Jump to content
EN
Play

Forum

Ability to kick players from your own private battles


 Share

Recommended Posts

When you create a battle make it XP/BP and you won't have that problem. Otherwise, it's an open battle for anyone to join.

I have not M2 Hornet, Wasp and Rail so I must play standard PRO battles and HOPE that all the players will be using Rail!

Share this post


Link to post
Share on other sites

I have not M2 Hornet, Wasp and Rail so I must play standard PRO battles and HOPE that all the players will be using Rail!

I understand your dilemma. With the servers merged and different languages spoken, you may not be able to get your point across to the "offending" player.  

Share this post


Link to post
Share on other sites

I have not M2 Hornet, Wasp and Rail so I must play standard PRO battles and HOPE that all the players will be using Rail!

 

Everyone likes using Rail in Sandbox, right? Low rankers who do not have M2 have a big problem because when a noob joins the battle and refuses to use Rail, he ruins all the fun of using Rail, especially when he uses OP Thunder or Smoky.

 

When I make a PRO battle, I should be able to kick all players who refuse to use Rail.

It isn't really a problem for me though cuz I suck at using rail. lol

In fact I kind of suck at tanki as a whole, just look at that totally legendary K/D of mine, XD

Share this post


Link to post
Share on other sites

It isn't really a problem for me though cuz I suck at using rail. lol

In fact I kind of suck at tanki as a whole, just look at that totally legendary K/D of mine, XD

My 0,57 k/d is also 'legendary'. If I had M2 Thunder or Smoky with M2 Hunter, I would mess with the enemies but with M1 Smoky...

Share this post


Link to post
Share on other sites

Everyone likes using Rail in Sandbox, right? Low rankers who do not have M2 have a big problem because when a noob joins the battle and refuses to use Rail, he ruins all the fun of using Rail, especially when he uses OP Thunder or Smoky.

 

When I make a PRO battle, I should be able to kick all players who refuse to use Rail.

 

I like wrecking xp/bp battles because it's the only way to get revenge on the toxic noobs. :mellow: :P

Edited by Guest

Share this post


Link to post
Share on other sites

I agree with you guys though, it must suck to have an XP/BP wrecked by a noob

Actually, it's very fun wrecking XP noob wars and making some egotistical kids cry.

Share this post


Link to post
Share on other sites

Actually, it's very fun wrecking XP noob wars and making some egotistical kids cry.

Rail is UP so it is not fair to simply come to Sandbox battle with OP Thunder or Smoky and just demolish the Rails.

 

PRO battles are the only place where you can use Rail without getting constantly destroyed by OP Thunders and Smokies. Of course, only if the other players agree to use Rail.

 

Please, do not ruin unofficial XP/BP battles. Not everybody has M2/M3 light hull and Rail to play format XP/BP...

 

Players who play unofficial XP/BP have usually weak Rails so they simply do not stand chance against standard M2/M3 combos.

Share this post


Link to post
Share on other sites

Rail is UP so it is not fair to simply come to Sandbox battle with OP Thunder or Smoky and just demolish the Rails.

 

PRO battles are the only place where you can use Rail without getting constantly destroyed by OP Thunders and Smokies. Of course, only if the other players agree to use Rail.

 

Please, do not ruin unofficial XP/BP battles. Not everybody has M2/M3 light hull and Rail to play format XP/BP...

 

Players who play unofficial XP/BP have usually weak Rails so they simply do not stand chance against standard M2/M3 combos.

1. I use Rico m2 and Titan m1 9/10.

2. Rail isn't weak! There's a reason why I don't use wasp very often anymore!

3.Most XP users are egotistical noobs.

Edited by Guest

Share this post


Link to post
Share on other sites

1. I use Rico m2 and Titan m1 9/10.

2. Rail isn't weak! There's a reason why I don't use wasp very often anymore!

3.Most XP users are egotistical noobs.

