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Ideas for Juggernaut


Maf

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Well, are you more concerned about likes, or getting your idea efficiently forwarded to evelopers?  <_<

pointed something unusual.

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So easy lol :P What it means though?

Means that the posts I listed all used to be seprate topics, but I merged them all into this topic in order to keep all Juggernaut ideas in one place.

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BIG Changes

 

​1) Juggernaut is immune to freeze and fire effects

2) all non-juggernauts are on a team

3) the winner is the tank who has done the most amount of damage to all the juggernauts of the round (not 100% sure on this part)

4) juggernaut having more health

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Well, are you more concerned about likes, or getting your idea efficiently forwarded to developers?  <_<

Llllliiiii...

 

Fine  <_<  At least I have 1st post  B) 

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Juggers do not need more health . And they do not need more protection against single weapons ... Well maybe they need if they apply the change which makes this game not a normal DM . Now everybody is killing eachother and the JGR , well if you can kill it ok , if not just kill everybody else . So yes , put 30 to 50% more health and change the point system . Kill the JGR 50 or 75 points . kill others ... 5 points max . JGR who kills can get 10 since they cannot kill other JGR , so its basic DM for them allready .

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Please add juggernaut missions. Add the following missions:

 

1. Destroy the juggernaut tank in juggernaut mode.

 

2. Earn points in juggernaut mode.

 

3. Destroy 5 or 10 tanks whilst using the juggernaut tank.

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BIG Changes

 

2) all non-juggernauts are on a team

 

won't work

I get most of my kills while NOT being the juggernaut , because most of the times I cant get it no matter what I do.

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BIG Changes

 

​1) Juggernaut is immune to freeze and fire effects

2) all non-juggernauts are on a team

3) the winner is the tank who has done the most amount of damage to all the juggernauts of the round

4) juggernaut having more health

This is exactly what we need!

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won't work

I get most of my kills while NOT being the juggernaut , because most of the times I cant get it no matter what I do.

kills dont matter in my edit, its total amount of dmg you can do to all the juggernauts is what decides the winners from the losers, but im not 100% sure about it

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Here are some ways that juggernaut can be improved:

 

Give it immunity against freezing and burning effects, and also against self damage.

 

After the juggernaut dies, make the pick for a new one comepletely random this way everyone will have a chance to be juggernaut. Because right now only freezes get to be juggernaut and thats not really fair to other players.

 

Give it a third firing mechanic: the turret that the player has on currently before becoming juggernaut, they will be able to use that turret which will also have twice the firing rate and twice the damage.

 

Decrease reload time of railgun on juggernaut by 25%.

Decrease lockon time of striker on juggernaut by 25%.

 

Give it an ability to automatically slow and damage nearby attackers that get within 5 or 10 meters of the tank.

 

What do you guys think? :)

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Upon the release of the Update The Juggernaut was the extreme tank. Hard to be killed and You can easily be killed with the Juggernaut. Juggernaut USED to Kill so well that there was an easy chance to score 100 Kills without dying. 

The New Juggernaut is some what different. 
It is because the damage and Health has been decreased. 

Which caused a lot of pain to the players. 

The Juggernaut users are now like test drivers of the tank not real players anymore. When You become Juggernaut you see 3 tanks Approaching 

As the Health and Damage Is low there's a high percentage chance of getting Killed by the players... 

With the less damage a Juggernaut player is unable to kill anyone with a heavy hull . Absolutely No chance of killing a heavy hull. 

Secondly. Increasing freeze players. Whenever I enter a Juggernaut battle out of 20 players at least 12 are freezes 
more than 50% are freeze turrets. In my opinion Either Juggernaut must be provided with a power that it is immune to be frozen or setting on fire . 

Thirdly. Juggernaut damage must be like. Everyone must die with one shot. and If has double armor then 2 shots if uses repair then obviously 2-3 shots. 

If a player is approaching with a wasp with 1000 HP 

Or a Mammoth with 2500 HP 

When a Juggernaut Shoots a wasp it should by 950-1200 
and When shoots a Mammoth it must be 2440-2600 

Health Approach should be like the server analyzes the Health points of all the tanks. The tank with the highest HP for example a Mammoth or Titan having HP 3000 
The Juggernaut should be 3500-4000 

In this way the juggernaut Survival chances can increase.. 

With the Current system. 

The players who do not even become juggernaut for once has a better score than those who become Juggernaut. 

I am not Saying to restore the updates but Juggernaut Mode can Be made better with this new Ideas! 

 

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Self-explanatory. Devs can do that with next update to PRO battles that was introduced in the last V-log

Topic merged

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 Juggernaut USED to Kill so well that there was an easy chance to score 100 Kills without dying. 

...which is a bad thing, since it makes the game fun for one player and boring for the other 15. Juggernaut should be balanced where it's possible to get a lot of kills if you have skill and a bit of luck (and it IS still possible), but it shouldn't be a case of one lucky player steamrolling everyone for 10 minutes straight.

 

Topic merged

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jugg-wide.jpg

 

This is a temporary topic to collect ideas for the new game mode. Post your ideas here and once the news topic gets locked, these ideas will be forwarded to developers for further processing.

 

List of ideas:

remove killing each other in juggernaut mode. and make juggernaut more stronger. it will be balenced when we remove killing each other and incresed power of juggernaut......

when juggernaut kills anyone the info will come in orange colour at top of the screen.so we cannot find out is it a gold box or the juggernaut kill. it would be better to make that colour to RED/BLUE :wub: :)

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Thanks everyone for the feedback. This topic has been forwarded to developers and they may take your ideas into account when making changes to the game mode in the future. If you have any more ideas about Juggernaut, please post in Ideas for Game Modes.

 

Closed.

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