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Improvements for interface - Flexible changeable Interface


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I often face the issue that during battles, I want to use one feature or another among the numbers, for example:

 

I want to press number 2 for double protection and I accidentally press number 1 or number 3, which are other functions than the ones I wanted to press initially, because they are very close together and the fingers are more close to on-going buttons rather than to these buttons.

 

In order to help players press the right buttons, I highly suggest that you allow the players within the settings to assign  their own buttons especially the numbers.

 

If that were possible, I would for example make a distance of one button between the numbers. I would make the following:

 

1. First aid supply (keep it as is)

 

2. Nothing

 

3. Double Protection

 

4. Nothing

 

5. Double Damage

 

And so forth.

 

This way and during the hecktic of the game, players will not make mistakes and press wrong buttons.

 

Some players may assign different keys, but by allowing these different assignments, you give the players a much better way to play the game. It will also help players with some disabilities.

 

 

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