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Development Plans: The Second Wave


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The way MM works means that sometimes you will be put in an empty server and wait there forever. Restarting the search solves that issue - sometimes you may be put into a battle instantly.

True, but when you ragequit from a battle because others ambush you easily, then how do you avoid getting back to the same battle? I've got back to the same battle 4 times in a row. Lucky me that the 4th sent me to the stronger team, but that is a bad solution. I am so unsatisfied with tanki, because they planned and worked for this update for years and they still cant just simply fully release it ( OK, OK, maybe some bugfixes, but what what about that 1 min. for players to join before battle start? And where did the New Overdrives Plan go? Oh gosh, how will we end up after all these....  :blush:   -_-  )

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True, but when you ragequit from a battle because others ambush you easily, then how do you avoid getting back to the same battle?

Here is your solution: don't ragequit.

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Hold on one second.

 

2.  We do NOT accept suggestion topics about the following ideas :
 
♦ Increase / decrease of Gold Boxes' values or drop rates.
♦ Decrease of items' prices.
♦ Increase of battle funds or any rewards/bonuses.
♦ Refund and / or selling items.
Changes to the actual Tanki Online to its previous versions, or ideas regarding the removal of updates.
♦ Discounts and promotions, including bundled items (product kits).
♦ Addition of features already planned or implemented in Tanki X.
 
Once upon a time, players could name their battles. This was removed in an update (I'm too lazy to find which one), so when this was suggested in the I&S section, it was immediately declined because it suggested something in a previous version. 

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a bit to much open space, some more houses or props, also, no billboards? every map has billboards

Forgot to put those in.  :unsure:

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Here is your solution: don't ragequit.

Thats not solution because you dont get stars for it. I saw once That the top 1 in our team got 2 stars and the rest, inclludong me, got 0 stars. I am just skipping battles until i can make a good position. Thats the solution.

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Hold on one second.

 

2.  We do NOT accept suggestion topics about the following ideas :
 
♦ Increase / decrease of Gold Boxes' values or drop rates.
♦ Decrease of items' prices.
♦ Increase of battle funds or any rewards/bonuses.
♦ Refund and / or selling items.
Changes to the actual Tanki Online to its previous versions, or ideas regarding the removal of updates.
♦ Discounts and promotions, including bundled items (product kits).
♦ Addition of features already planned or implemented in Tanki X.
 
Once upon a time, players could name their battles. This was removed in an update (I'm too lazy to find which one), so when this was suggested in the I&S section, it was immediately declined because it suggested something in a previous version. 

 

Ok. Then where can we search for a topic in which we could discuss about changes in tanki or old versions of it? Because it seems they gotta bring an old feature of this game back, then why we cant ask for more of them?

Edited by Jeges-Masina
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Of course, these battles' names will be moderated, and an automatic censor system will be put in place to prevent people from writing profane abbreviations or insults.                                                            ^^^--Spelling error sensor not censor :D :P  :lol:  :D 

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To be honest, these updates made no change in my moustache!

I am a normal non-buyer, and always look forward in:-

1) "Dear tankers, with tomorrows server restart there will be no Matchmaking system." Or,

2) "Are you interested in getting your old tanki? With tomorrows server restart you will be able to complete missions in Pro battles." Or maybe,

3) "Semyon Kirov just decided that Modules update is all waste, and therefore we are bringing protective paints back." Or the impossible one,

4) "Dear lovely lollipops, we are bringing back crystal boxes. See you in the battle that's no more fun..Errr...I mean the battle that's amazing!"

If you atleast smiled then, eat a potato!

Semyon Kirov is no longer here. 

 

The removal of matchmaking will make us lose crystals when our team loses, Harder War with less rewards.

If you can do missions in Pro battles. Invite you friend in an Island CTF and be top 3 there

Paints and Module seperation- Mixing those. Support this idea though :P +1

Crystal boxes? We already have gold boxes and if there were crystals boxes all would fight for it and then we would have a large number of battle reward deduction. So yeah :)

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well, I will the only upgrade that makes sense to me:

 

The "report" button in right-click menu is positioned absolutely wrong.  You will either have many false calls from people who did want to see a profile of certain player or invite them to a clan, or many frustrated tankers who wanted to report someone and opened a profile page instead of it.

 

I mean, it is better than it was, for sure, but why you did it so lamely? Why the menu cannot look like this?

 

Copy name

Add to friends

Profile

Invite to Clan

-----------------

Report

 

The menu is way too small and it is easy to misclick in heat of the battle (proven many times).

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Thats not solution because you dont get stars for it. I saw once That the top 1 in our team got 2 stars and the rest, inclludong me, got 0 stars. I am just skipping battles until i can make a good position. Thats the solution.

By leaving battles you are making the problem worse. People leave and then the teams are lopsided and there is no point in playing.

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nice buut, when are we getting magnum deleted from the game?

Everyone's become quite used to Magnum by now. Maybe 1 in 20 people think it's super OP. Okay, yes, the mechanic is a bit difficult to deal with, but at close range, it's extremely easy to beat. They have a one shot and one shot only because the reload is so long. I don't think Magnum is a huge problem. 

 

Deal with it.

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Everyone's become quite used to Magnum by now. Maybe 1 in 20 people think it's super OP. Okay, yes, the mechanic is a bit difficult to deal with, but at close range, it's extremely easy to beat. They have a one shot and one shot only because the reload is so long. I don't think Magnum is a huge problem. 

 

Deal with it.

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Everyone's become quite used to Magnum by now. Maybe 1 in 20 people think it's super OP. Okay, yes, the mechanic is a bit difficult to deal with, but at close range, it's extremely easy to beat. They have a one shot and one shot only because the reload is so long. I don't think Magnum is a huge problem. 

 

Deal with it.

So you think that getting 1 shotted not only you, but your teammates as soon as you respawn is healthy gameplay? at short range it can even flip your tank with that impact force. You CAN'T deal with it, it's overpowered and something that shouldn't happen. It should be used as an artillery, not as a close range weapon

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