I use Titan M2 and Rico M2, sometimes also Smoky M1 3/10.

 

Wasp is somewhat prone to get flipped. I even call it 'Flip Hull'. Rail flips Wasps easily but most of the turrets can do the same.

 

Rail is MUCH weaker than Thunder and Smoky. It has worse rotation speed, worse auto-aim, 1 seconds shot delay, shot effect revealing your position, totally awful DPS and extremely wide damage output.

 

Rail is hard to use so I want to learn playing with it like a pro xD

Share this post


Link to post
Share on other sites

I use Titan M2 and Rico M2, sometimes also Smoky M1 3/10.

 

Wasp is somewhat prone to get flipped. I even call it 'Flip Hull'. Rail flips Wasps easily but most of the turrets can do the same.

 

Rail is MUCH weaker than Thunder and Smoky. It has worse rotation speed, worse auto-aim, 1 seconds shot delay, shot effect revealing your position, totally awful DPS and extremely wide damage output.

 

Rail is hard to use so I want to learn playing with it like a pro xD

So narrow the damage range? I'm cool with that but that means the max damage also gets nerfed a bit.

Share this post


Link to post
Share on other sites

Um,,, where I sit in the ranks right now, rail is kind of OP....

Your M2 Hornet Freeze is an easy kill for any camper because you can not shoot back. When campers repeatedly kill you, stop using it and switch to M1 Titan Smoky.

 

Buy M1 Hunter. It is REALLY worth it! I have Predator and Hooligan kit on my WO2 alt gorgoblesk99 and I totally wreck enemies. M1 Hunter, M1 Thunder and M1 modules against Thunder and Smoky. That is just totally OP. Thunder and Smoky are effective at any range, they have basically no weakness (Thunder splash can be removed via M1 alt).

Share this post


Link to post
Share on other sites

Your M2 Hornet Freeze is an easy kill for any camper because you can not shoot back. When campers repeatedly kill you, stop using it and switch to M1 Titan Smoky.

 

Buy M1 Hunter. It is REALLY worth it! I have Predator and Hooligan kit on my WO2 alt gorgoblesk99 and I totally wreck enemies. M1 Hunter, M1 Thunder and M1 modules against Thunder and Smoky. That is just totally OP. Thunder and Smoky are effective at any range, they have basically no weakness (Thunder splash can be removed via M1 alt).

Camping isn't THAT big of a problem where I am right now. The things that I hate the most are still druggers - that probably won't change.

I am not sure about hunter m1 though... For controversial reasons that I won't list, I've never liked hunter AND to add to it you are suggesting an M1, and M2's overtaking the battle is already becoming a problem at my rank so the reason I got avalanche kit was to catch up and finally get at least a at least a CHANCE at killing back at the M2's. I never thought M2's would be in the battle at such big numbers, but now that that trash matchmaking system is here I've been versing M2's in very large amounts. (Matchmaking didn't make battles fairer it actually made them even more lopsided)

 

All that was just opinion, I did not mean to offend anyone who might be set off by reading this!

Edited by r_Spytank2

Share this post


Link to post
Share on other sites

Camping isn't THAT big of a problem where I am right now. The things that I hate the most are still druggers - that probably won't change.

I am not sure about hunter m1 though... For controversial reasons that I won't list, I've never liked hunter AND to add to it you are suggesting an M1, and M2's overtaking the battle is already becoming a problem at my rank so the reason I got avalanche kit was to catch up and finally get at least a at least a CHANCE at killing back at the M2's. I never thought M2's would be in the battle at such big numbers, but now that that trash matchmaking system is here I've been versing M2's in very large amounts. (Matchmaking didn't make battles fairer it actually made them even more lopsided)

 

All that was just opinion, I did not mean to offend anyone who might be set off by reading this!

M1 Thunder and Smoky are so OP that they can fight against most M2 turrets with no problem. Seriously.

