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Juggernaut, Balance Changes and new XTs are coming!


r_Nives5
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also system is so slow to open or even enter into battles . not sure if others are also having issues .

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also system is so slow to open or even enter into battles . not sure if others are also having issues .

I think it's your connection or equipment, I occasionally have a little lag.

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Any other idea? Modules are so expensive and only work very little!

it is cause you have only unlocked m1 modules it give 15% protections

M2 25%

M3 35%

M4 = m3 20/20 = 50% 

 

If you become JGR get Freeze protection cause it is the main enemy of you

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Juggernaut: I have seen several you tube video's with the lowest and lower ranks being slaughtered time after time by Juggernaut. Clearlt, Juggernaut at lower ranks is way beyond OP and for those players not fun at all. This is markedly different from other video's with Juggernaut fighting M3-M4 equipments. Clearly, Tanki developpers should adress the disbalance for the lower ranks to make this mode some fun for them, too. Kind suggestion.

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^yep Freeze protection is essential for JGR mode. I’ll pair with protection from Thunder and Railgun when joining a battle in this mode then change only when something else gets annoying.

 

 

I didn’t play JGR today and I’m pretty sure it’s because JGR hasn’t been added to the Quick Battle list.

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shaft gets nerfed? 

depends.. for me it's more like a buff.

 

they make arcade shots a little better at close range but made them crap at far range... but at far range i just use scope so for me it's a buff

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^yep Freeze protection is essential for JGR mode. I’ll pair with protection from Thunder and Railgun when joining a battle in this mode then change only when something else gets annoying.

 

 

I didn’t play JGR today and I’m pretty sure it’s because JGR hasn’t been added to the Quick Battle list.

It will not be added. Quick Battle send players to team games only. JN is not a team game.

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Come to my league, you won't even make 2 kills and I can easily bet on that. At WO3 there are players who don't drug and has less experience in this game, therefore the main juggernaut player can easily make 100 kills. 

I meant the same xD.

In low ranks the Juggernaut is insanely overpowereed, If you get it once its 70% sure to get you 100 kills.

 

While in the druggers battle, The J-BOSS becomes a Tiny Kitten before the pack of freezes on drugs.

 

And as for the come to my league, I am sure I can stact around 15 kills even in your league.

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it is cause you have only unlocked m1 modules it give 15% protections

M2 25%

M3 35%

M4 = m3 20/20 = 50% 

 

If you become JGR get Freeze protection cause it is the main enemy of you

Any other way?

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Sometimes while using Juggernaut I am unable to rotate my turret. Anyone else facing the same issue? 

yea i face this issue as well sometimes 

tanki take this into notice please :3 ;x

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TO said in announcing Jugger that their desire was to create a 2nd DM-style mode.  Turning Jugger mode into one team against the Jug would undo TO's intent for this mode.

 

Just let the player base mess with the mode for a couple-few weeks before reaching conclusions pm long-term fixes.  

 

Freeze has been in effect awhile now.  And that is proving to be the fiasco everyone predicted. What was TO thinking turning its DPS dial up to 11? I am getting tired of seeing freezes in every damn game. The new Magnum.

Tanki NEVER said that their desire was to create a 2nd DM mode.  What they said was they were going to release a 2nd individual play mode...another mode that wasn't a team mode.   An alternative to DM if you will.  You get your facts messed up and then claim what you have misconstrued as Tanki's intent...and you do this frequently. 

 

I think that the reason so many people thought it would be Juggy against everyone else is because of what Tanki originally said.  I, like many others, was under the impression that it would be everyone vs Juggy.  Personally, I think this would be much more fun...they would have to beef up Juggy quite a bit from it's current parameters and make it truly OP if everyone and his dog were gunning for Juggy.  I am disappointed in Juggernaut mode overall, but it is a slight variation on DM so it is OK.

 

I believe that you are correct when you say just let it run for a few weeks. 

