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Tanki players are not that smart


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Yes. Exactly. I don't know why you would need a supply kit, when missions are basically giving out thousands of them for free... 

 

plus, it seems that you are trying to imply that you have barely bought, but bloody hell, you spent at least 60 dollars (please correct me if this amount is wrong) on TO, a game that doesn't even care for its own players! 

Okay, let me spell that out a little better. Before the WAR, I wasn't doing missions, the increased funds are recent so all the crystals I had were from the battles. I bought supplies with those crystals (that's why I had less than 10 of each and when those were gone, they were gone) and did one MU. By then, I was crystal poor. Because I was budgeting my supplies, I seldom used them. My hull was M0.2 against M0 10/10 and M1s. That's why my K/D was so low. I bought one kit in the store at the beginning of the WAR and started doing missions. I haven't bought any supplies....none.....since then. One time purchase.

 

You ever hear the saying, "When in Rome, do as the Romans do." That's exactly what I did. In Tanki (Rome) the players (Romans) use crystals like crazy, you know that. There was no way I could have kept up with the 200 kills without using supplies. 

 

To help me survive the WAR, I needed a good hull. I went with the advice. Another one time purchase. The only purchases I have made since the ending of the WAR is the 30 day premium. I have that only for the few extra crystals it brings in. I have a pretty good personal income so I can afford to spend a few dollars frivolously. What's the difference between spending a few dollars on a game or buying stuff in a store I don't really need? 

 

Some people will spend 50 to 100 USD to buy a game from a store and then make in game purchases....WoW comes to mind. Some will pay a monthly membership to a gamesite in order to play more than demos or to open up all the maps/areas instead of playing just 4 maps/areas for free. (Although, Tanki is getting that way with MM, isn't it. When they came out with Proplay, maps became restricted for the non-buyers. Now with MM, it's even more restricted). 

 

All I'm saying, is that, everyone throws money down the drain one way or another, whether it's buying a package of gum/candy/candy bar, a gadget (fidget spinners for example), BOOM-BOOM speakers for the car/truck or fancy interior/exterior lighting, a knick-knack for the shelf. It's all frivolous spending. How many things have you spent money on in the past month that you wanted, but didn't need for survival (including online purchases from Amazon, etc.)? So, don't go demoralizing people for wasting money in a way you don't approve of. It's a choice. If you don't have the money to waste on wants, then spend it on needs first, last and foremost. (I want this, but I need that). 

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Okay, let me spell that out a little better. Before the WAR, I wasn't doing missions, the increased funds are recent so all the crystals I had were from the battles. I bought supplies with those crystals (that's why I had less than 10 of each and when those were gone, they were gone) and did one MU. By then, I was crystal poor. Because I was budgeting my supplies, I seldom used them. My hull was M0.2 against M0 10/10 and M1s. That's why my K/D was so low. I bought one kit in the store at the beginning of the WAR and started doing missions. I haven't bought any supplies....none.....since then. One time purchase.

 

You ever hear the saying, "When in Rome, do as the Romans do." That's exactly what I did. In Tanki (Rome) the players (Romans) use crystals like crazy, you know that. There was no way I could have kept up with the 200 kills without using supplies. 

 

To help me survive the WAR, I needed a good hull. I went with the advice. Another one time purchase. The only purchases I have made since the ending of the WAR is the 30 day premium. I have that only for the few extra crystals it brings in. I have a pretty good personal income so I can afford to spend a few dollars frivolously. What's the difference between spending a few dollars on a game or buying stuff in a store I don't really need? 

 

Some people will spend 50 to 100 USD to buy a game from a store and then make in game purchases....WoW comes to mind. Some will pay a monthly membership to a gamesite in order to play more than demos or to open up all the maps/areas instead of playing just 4 maps/areas for free. (Although, Tanki is getting that way with MM, isn't it. When they came out with Proplay, maps became restricted for the non-buyers. Now with MM, it's even more restricted). 