Share this post


Link to post
Share on other sites

M1 Thunder and Smoky are so OP that they can fight against most M2 turrets with no problem. Seriously.

Most of those "M1"s are M1 10/10 at my rank. That said, I can't say that with certainty because of trash GS which is totally useless for an experienced player who NEEDS to know what MU their opponent has. 

Share this post


Link to post
Share on other sites

Most of those "M1"s are M1 10/10 at my rank. That said, I can't say that with certainty because of trash GS which is totally useless for an experienced player who NEEDS to know what MU their opponent has.

I use M1 3/10 Smoky on Brigadier (!) and it does brilliant job. Much better than my M2 Rico. Seriously. Thunder and Smoky are now so OP that their M1 versions can beat most M2 and even some M3 turrets.

Edited by GorgoBlesk

Share this post


Link to post
Share on other sites

There is a big problem with group parkour battles, which I'm sure you all know. Inevitably one team starts laying mines and killing. Before you say to not join public parkour battles, it gets lonely on your own if you have no friends online.

 

So here's my idea: the maker of the battle has the power to kick players and ban them from re-entering, only in Parkour format. This way you can do parkour and if someone is being nice and helping (or minding their own business) then they can stay, so you can meet people and not be lonely but still control who comes.

 

By the way, funny side note. I've threatened to kick people from battles if they keep killing, and close to WO1 it has worked before. Quite hilarious when people listen even though I know I can't kick them :)

Share this post


Link to post
Share on other sites

There is a big problem with group parkour battles, which I'm sure you all know. Inevitably one team starts laying mines and killing. Before you say to not join public parkour battles, it gets lonely on your own if you have no friends online.

 

So here's my idea: the maker of the battle has the power to kick players and ban them from re-entering, only in Parkour format. This way you can do parkour and if someone is being nice and helping (or minding their own business) then they can stay, so you can meet people and not be lonely but still control who comes.

 

By the way, funny side note. I've threatened to kick people from battles if they keep killing, and close to WO1 it has worked before. Quite hilarious when people listen even though I know I can't kick them :)

Topic merged

 

For private and parkour battles - maybe. But this will never be implemented in battles with a fund, due to possibility of abuse.

 

Also, do keep in mind that by threatening to kick someone you are violating the chat rule which does not allow players to pretend to be moderators (or pretend to have any punishment permissions in-game).

Share this post


Link to post
Share on other sites

Under review

 

There's no need to have a new setting for this. I declined a very similar idea previously because ability to kick players could be easily abused by the creator to gain easy battle funds, but that is no longer a problem since funds and EXP are disabled in private battles. So by default it would make perfect sense of the battle creator had this ability in private battles.

 

That being said, this won't be added to public PRO battles to prevent abuse.

In the topic you linked, you said:

 

"This has been suggested before and developers said that they don't want to give players the power to kick anyone for no reason from any game. I understand that such a feature would be very useful for events, but it could also be easily abused.

 

Example: create a private battle, advertise it in chat, wait for players to enter and play for a bit to increase the fund. Before time limit runs out, kick everyone and steal the fund."

 

By the way, I'm saying this here because the other topic was locked.

 

Anyways, how about you can have Parkour format be the hosted format. No battle fund, no enticement to kick people unless you're just kicking them for fun - in which case, you can just go to another battle because you have no progress that is lost in experience or crystals. Does that make sense? Only the person who makes a parkour battle can kick someone.

Is that what you mean by a private battle?

Share this post


Link to post
Share on other sites

Is that what you mean by a private battle?

Yes, parkour and private battles. This feature would be fine there since there's no battle fund, so a player being kicked does not lose anything and the battle creator doesn't get any personal gain from kicking people from his battle.

  • Like 1

Share this post


Link to post
Share on other sites

Yes, parkour and private battles. This feature would be fine there since there's no battle fund, so a player being kicked does not lose anything and the battle creator doesn't get any personal gain from kicking people from his battle.

So is that a valid idea?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...