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Show teammates' overdrive charge progress


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That's a very good idea.  It would help more advanced players work together.  

But what about MM?

like I explained it won't help:

 

This would help teams decide who to let take the nuke box.

But now with the new overdrives-its not like being next to an ally when he does his overdrive will always help.

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But what about MM?

like I explained it won't help:

yeah you right it wont help, matchmaking is having bad teammates and very rare getting good teammates.

 

like when i was in a battle and a isida hunter  was not healing anyone but rather going straight into enemy fire and getting killed over and over 

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yeah you right it wont help, matchmaking is having bad teammates and very rare getting good teammates.

 

like when i was in a battle and a isida hunter  was not healing anyone but rather going straight into enemy fire and getting killed over and over 

You can always make a group or tell that isida to follow you.

It probably was lag-and it wasn't able to control where it was going.

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You can always make a group or tell that isida to follow you.

It probably was lag-and it wasn't able to control where it was going.

nah it was not lag he was straight up ignoring damaged teammates and driving right past them

he was not moving like he was on a powerpoint slide show so i could tell it was not lag

Edited by TheReaperLeviathan

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nah it was not lag he was straight up ignoring damaged teammates and driving right past them

he was not moving like he was on a powerpoint slide show so i could tell it was not lag

If you are so sure..

but you can't make a good enough strategy even if the strangers who are your teammates are good.

It just gets too complicated-unless:

 

You can always make a group or tell that isida to follow you.

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I think that the charged % of overdrives is needed to be shown to allies. It can help the players to think of the strategy to win. We now have a star shown upon the tank when the overdrive is fully charged in game. My idea is that the star is shown all the time upon the tank to allies. But it is shown according the % charged of overdrives. For example, when the overdrive is 25% charged, then 25% of the star is shown. When the overdrive is 50% charged, then a half star is shown. When the overdrive is fully charged, then a whole star is shown and the star turns yellow.

Topic merged

 

After playing a bit more with the new overdrives I actually changed my mind about the idea. This would be extremely useful for playing with Dictator, since you'd be able to see which teammates could take the most advantage from the 50% charge bonus they get when you use your overdrive. Also would be useful for strategy, since you'd see when a teammate's OD is almost ready.

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