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Who will teach these silly XP users how to play?


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AS a railgun user, i eat all other turrets for breakfast, lunch and dinner!

Including my m2 rico and my m1.5 titan? I doubt that.

Edited by Guest

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Including my m2 rico and my m1.5 titan? I doubt that.

You don't have infinite range 

Edited by gokuMI6

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You don't have infinite range

 

I don’t need infinite range. I just wait for the noob to rush in and I destroy him/her in five shots (three if I have a dd) while you can only hit me once.

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Including my m2 rico and my m1.5 titan? I doubt that.

*brings out Fire/wasp/vulcan 10/10, mammy 9/10

 

:rolleyes:

 

Now Im just waiting for some Legend to sit back with his m4s and smile at us youngsters...

 

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-_- no one cause xp players know just fine how to play. XP is good to attack since it deals good damage. You'll Just die faster, that's why you have to be quick and not, not turn your turret.

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-_- no one cause xp players know just fine how to play. XP is good to attack since it deals good damage. You'll Just die faster, that's why you have to be quick and not, not turn your turret.

1. Railgun has among the lowest DPS in the game and a ton of hardcounters

2. not, not turn your turret??????????????????????????

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I don't know if you guessed it, knew it straight away, checked my profile, or you just got to know, I'am a Railgun user...and I'am taking full responsibility for what I'am about to say, I have never ever...EVER...started shooting at a player ( my team ) because he shot at me, even if he did it on purpose. I leave the battle almost all the time if it was on purpose, feeling weak that I could not do anything about it ( I don't have the hardware capable of capturing a video with high FPS).

 

I guess I'am rare, that makes me special.

 

Now I want to point out something, you behave as if Railgun is a drug, which when you get addicted to gives rise to all the hate, anger, stupidity and what not. However I would beg to differ, its not the weapon that makes people the way they are, nor is it true that the players using Railgun are all salty.

 

I'll tell you a fact, majority users in this game use Railgun as their primary turret, agreed?

Now then if you have agreed I take it that you were telling the truth when you said "I am sure there are extremely furious players playing with other turrets aswell."

Again, if you were telling the truth won't you agree that what it tells us is that majority of the players in Tanki Online are toxic?

What does that prove you ask? Railgun users are the majority, you come by them more often then you would the users of any other turret, you witness their toxic nature more than you witness the toxicity in other turret users.

 

What am I trying to convey here?

I'am begging you not to judge the entire Railgun population by the actions of others ( even if they are the majority ).

Be more broad-minded it does not hurt, trust me.

Hornet/Wasp is 2 shots (3 with rk). They rush in and charge up, I easily deflect them and chase them with the second shot. They would be dead right now if they hadn't used the rk. Assuming they actually took cover instead of blindly rushing an impact turret, I chase them around it and wait for the second shot. If they don't do it perfectly, easy miss around a corner, but if they do I just shoot them again to deflect. Even a decent smoky can do the same, railgun just isn't made for close range.

Let me get one thing straight, at legend rank a Railgun with HCA alteration can one shot Wasp, Hornet, Viking, Hunter, Dictator with DD. That leaves 2 other hulls Titan and Mammoth ( The most uncommon hulls in a proper CTF non-pro battle ), which if I'am having a good day I can 1 shot too (my rail is m4 btw).

 

What I said above renders your comment of Railgun being ineffective at close range invalid, all I need is one shot. Even then I take it that their are far better options than Railgun at close range. I would like to go back to what you said and I later agreed with, you said that Thunder/Striker/ Magnum are better turrets to attack with, you said that because of the splash damage am I correct? wouldn't it make sense that they are worse than Railgun at close range exactly because of that reason?

 

Railgun has infinite range, it can one shot almost any hull whether close/mid/long/very long range with DD even if the tank is in another planet, in my honest opinion it is the most versatile turret in the game and can be used at any range...provided it does not involve too much close combat ( It could get messy).

 

Now for the impact turret problem, the first thing I do whenever I attack with Railgun is 1) go behind enemy lines 2) camp in a suitable location 3) kill in the order Isida--->Freeze--->Impact---> Medium/light hull ( I don't bother with the heavy hulls using turrets like twins and vulcan sometimes ricochet unless I can get a 2 in one shot). Heavy hulls rarely catch me, I don't kill them because the objective is to CTF not kill useless giants. Yeah Firebird is a problem, but I have 50%.

 

As for an Impact turret chasing me, easy, they always fall for this trick, put a mine where u are camping, wait for them to go over and push. 90% of the time you will end up under their tank, wait for shot to reload, go back and shoot. Voila! you have another kill.

Another thing, impact turrets chasing Railguns is never a bad thing , serves as a pretty good distraction for another light hull to take flag and run.

Edited by Ritz

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I'll tell you a fact, majority users in this game use Railgun as their primary turret, agreed?

