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Repair kit needs a counter drug


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I usually think twice before using a repair kit. On the other hand there are people who use it to survive just for one more second in situations where it'd make a very little difference.

And then there are some absolute savages who use repair kit while flipped.

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Make the Repair Kit take longer to repair and any damage received after RK is activated will IMMEDIATELY stop the repair. In the same breath, this would buff Firebird without having to change any of its parameters.

And buff Freeze, Isida and Twins? No thanks...

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Well I know this aint gonna happen but why not remove RK from game and reduce the damage of all turrets by 20% or inc Hull armour by 15%?

I said this years ago.

 

This is a tank game. Tanks are meant to be strong. Why is titan/mammoth killed in a few seconds?

 

Again, this is one of many reasons why people quit the game. Being cannon fodder isn't fun for the masses.

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I said this years ago.

 

This is a tank game. Tanks are meant to be strong. Why is titan/mammoth killed in a few seconds?

 

Again, this is one of many reasons why people quit the game. Being cannon fodder isn't fun for the masses.

Well if a titan/mammouth is "invincible"... then why would people even bother to spend crystals on wasps or so ...

Just get a mammy m4 with maxed protections; sit down on the flag and there you go

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This is a tank game. Tanks are meant to be strong. Why is titan/mammoth killed in a few seconds?

To be honest, Tanki is really just a fancy third person shooter where you're an armed vehicle - Titan and Mammoth are the only real "tanks" by that definition.

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To be honest, Tanki is really just a fancy third person shooter where you're an armed vehicle - Titan and Mammoth are the only real "tanks" by that definition.

Real tanks in WW2 used to be 1-shot after getting penetrated. Try War Thunder (realistic tank/plane simulator) and you will do everything to not get penetrated. In some cases (most light tanks) it means to not get even shot.

 

Hulls in Tanki get sometimes destroyed too quickly and you know why. It is called DD and it is a drug. Removing drugs would solve the problem.

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Real tanks in WW2 used to be 1-shot after getting penetrated. Try War Thunder (realistic tank/plane simulator) and you will do everything to not get penetrated. In some cases (most light tanks) it means to not get even shot.

Hulls in Tanki get sometimes destroyed too quickly and you know why. It is called DD and it is a drug. Removing drugs would solve the problem.

You don't seem to have understood my post. I'm aware of what you say. I mean that Tanki is really a third person shooter where you control an armed vehicle that works mostly the same as a human soldier as the player would... except larger hitboxes and the ability to flip. Tanks, hence, don't need to be stronger or weaker or whatever - they're basically identical to human soldiers (in video games, mind you) or whatever you can imagine the player can be. Edited by thethiefofvictory

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