 

All I'm saying, is that, everyone throws money down the drain one way or another, whether it's buying a package of gum/candy/candy bar, a gadget (fidget spinners for example), BOOM-BOOM speakers for the car/truck or fancy interior/exterior lighting, a knick-knack for the shelf. It's all frivolous spending. How many things have you spent money on in the past month that you wanted, but didn't need for survival (including online purchases from Amazon, etc.)? So, don't go demoralizing people for wasting money in a way you don't approve of. It's a choice. If you don't have the money to waste on wants, then spend it on needs first, last and foremost. (I want this, but I need that). 

Before I begin my little rant, I would like to say that I have nothing against buyers and it's your own choice to buy. I am just here practicing what I preach and preaching what I practice. 

 

Dude, why did you spend money on a supply package in the shop when you could just spend some crystals in the garage for the same supplies. The war going is on a pretty lame excuse... you clearly don't play enough to even have your D/L qualify and contribute to your team (considering how you didn't finish your supplies before) It's your own fault that your hull fell behind (i would have started a new account) because clearly, you didn't spend your crystals wisely. And... anyways... who cares if your hull fell behind? Just play the game and upgrade your hull, which is very easy to do now-a-days compared to back then.

 

Listen, kid, it's not about buying what you want or what you need. It's about how idiotic it is to SPEND MONEY ON SOMETHING YOU COULD GET FOR FREE. OK, go ahead, I'm ok with you spending money on the next Call of Duty game because you actually need to spend money to get it in the first place. You don't need money to play TO. You could be perfectly fine being a free-2-play player. 

 

This is also very different from your going down the store to buy something you want. Tanki Online is a VIRTUAL REALITY, EVERYTHING YOU DO HERE DOESN'T HELP YOU IN REAL LIFE. If I wanted to eat a bag of chips, my in-real-life hunger would be gone. If I wanted to spend money on crystals, my virtual desire for a better turret in a virtual game would be gone... which one matters more? 

 

Anyways, your fidget spinners example, I see that differently. I think kids buy fidget spinners because one ***** kid started doing it and everyone wanted to be "cool" and "fit in". You, sir, are just like this. You just want to be like everyone else who plays the game. That is probably why you decided to buy crystals. 

 

Anyways, it's shocking how different the player base of TO has become in the 5 years I've played this game. 5 years ago, you were supposed to attack buyers simply because they wanted to buy. Now, I guess the only players left in the player base are buyers... and that is why I'm receiving so much backlash. 

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Before I begin my little rant, I would like to say that I have nothing against buyers and it's your own choice to buy. I am just here practicing what I preach and preaching what I practice. 

 

Dude, why did you spend money on a supply package in the shop when you could just spend some crystals in the garage for the same supplies. The war going is on a pretty lame excuse... you clearly don't play enough to even have your D/L qualify and contribute to your team (considering how you didn't finish your supplies before) It's your own fault that your hull fell behind (i would have started a new account) because clearly, you didn't spend your crystals wisely. And... anyways... who cares if your hull fell behind? Just play the game and upgrade your hull, which is very easy to do now-a-days compared to back then.

 

Listen, kid, it's not about buying what you want or what you need. It's about how idiotic it is to SPEND MONEY ON SOMETHING YOU COULD GET FOR FREE. OK, go ahead, I'm ok with you spending money on the next Call of Duty game because you actually need to spend money to get it in the first place. You don't need money to play TO. You could be perfectly fine being a free-2-play player. 

 

This is also very different from your going down the store to buy something you want. Tanki Online is a VIRTUAL REALITY, EVERYTHING YOU DO HERE DOESN'T HELP YOU IN REAL LIFE. If I wanted to eat a bag of chips, my in-real-life hunger would be gone. If I wanted to spend money on crystals, my virtual desire for a better turret in a virtual game would be gone... which one matters more? 