 

Let me get one thing straight, at legend rank a Railgun with HCA alteration can one shot Wasp, Hornet, Viking, Hunter, Dictator with DD.

What I said above renders your comment of Railgun being ineffective at close range invalid, all I need is one shot.

That would mean that in a team of 8, I should be seeing 4+ railguns (8+ in total) per battle.  This is not the case.

railgun might be the most common turret, but it is certainly not used by the majority as primary turret.

 

 

Why do you get to use supplies and your targets don't?   A DA would cancel your DD.  And don't forget protections...

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In every game, there's always the XP/BP noob who tries to rush in with railgun. Who taught them that using railgun like this is a good idea? As a hammer user, I eat railguns for breakfast, It's ridiculously easy to destroy them with any kind of impact turret.

First, they turn their hull sideways and charge up, making it very easy to just shoot at them to make them miss. Second, they drug DP as soon as they spawn which makes them very easy to one shot (you almost always go DA first with a light hull) before they can even shoot. I guess they just want those easy light hull one shots themselves. 

 

I don't even use railgun and I can probably use it better than they can.

 

Railgun is not ricochet. Don't try to use the high impact to deflect the smoky 1v1, it doesn't work. Don't rush at people with anything but thunder/striker/magnum, it also doesn't work. If you see an impact turret coming at you: RUN. Don't try to fight the isida in melee combat, you're just giving the other team free kills.

 

Railgun is a SNIPING turret. If you try to rush at the enemies with shaft, you would get annihilated, so why do it with railgun? Use the infinite range to your advantage.

 

I know a lot of XP/BP "pros" are going to get angry at me, but seriously, if you want to rush at the enemies use thunder or smoky. Using railgun does not automatically make you good at the game and honestly you look silly with it.

You should remember that we all started somewhere. Good or Bad, we all have been recruit rank, whenever we started playing Tanki. those players will finish by learning how to handle the powerful railgun shot, and who knows! Maybe some days they will be the futures gladiators! :ph34r:

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That would mean that in a team of 8, I should be seeing 4+ railguns (8+ in total) per battle. This is not the case.

railgun might be the most common turret, but it is certainly not used by the majority as primary turret.

 

 

Why do you get to use supplies and your targets don't? A DA would cancel your DD. And don't forget protections...

By majority I mean to say it is the most common turret, the choice of words might not have been the best.

 

Every turret has its weaknesses, a weakness of Railgun is the no. of protections the opponents have against it, otherwise it would be used by way more ppl. For my post I assumed my opponent does not have any protection or DA it was partly influenced by what railguniz4 said, or rather did not say, he/she eliminated the possibility of his/her enemy having protection against the turret he/she is using.

 

As for why you don’t see 4 railguns in your team, thats cuz over half of them are playing those XP/BP battles, so according to your logic there would be 2 railguns and that my friend is what I’am talking about. Ya get it ma friend?

 

oh and btw when attacking you always have the option of dying and attacking again while your opponents run out/have their supplies on cooldown ( atleast that was the case until drones ) leaving you ample opportunities to attack while the supplies of your enimies are in cooldown, not to mention the fact that if I camp in their base I might go undetected for a while before they cancel out my DD with DA. Either way I have the upperhand.

Edited by Ritz

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By majority I mean to say it is the most common turret, the choice of words might not have been the best.

 

Every turret has its weaknesses, a weakness of Railgun is the no. of protections the opponents have against it, otherwise it would be used by way more ppl. For my post I assumed my opponent does not have any protection or DA it was partly influenced by what railguniz4 said, or rather did not say, he/she eliminated the possibility of his/her enemy having protection against the turret he/she is using.

 

As for why you don’t see 4 railguns in your team, thats cuz over half of them are playing those XP/BP battles, so according to your logic there would be 2 railguns and that my friend is what I’am talking about. Ya get it ma friend?

 

oh and btw when attacking you always have the option of dying and attacking again while your opponents run out/have their supplies on cooldown ( atleast that was the case until drones ) leaving you ample opportunities to attack while the supplies of your enimies are in cooldown, not to mention the fact that if I camp in their base I might go undetected for a while before they cancel out my DD with DA. Either way I have the upperhand.

Choice of words... sure. We can agree that it is a common turret in the game.

 

So you re-spawn right where you were killed?  In their base?  That's just... well... awesome!

 

And the fact that you seem to play against the 3-blind-mice a lot is the cherry on top. B)

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Choice of words... sure. We can agree that it is a common turret in the game.

 

So you re-spawn right where you were killed? In their base? That's just... well... awesome!

 

And the fact that you seem to play against the 3-blind-mice a lot is the cherry on top. B)

spare me the rudeness please... I don’t think I deserve it.

You know very well what I mean by letting opponents run out of supplies while I’am respawning, or maybe you don’t, with you I think anything’s possible. I feel helpless just thinking about you.

