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If enemy self-destructs, kill goes to tank that dealt most damage


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Self destructing as of not letting the enemy get the kill has always been a problem, i suggest you give the kill to the player that did that most damage to the tank that self destructed. Self destructing will be given as a self destruction only if the player has full life when dying, OR has removed all of his hitpoints himself. Also thank you tanki online for looking into my ideas, accepting them, altering them and taking my opinion into account. I really appreciate it.

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Is this what you're advocating?

 

Map: Brest 

 

You respawn on the second floor and decide to jump down instead a taking the ramp. On the way down, you receive a glancing blow from a Railgun that takes 1/4 or less of your HP. You land wrong, not because of the glancing blow, but because you misjudged your angle, you flip and self destruct. The one who gave you the glancing blow from the Railgun gets a kill point. Do I have that right? 

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Is this what you're advocating?

 

Map: Brest 

 

You respawn on the second floor and decide to jump down instead a taking the ramp. On the way down, you receive a glancing blow from a Railgun that takes 1/4 or less of your HP. You land wrong, not because of the glancing blow, but because you misjudged your angle, you flip and self destruct. The one who gave you the glancing blow from the Railgun gets a kill point. Do I have that right? 

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Good idea, other games (though the ones I know of are FPS) have something called "Assisted Suicide" where if someone kills themselves (usually accidentally like in CoD with a grenade) but if a enemy had already almost killed them the person who delt the most damage got the kill

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Is this what you're advocating?

 

Map: Brest

 

You respawn on the second floor and decide to jump down instead a taking the ramp. On the way down, you receive a glancing blow from a Railgun that takes 1/4 or less of your HP. You land wrong, not because of the glancing blow, but because you misjudged your angle, you flip and self destruct. The one who gave you the glancing blow from the Railgun gets a kill point. Do I have that right?

When I find a flipped enemy and take ⅔ of its HP before it self-destructed, I should get 10 points and a kill. That Railgun took ⅓ of your HP so it should get 5 points and a kill for that.

 

Imagine that you are flipped. You have only 1/5 of your HP because Ricochet took 1/5 of it, Smoky took another 1/5 of it and Thunder took 2/5 of it. The players who damaged you (and would kill you if you did not self-destruct before they finished you) should get the reward for damaging you (because they would kill you if you let them). So the Smoky and Ricochet should get 3 points and Thunder should get 6 points and a kill.

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