 

You are also spot on with Freeze...too much buff, but then Tanki's purpose has never been balance...sell those modules and get them MUed asap.  "No crystals?...We can fix that!"  Be the badboy beast on the block with Freeze but get it MUed asap.  "No crystals?...$$$ can fix that!"   This marketing strategy will go on as long as Tanki is run by AP.  One turret will be the beast for X amount of time then it will switch to a different turret.  The sweetheart turret will get nerfed and another will rise.  Really a pretty clever marketing strategy for ongoing profits.  And for us players, a great man on this very forum said, "Adapt or Die"...I paraphrase...the actual quote was, "New day, new way to play".  ;)

Edited by ByeByeBye
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Any other way?

Prevent freezing no other way

get more kills & stay alive for more time , find a good camping spot and kill all from there

and when and they come close use the OD and Flip them up 

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I think it's your connection or equipment, I occasionally have a little lag.

normally I would think it would be it but up until Friday its taking me longer to get into battles. today in one account missions are 750 or 50 kills and none are finished . it normally takes 2 to 3 battles to get it done . today been trying to get into battles so far i'm reaching 22 battles and only 8 battles been able to go into . scores have been garbage and also noticing scores are not adding on to completed missions . this was going on for part of last week . and yea Cooper is aware of my issues send here photo's and even video on what been happening. none of my kids are up so internet in house is not in use besides tanki which has been using a lot of band wave. not sure what is going on ..

Edited by Bydo
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2/ Health change form 5 000 HP to 10 000 HP. Yes it depends on your own tank. The easy guess is the upper limit which is  M3+ (a.k.a. M3 + 20/20) will get 10 000 HP. Lower level would be for the lowest rank allowed M0 0/10 or M1 0/10; we would see tomorrow.

 

For health increase per MU:

 

(10,000-5,000)/50

 

=100 HP gain

 

The formula to figure out a Juggernaut's heath after figuring out HP increase per MU:

 

y=(100x)+5000

 

For example: A Hornet get to be the Juggernaut and have MU of M1 10/10. That's equal to M2 0/10 or 20 MU performed on the hull.

 

(100*20)+5000=7,000 HP

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Soo... thunder gets buffed and shaft gets nerfed? 

Shaft's reload speed on Arcade Shot got buffed, but its range for maximum damage got nerfed by 50%.

Edited by FrozenRailgun

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I don't know if it's a hack or what but some Freeze and Fire are killing in like a second.

It's not bug or hack. Juggernaut does not have resistances nor immunity on its damage and the effects.

Edited by FrozenRailgun

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Can we get a list of juggernaut's HP and average damage per shot for each rank? So we get to know how much HP, for example, a Marshal juggernaut would have.

Average DMG per Railgun shot by a Juggernaut is 2X DMG than average M4 Railgun shot.

 

The same as Striker, 2x DMG than average DMG on M4 Striker.

 

The HP of a Juggernaut is not determined by their Rank but rather their MUs: 

 

http://en.tankiforum.com/index.php?showtopic=375027&page=17&do=findComment&comment=6569403

Edited by FrozenRailgun

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Played one JGR battle.

 

70% Freeze

20% Fire

10% Rail

^I I don’t think this is a JGR problem, rather a player perception that Freeze is OP.

 

Juggernaut was very effective at repelling short range attackers with the kickback overdrive

 

Juggernaut generally got 2-5 kills before being destroyed. I think that’s good.

 

I was not able to kill Juggernaut so can’t speak to how it felt to play as the supertank

the thing is there are some people that can kill 20+ people without dying

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Played three JGR battles yesterday. Two used my favorite combo, with which I have the most experience. Then I switched to Viking-Freeze with 45% Freeze protection.

 

Didn’t break the top 10 at the end of the first two.

 

Finished first place once I switched to Freeze w/prot.

 

Go ahead and tell me Freeze is ‘balanced’ I know which equipment I have to take into battle now in order to squeeze crystals out of this game.

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