If you don’t, go check the v-log pro’s advices...as far as I remember thats where I learned it.

 

Among all the people speaking here you have the least right to say anything about rail...not having tried it for yourself.

 

Now let me spend my time in peace.

Edited by Ritz

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spare me the rudeness please... I don’t think I deserve it.

You know very well what I mean by letting opponents run out of supplies while I’am respawning.

If you don’t, go check the v-log pro’s advices...as far as I remember thats where I learned it.

 

Are you one of the Railgun haters? very well then keep hating I tried my best, seems I couldn’t bend your stubbornness.

 

Among all the people speaking here you have the least right to say anything about rail...not having tried it for yourself.

It takes a lot longer to get to the enemy base from your own than it does for an enemy to purposely die to get a shorter supply CD. Even then, if you manage to kill one person you still have a long cooldown and a bunch of defenders/newly spawned tanks breathing down your neck.

Edited by railguniz4noobz

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It takes a lot longer to get to the enemy base from your own than it does for an enemy to purposely die to get a shorter supply CD. Even then, if you manage to kill one person you still have a long cooldown and a bunch of defenders/newly spawned tanks breathing down your neck.

1) I attack enemy base

2) enemies activate supplies

3) I die

4) my teammates attack

5) I respawn, enemies are dead with their flag taken

or

5) I respawn, enemy supplies about to end

6) I reach base, enemy on cooldown, I wreck havoc from camp.

 

never seen an enemy die purposely in non-pro battles, the problem arises when their are multiple isidas, that gives rise to a whole another issue

Edited by Ritz

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spare me the rudeness please... I don’t think I deserve it.

You know very well what I mean by letting opponents run out of supplies while I’am respawning, or maybe you don’t, with you I think anything’s possible. I feel helpless just thinking about you.

If you don’t, go check the v-log pro’s advices...as far as I remember thats where I learned it.

 

Among all the people speaking here you have the least right to say anything about rail...not having tried it for yourself.

 

Now let me spend my time in peace.

It's not rudeness - it's jealousy.  I want to play against those teams that ignore you each time you enter their base.

 

Your bragging about being able to one-shot everyone with rail with regularity is fantasy. You already admitted it's weakness is protection. Even if they have not enabled DA many of your targets are protected vs rail on the large maps. On the smaller maps they will see you coming and enable DA.  You have to play tanki-X to get invisibility. ;)

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It's not rudeness - it's jealousy. I want to play against those teams that ignore you each time you enter their base.

 

Your bragging about being able to one-shot everyone with rail with regularity is fantasy. You already admitted it's weakness is protection. Even if they have not enabled DA many of your targets are protected vs rail on the large maps. On the smaller maps they will see you coming and enable DA. You have to play tanki-X to get invisibility. ;)

I pointed out all the strengths of Railgun, however u act like I have claimed that Railgun is the best turret in the game, I never said that, and I never will, players having protection against Rail is too much of a handicap for that, that is why I purchase other turrets. Like any other turrets Railgun has weaknesses.

 

You are mistaken to think I’am bragging about Railgun being able to one shot any hull, I’am not. I say it from experience, at one point of time last year I used to think the no. of railgun protection a team has decides the outcome of battles and now I know its partly true. Its crazy how op Rail is if opponents don’t have protection against you. 3 rails can destroy an entire opposition just by camping from base. Nothing I tell you are made up or just for show, I’ve seen this first hand.

 

Before MMS in CTF mode I used to play Brest, kungur, barda , yorkshire and a few others, it is not impossible to get to enemy base without getting detected, but you wouldn’t know that would you? I’am guessing you are the type using medium orheavy hulls. If thats the case things could get hard. Jealousy won’t help, exploring the choices you have in the game is one part of having fun.

Edited by Ritz

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Of course, the turret is good for picking off enemies at range, but rushing ahead and relying on one shots is just a terrible play against any decent team. If the enemy team is getting demolished by 3 railguns inside their base, they are just plain bad.

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It happened it was my team that was getting rekt, I was the only one with rail prot, no one else had rail prot.

Players learn how to play eventually, thats the reason ranking system exists, you maybe a pro at your rank but that doesn’t mean that other players are the same, you might come across noob rails more often than not, but you have to consider the rank bracket you are playing in.

 

There is nothing as Railgun can’t be used in attack, there is a technique for everything.I use rail in attack from time to time when enemies lack protection , its not as bad as you think it is, I usually finish in top 2 every match I finish.

Edited by Ritz

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Your team is bad.

was bad*

that proves my point, a team with no rail protection might just get rekt very badly.

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I don't see what your point is, a team with little skill and no protection against a common turret on the enemy team is going to be beaten badly. That's how the game works, there is no feat of great close range skill with the railgun users.

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