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Legend-only battles for MMS


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The game is too damn hard from Marshal - Generalissimo. We don't have every single protection module and combo at m4. 

 

Legends should only be grouped with Legends, considering that most players in their battles ARE legends so they won't tell the difference. However, there are too few Marshals-Generalissimos in the game that we NEVER play a battle without a legend. 

 

It's too unbalanced and an absolute pain. 

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I don't have any m4 or every module but i still love legend battles..

only exception is when i have very little time to complete missions but on overall i'd prefer it if we continued to be sent to legend battles

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There is not really such a big gap between M3 and M4. M4 is basically Pay To Win and non-buyers should completely ignore it and focus on buying more M3 hulls and turrets.

 

Modules? Not worth it.

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There is not really such a big gap between M3 and M4. M4 is basically Pay To Win and non-buyers should completely ignore it and focus on buying more M3 hulls and turrets.

 

Modules? Not worth it.

Rather have 1 M4 than 20 M3s, you can only play with 1 hull & turret at a time :P

 

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

That's the reason I don't play anymore, I am only active on forum

I just hate being spawn killed by M4 Drugs.

Edited by BlackEliteEnemy2

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Rather have 1 M4 than 20 M3s, you can only play with 1 hull & turret at a time :P

 

That's the reason I don't play anymore, I am only active on forum

I just hate being spawn killed by M4 Drugs.

There is nothing like "universal combo" which is good in every map and mode. Players need to change equipment to suit the map and mode. Best hulls are Viking and Hunter but a player sometimes needs to use light or heavy hull (Hornet, Titan). Best turrets are Thunder and Magnum but Freeze, Twins, Rico and Rail work better sometimes.

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There is not really such a big gap between M3 and M4. M4 is basically Pay To Win and non-buyers should completely ignore it and focus on buying more M3 hulls and turrets.

 

Modules? Not worth it.

Modules?  Make the absolute greatest difference.

 

You are correct there is not a large difference between m3 and m4 ~ 14% after the update a year ago that boosted m3s.

However, m3 modules with a stock 35% protection change the game.

 

Anyone just graduating into the M3 ranks might feel good as they go into battle with their somewhat upgraded m3 and some M3 modules.

But - if they neglect modules in favor of pushing that m3 toward m4, they could regret it.

 

I'm not a high Legend rank by any means - L2.5.  But I have 3 turrets at M3 17/20 and... all M3 modules at 46+%

So that marshal could easily be doing way less damage against me because I can equip the exact module that will nullify his/her turret.

On the flip-side - that marshal would not likely be able to equip a module that reduces my effectiveness by the same magnitude.

 

The minimum 35% protection from M3 modules dwarfs the upgrade from m3 to m4 turrets.  They are absolutely worth the investment.

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There is nothing like "universal combo" which is good in every map and mode. Players need to change equipment to suit the map and mode. Best hulls are Viking and Hunter but a player sometimes needs to use light or heavy hull (Hornet, Titan). Best turrets are Thunder and Magnum but Freeze, Twins, Rico and Rail work better sometimes.

Playstyle makes difference too. I actually didn't mean exactly 1, but why should I buy myself isida or magnum or striker if I like to attack enemy base. It's best to have 2 , 3 or 4 turrets and 2 or 3 hulls. 1 hull of each category- light medium and heavy. Same with turrets- long range, medium close and plasma.

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Modules? Make the absolute greatest difference.

 

You are correct there is not a large difference between m3 and m4 ~ 14% after the update a year ago that boosted m3s.

However, m3 modules with a stock 35% protection change the game.

 

Anyone just graduating into the M3 ranks might feel good as they go into battle with their somewhat upgraded m3 and some M3 modules.

But - if they neglect modules in favor of pushing that m3 toward m4, they could regret it.

 

I'm not a high Legend rank by any means - L2.5. But I have 3 turrets at M3 17/20 and... all M3 modules at 46+%

So that marshal could easily be doing way less damage against me because I can equip the exact module that will nullify his/her turret.

On the flip-side - that marshal would not likely be able to equip a module that reduces my effectiveness by the same magnitude.

 

The minimum 35% protection from M3 modules dwarfs the upgrade from m3 to m4 turrets. They are absolutely worth the investment.

You can equip only 3 modules at once and there are 13 turrets. You equip modules against the strongest turrets like Thunder, Magnum and Freeze. So when the enemy equips Rail or Rico...

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Don't play legend with anothers rank. Because Legend have a full upgrades tank and turet, and it's not corectly to play with Legend when I'm not Legend. Corectly?

Mutch more, some Legend have a Legend 24, 25.... It's a stupid game when im forced to play against Legend.

I don't interesting if i have my team anothers Legend. When im not legend, i dont wanna play with legend.

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Don't play legend with anothers rank. Because Legend have a full upgrades tank and turet, and it's not corectly to play with Legend when I'm not Legend. Corectly?

Mutch more, some Legend have a Legend 24, 25.... It's a stupid game when im forced to play against Legend.

I don't interesting if i have my team anothers Legend. When im not legend, i dont wanna play with legend.

Topic Merged.

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Nice Idea but probably wont happen. Tanki doesn't seem to care about matchmaking its been nothing but horrible since released.

I'm a Commander meaning I should be playing with:
All Commanders
OR
Field Marshal,Commanders and Generallssimo

Sounds about right, Instead I get placed in legends battles to rack up deaths  :(  

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agreed, but MMS waiting time will prob increase.

Remove JUG, Assault and RGBY from MM - place them in Pro-battles.

 

Now players are spread less thinly.  Can tighten up rank brackets.

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Remove JUG, Assault and RGBY from MM - place them in Pro-battles.

 

Now players are spread less thinly.  Can tighten up rank brackets.

AMEN 

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Remove JUG, Assault and RGBY from MM - place them in Pro-battles.

 

Now players are spread less thinly.  Can tighten up rank brackets.

And TDM since its practically "spawn kill the other team before they spawn kill you to win"

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Remove JUG, Assault and RGBY from MM - place them in Pro-battles.

 

Now players are spread less thinly.  Can tighten up rank brackets.

Rugby is fun, it's my favority mode, when others are not playing TDM in it that is.

 

Assault should be removed form the game or modified and CP needs fixing.

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I'd rather wait a little longer if I was actually going to be put into a good battle.

hmm, I wouldn't mind too much either, but getting rid of stupid modes would be a better move.

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Rugby is fun, it's my favority mode, when others are not playing TDM in it that is.

 

Assault should be removed form the game or modified and CP needs fixing.

Most of the players in RGB and CTF play like in TDM but there are more snipers in CTF then in RGB. Quite interesting.

 

I shoot at enemy carriers when I see them but I do not carry any balls or flags. Titan Smoky is a combo for killing, not for capturing.

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