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How to get everything in Tanki?


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Do you guys ever wonder how could you get every hull, turret, paint, module and all the upgrades and alternations of them?

I guess selling your house and car won't be enough. Really...

Maybe someday I'll try to create a list. But that's gonna take me years

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Lol? You aren't meant to be able to buy everything M4 within a reasonable time frame (like less than 10 years) unless you spend real money. Tanki is meant to be like that and makes perfect sense to be like that.

 

If you want everything M4, spend real money on the project.

You're happy with 2-3 M4 combos, continue to be a free player. Simple.

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You guys post serious replies in topics that are meant for funny ones and vice versa *infinite facepalm*

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You guys post serious replies in topics that are meant for funny ones and vice versa *infinite facepalm*

Well with all the players saying 'Tanki is just trying to make money' etc It's kind of hard to see which ones are joking. 

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I am near legend 6 , i got i think 5 m4 turrets  , near 2 m4 hulls ( 1 19/20 / 1 20/20 ) and for the modules i got a fire now going 49% . i think i got 7 modules m3  but not m4  till at least a few months . I got 2 alts . 

My guess , even when buying everything on sales , it takes many years , which btw is logic . If you do have everything , then beside playing the game for pure fun , there is nothing what you really want .

 Its the same problem ultra rich people have , once you got everything , what more do you want ....

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From the Shop is the answer. Buying all kits to get all modules and many paints, then get a ton of crystals to make everything m4 and buy all paints. Easy peasy, should take less than 20 mins.

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You guys post serious replies in topics that are meant for funny ones and vice versa *infinite facepalm*

To be honest, I expected some serious replies from the real lives of you all...

11e8zh.jpg
Yep, that one was meant for serious replies Edited by Mad

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I've got almost every M3 from playing since ~ 2013/14 (can't actually remember). I didn't intend to do that, I just get bored of using a turret. If someone has all M4... well they are definitely a buyer or were playing constantly since 2009 or something.

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I have all M4 turrets, and bought crystals and Premium to get them there. My Hulls are almost M4 too.

 

I don’t recommend buying your way into M4s. The ranks from Generalliso down to M3 unlock give plenty of time for free players to MU two hulls and two or three turrets and a handful of modules.

 

The other great myth is that M4 20/20 gives a huge advantage over M3 15/20. The numbers just don’t support this. Steps 16-20 are really expensive, and delver only incremental improvement, actually diminishing the return on investment. Other than bragging rights which get you nothing on the battlefield, there is little to no reason for free players to spend those crystals on high numbered MUs. You’ll do almost as well as buyers by stopping your MU climb around 15, maybe 16.

 

I’m proving this on my alts. Without spending a penny, they are at M3 strength at First Lieutenant.

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I would be completely happy if I had full M2 garage like my buyer friend lul165. I think that some M2 hulls and turrets look better than M3.

At your rank you should be saving for M3s already. Don't try to own more than one combo if you're a non buyer.

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At your rank you should be saving for M3s already. Don't try to own more than one combo if you're a non buyer.

Titan Shaft is my favourite combo but it is not good in some maps like Forest, Polygon and Future so I need a second combo Viking Ricochet. When I need to hull-swing, I need Hunter. When enemy equips high protection against Rico, I need to use Twins or Freeze. When enemies equip too much Shaft protection on Shaft map, I need third combo Hornet Isida. If it does not perform well, I switch to Freeze. So I need 4 M2 hulls and 5 M2 turrets...

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Titan Shaft is my favourite combo but it is not good in some maps like Forest, Polygon and Future so I need a second combo Viking Ricochet. When I need to hull-swing, I need Hunter. When enemy equips high protection against Rico, I need to use Twins or Freeze. When enemies equip too much Shaft protection on Shaft map, I need third combo Hornet Isida. If it does not perform well, I switch to Freeze. So I need 4 M2 hulls and 5 M2 turrets...

But you can't afford all that, you could do better by only MUing 2 hulls and 2 or 3 turrets, and protections of course.

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But you can't afford all that, you could do better by only MUing 2 hulls and 2 or 3 turrets, and protections of course.

Protections are a waste of crystals. What is better? New module or new turret? The turret, of course.

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I think if you have one short to mid range turret and one long range turret plus Titan and Viking, that's about all you need for weaponry. Alts only if you want to change the parameters of your turret. If you're happy with its performance, then don't bother. Protection depends a lot on the MU of your hull. Regardless of your protections, you're going to die anyway and, besides, you can only have 3 loaded at one time. So, build a module with the turret protections that bothers you the most and let the hull MU take care of the rest. In my opinion, MU the hull first, turret second and get them up to M2 10/10 then concentrate on MUing the module. You don't need everything in the garage and store. Just go with your fighting style and stick with it.

 

Paints? PFFFTTT. All paint does is make your tank look pretty. You can get those in containers so don't waste your hard earned crystals on them. Some players buy paint because they can or because of peer pressure (Clan pressure?)

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