 

Anyways, your fidget spinners example, I see that differently. I think kids buy fidget spinners because one ***** kid started doing it and everyone wanted to be "cool" and "fit in". You, sir, are just like this. You just want to be like everyone else who plays the game. That is probably why you decided to buy crystals. 

 

Anyways, it's shocking how different the player base of TO has become in the 5 years I've played this game. 5 years ago, you were supposed to attack buyers simply because they wanted to buy. Now, I guess the only players left in the player base are buyers... and that is why I'm receiving so much backlash.

 

You should read other people's posts more thoroughly before judging them. In this case, the dude that you were replying to said he was crystal broke meaning he couldn't buy enough supplies to stay competitive with other players. Resulting in him to buy the $20 supply kit from the shop and start doing missions.

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Listen, kid, it's not about buying what you want or what you need. It's about how idiotic it is to SPEND MONEY ON SOMETHING YOU COULD GET FOR FREE. OK, go ahead, I'm ok with you spending money on the next Call of Duty game because you actually need to spend money to get it in the first place. You don't need money to play TO. You could be perfectly fine being a free-2-play player. 

Getting items for free in Tanki requires patience, long hours of play time and some decent skill at the game. Some people have none of that, but they want to play the game comfortably and enjoy their experience, and they have money to spare. So is it better to spend 2 hours per day struggling to complete missions to grind for supplies and crystals, or spend a bit of money and actually enjoy 100% of the time spent playing the game?

 

People spend money on things that make them feel better, whether it's a random pointless play-thing, an overpriced brand handbag, a VIP pass for an event or... a virtual in-game item. It's their money, so if spending it this way makes them happy, then there's not really any issue with that.

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Before I begin my little rant, I would like to say that I have nothing against buyers and it's your own choice to buy. I am just here practicing what I preach and preaching what I practice. 

 

Dude, why did you spend money on a supply package in the shop when you could just spend some crystals in the garage for the same supplies. The war going is on a pretty lame excuse... you clearly don't play enough to even have your D/L qualify and contribute to your team (considering how you didn't finish your supplies before) It's your own fault that your hull fell behind (i would have started a new account) because clearly, you didn't spend your crystals wisely. And... anyways... who cares if your hull fell behind? Just play the game and upgrade your hull, which is very easy to do now-a-days compared to back then.

 

Listen, kid, it's not about buying what you want or what you need. It's about how idiotic it is to SPEND MONEY ON SOMETHING YOU COULD GET FOR FREE. OK, go ahead, I'm ok with you spending money on the next Call of Duty game because you actually need to spend money to get it in the first place. You don't need money to play TO. You could be perfectly fine being a free-2-play player. 

 

This is also very different from your going down the store to buy something you want. Tanki Online is a VIRTUAL REALITY, EVERYTHING YOU DO HERE DOESN'T HELP YOU IN REAL LIFE. If I wanted to eat a bag of chips, my in-real-life hunger would be gone. If I wanted to spend money on crystals, my virtual desire for a better turret in a virtual game would be gone... which one matters more? 

 

Anyways, your fidget spinners example, I see that differently. I think kids buy fidget spinners because one ***** kid started doing it and everyone wanted to be "cool" and "fit in". You, sir, are just like this. You just want to be like everyone else who plays the game. That is probably why you decided to buy crystals. 

 

Anyways, it's shocking how different the player base of TO has become in the 5 years I've played this game. 5 years ago, you were supposed to attack buyers simply because they wanted to buy. Now, I guess the only players left in the player base are buyers... and that is why I'm receiving so much backlash. 

You need a kit, XT skin or some gold for you to drop at random or events? Premium? I can help.....  :ph34r:

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Getting items for free in Tanki requires patience, long hours of play time and some decent skill at the game. Some people have none of that, but they want to play the game comfortably and enjoy their experience, and they have money to spare. So is it better to spend 2 hours per day struggling to complete missions to grind for supplies and crystals, or spend a bit of money and actually enjoy 100% of the time spent playing the game?

