 v 1 ctf, as well as in teams (e.g. is easier to self and spawn in base than travelling all the way back to attempt recover flag if you are in a position where from you can't aim flag carrier). 

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maybe in TDM where it hurts the team.  Otherwise... I don't get it...

 

 

you are crazy. only in TDM self destructing hurts the team.

 

when you self destruct after getting damaged you're preventing the enemy who damaged you from charging his overdrive when you get killed later on.

 

when you self destruct after your supplies time out you are evading the cooldowns.

 

ever seen esports? not only they self destruct all the time they even get their teammates to kill them to die without having to wait the 5 seconds.

 

NOT self destructing in the above situations is multing because you are being selfish to preserve your own score.

Wow, I simply said when you self destruct while you are shot, in a XP/BP game, it is unfair play. Also, for NOT selfing when you are flipped, IT IS SABOTAGE. As, you are simply making your team 1 less player in a XP/BP game.

 

All my posts are from a XP/BP perspective. Clearly, @GuidoFawkes you do not understand or play XP/BP, at all. And @GuidoFawkes, you should better learn manners rather than insulting people by calling them, "Crazy". If you do not understand purpose/meaning of a post, simply ignore it or rather just type that YOU DO NOT understand it. Examples are @wolverine848 and @gokuMI6's posts from last page.

 

Again, read posts carefully, then reply. Not just, "Oh! He said self destructing is bad? What a stupid player! Lets insult him!". Talk about fair-play, and then come to insult people.

Edited by Total_SkiIl
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Wow, I simply said when you self destruct while you are shot, in a XP/BP game, it is unfair play. Also, for NOT selfing when you are flipped, IT IS SABOTAGE. As, you are simply making your team 1 less player in a XP/BP game.

 

All my posts are from a XP/BP perspective. Clearly, @GuidoFawkes you do not understand or play XP/BP, at all. And @GuidoFawkes, you should better learn manners rather than insulting people by calling them, "Crazy". If you do not understand purpose/meaning of a post, simply ignore it or rather just type that YOU DO NOT understand it. Examples are @wolverine848 and @gokuMI6's posts from last page.

 

Again, read posts carefully, then reply. Not just, "Oh! He said self destructing is bad? What a stupid player! Lets insult him!". Talk about fair-play, and then come to insult people.

nice try but i can read. you never mentioned xp/bp once in your post.

 

I understood the meaning of your post. it was you yourself who did notunderstand the meaning of what you were writing.

 

again, read whatyou wrote carefully before telling me i don't understand or play xp/bp at all.

 

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I understood the meaning of your post. it was you yourself who did notunderstand the meaning of what you were writing.

Read your post carefully, you have said that not selfdestructing in the middle of the battle is multing(even if not flipped) . Why would it be a multing? It is rather an unfair play in XP/BP

and read Generalissima's post previous page , she had mentioned we will focus on XP tournaments right now so it is not necessary to again and again mention "XP".

I totally agree with skill!  

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nice try but i can read. you never mentioned xp/bp once in your post.

 

I understood the meaning of your post. it was you yourself who did notunderstand the meaning of what you were writing.

 

again, read whatyou wrote carefully before telling me i don't understand or play xp/bp at all.

 

 

          

         Please add your feedback and constructive comments only below. 

          This topic is strictly regarding xp / bp non supplies format battles.

 

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          After the first post I did extend the idea a little bit from the xp/bp initial format thinking to the one that @GuidoFawkes has bring, about taking over un-fair on going battles and I asked him to provide more details about how would be the workflow of this, but I got ignored, he is busy discussing others aspects atm.  :D  :lol:

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Read your post carefully, you have said that not selfdestructing in the middle of the battle is multing(even if not flipped) . Why would it be a multing? It is rather an unfair play in XP/BP

and read Generalissima's post previous page , she had mentioned we will focus on XP tournaments right now so it is not necessary to again and again mention "XP".

I totally agree with skill!  

yea well she updated the main post to include MY PART ;)  and total skill made that post AFTER she updated it so he has to specify which part he's talking about. if he doesn't then it means both parts

 

 

          After the first post I did extend the idea a little bit from the xp/bp initial format thinking to the one that @GuidoFawkes has bring, about taking over un-fair on going battles and I asked him to provide more details about how would be the workflow of this, but I got ignored, he is busy discussing others aspects atm.  :D  :lol:

<_<

 

I did not ignore you.. I liked your post to show you i seen it. I just need time to think about it. Acrtually i already have an idea i'm just trying to figure out how to explain  it in english

 

nice try quoting part of the whole post.

Edited by GuidoFawkes

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          I'm glad players are willing to get involved in this and help/support with anything possible. Many thanks everyone, it is really appreciated!  :wub:

          So far there would be 2 options that would like to explore: 1. An xp tournament; 2. Attempts to takeover unfair ongoing battles, as @GuidoFawkes specified.

          The same as in my other project |charity and rewards", would like this to be planned as smoothly as possible, to give it proper time to test and improve, so would startand go in very small steps.

          2. @GuidoFawkes  please give us a bit more details about how the system you vision would work, assure fair play battles and be effective.

          1. XP unofficial tournament. Let's stick for only xp m2 battles idea at the moment only. Everyone please add your ideas about what the "fair-play" is and how a battle should run, from any point of view you can discuss it. 

 

 

yea well she updated the main post to include MY PART ;)  and total skill made that post AFTER she updated it so he has to specify which part he's talking about. if he doesn't then it means both parts

Check the red part. She had asked to tell us what you think fair play is and Skill had replied what he thought about fair play. 

Leave it , it was just a misunderstanding . Talking much about it now will make the topic owner angry  :angry:  :angry:

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