 

People spend money on things that make them feel better, whether it's a random pointless play-thing, an overpriced brand handbag, a VIP pass for an event or... a virtual in-game item. It's their money, so if spending it this way makes them happy, then there's not really any issue with that.

Exactly, the buyers don't tell the free players how to live their life, so why should the free players tell the buyers how to live theirs?

 

Also, the whole topic feels like a rant against buyers.

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Exactly, the buyers don't tell the free players how to live their life, so why should the free players tell the buyers how to live theirs?

 

Also, the whole topic feels like a rant against buyers.

Well those players should take in mind that; No Buyers = No Tanki Online  :lol:

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Exactly, Mad.

 

They want money, but they are dumb enough to kill their own game.

 

We dropped to 25K players at the top of the day. Less players = less money. But I think it's not that obvious for devs.

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Exactly, the buyers don't tell the free players how to live their life, so why should the free players tell the buyers how to live theirs?

 

Also, the whole topic feels like a rant against buyers.

Well you guys are kind of forcing us to get wrecked and play miserably through gameplay. It is a rant. But not against buyers. I'm trying to point out that Tanki is soooo pay-2-win right now that no free-2-play player can enjoy it anymore. 

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Well, obviously. If anyone is willing to spend real life money on a game they could play for free, they are not the sharpest tool in the shed. And now 99.9% of TO are buyers, practically everyone is dumb.

Or, they don't have unlimited time to play and would like to rank up quickly and experience all parts of the game. Not everyone has time to put 1000 hours into the game. Also, if you take away ppl buying, the game goes bye bye

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I suppose you have to weight it up. Is it worth spending 6 months of your time saving crystals or is it better to just spend $50 or whatever it costs? I feel like time is more valuable but it depends if you have an income. I have never bought equipment with real money but I already have most things.

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Or, they don't have unlimited time to play and would like to rank up quickly and experience all parts of the game. Not everyone has time to put 1000 hours into the game. Also, if you take away ppl buying, the game goes bye bye

It doesn't work that way in my opinion... I think that only if you fully commit to play a game then you would choose to spent money on the game. I don't have 1000 hours to play this game, neither do free-2-play players, I think the only players with 1000+ hours to play are buyers. 

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Now, I think EVERYONE who plays this game is as sharp as a balloon. 

 

Buyers are dumb, simply because they spend money on a free game, which has no benefits IRL. 

Non-Buyers/Grinders are dumb for simply investing time in a buyer's game. 

 

Your post made my day.

 

I'm a non-buyer (been so with my 2+ year association with tanki)

I accept I have been dumb to play this game. 

 

Buyer / Non-buyer issue aside, I feel really dumb for having invested so much time to own a virtual tank that does me no good in real life.

 

I'm never going to login again.

 

Once again, thank you. Your words were the trigger.

 

WLCtpkx.jpg

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Your post made my day.

 

I'm a non-buyer (been so with my 2+ year association with tanki)

I accept I have been dumb to play this game. 

 

Buyer / Non-buyer issue aside, I feel really dumb for having invested so much time to own a virtual tank that does me no good in real life.

 

I'm never going to login again.

 

Once again, thank you. Your words were the trigger.

 

WLCtpkx.jpg

 

 

 

 

dTmBTnv.jpg

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Buyers don't bother me at all, their just another player in the game tbh I find buyers weaker than players who haven't spent a cent in-game. And then there are those players who assume you're a buyer because you have Inferno paint, or Golden Star paint, excuse me I've earned these paints and all the other items in my garage with hard work. I use a lot of supplies, okay I do daily missions I earn my supplies in time, go ahead call me a drugging buyer  -_- I really wonder why players get so worked up over buyers, I mean of course they will have more turrets and hulls in their Garage. in Tanki the majority of buyers don't even MU their turrets, they only have it up to 2/10, while free players have a fully MU'd combo or two this is what I have noticed over the years.

Edited by DRAKO523
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Well you guys are kind of forcing us to get wrecked and play miserably through gameplay. It is a rant. But not against buyers. I'm trying to point out that Tanki is soooo pay-2-win right now that no free-2-play player can enjoy it anymore.

I am a non-buyer and I enjoy this game even without tons of drugs and M2 equipment. A skilled player just does not need tons of drugs and batteries to kill a noob M3 buyer. I usually have k/d around 1 in PRO Sandbox CTF with my "noob" full M0/M1 combos against M2/M3 enemies. Same in big Matchmaking maps with M1 Titan Shaft.

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This thread really seemed to go down the rabbit hole so I skipped past most of it. But WTH I will take a shot at restoring order.

 

 

The purpose of gaming boils down to a contest of wits. But any game that mixes free player with paid layers will not be a pure contest of wits. Success will depend on a mix of wit and money paid. On the other hand this compromise is unavoidable. Games so large to require a paid staff but must be funded somehow.

 

The question then becomes, is TO's compromise mix of wit and wallet an acceptable one to you? IMO I find the compromise level more than merely acceptable. This is one area in which I think TO has always done rather well..

 

There is no ethical angle to this. One is not a Bad Person because one pays money into TO. Different people have different levels of disposable income, time, and attention span. 

Edited by LittleWillie
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This thread really seemed to go down the rabbit hole so I skipped past most of it. But WTH I will take a shot at restoring order.

 

 

The purpose of gaming boils down to a contest of wits. But any game that mixes free player with paid layers will not be a pure contest of wits. Success will depend on a mix of wit and money paid. On the other hand this compromise is unavoidable. Games so large to require a paid staff but must be funded somehow.

 

The question then becomes, is TO's compromise mix of wit and wallet an acceptable one to you? IMO I find the compromise level more than merely acceptable. This is one area in which I think TO has always done rather well..

 

There is no ethical angle to this. One is not a Bad Person because one pays money into TO. Different people have different levels of disposable income, time, and attention span. 

Personally, I think the best solution is to have the buyers (P2P) and non-buyers (F2P) separated. Non-buyers would have half the maps open to them while the buyers has all the maps open. I used to play a MMO that was like that, but the buyers had to pay a monthly premium. If the payment lapsed, they were sent back to play with the non-buyers. However, the way Tanki is set up, that wouldn't work, because P2Pers could build up their account, let the payment lapse and OP in the F2P arena. 

 

The other game was set up much differently (2 separate arenas...P2P and F2P. One could not cross over and play in the other arena. If annual P2Pers let their payments lapse, there were very heavy consequences incurred), had millions of players on during the day and no less than 500,000 on at night at any given time. Nearly 3/4 of the players were P2P. Monthly it cost $20.00/month or $150.00/year. I don't remember exactly how many players there were at the time I quit, but no matter how you slice and dice, that's still a lot of moolah. 

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One possible reason why players who have bought premium for example might not be as good is that they have put fewer hours into the game. Compare an average player who is at 600 hours in game...if he had premium he would've spent only 400 to get to that point meaning he would have less skill on average than a non premium player

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There are all sorts of ways game companies have tried to monitize their online games.  I played Wow son after it was released on other similar subscription games. There's pros and cons. I've seen a lot owrse pay-to-win effects in those games though.  Ppl wuold buy 2nd and 3rd computers, home LAN networks, pay for better internet pipes and pay for 2 or more subscriptions to play "mults" or "bots" as they were called. So we are talking thousands of dollars to buy advantage. Bots ruined those game for me. TO's "buyers" are benign compared to those other games.

 

--

 

I agree that if you hare stuck with one turret and hull and always stingier with supplies you leran to squeeze every last drop of performance you can from what you have. It is the free players' ultimate revenge. :)

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