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Keep stars system after the war but replace them with something else


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You mean who buys more gets more

I haven't paid a single penny in any game. In TX I am a rank 28 and I fight in Master or Golden league at so low rank. Inspite of having weak modules , I love the gameplay. Occasionally I find those sort of heavy buyers in lower leagues having 4 star modules 

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I haven't paid a single penny in any game. In TX I am a rank 28 and I fight in Master or Golden league at so low rank. Inspite of having weak modules , I love the gameplay. Occasionally I find those sort of heavy buyers in lower leagues having 4 star modules 

That's probably because they are inactive for a while.  Since TX takes away 40% of your Reputation points at end of season, only players who play regularly will keep their position.  TX is not for casual players.

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That's probably because they are inactive for a while.  Since TX takes away 40% of your Reputation points at end of season, only players who play regularly will keep their position.  TX is not for casual players.

Well if you somehow make it to the Master league , you won't find a 40% reputation drop. So Master league people don't get dropped down if they are inactive. Most fully upgraded tankers in lower leagues are buyers , while some are those who couldn't stay in Master League.

 

If TX removes 40% reputation drop and replaces it with something better would you like the game?

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Well if you somehow make it to the Master league , you won't find a 40% reputation drop. So Master league people don't get dropped down if they are inactive. Most fully upgraded tankers in lower leagues are buyers , while some are those who couldn't stay in Master League.

 

If TX removes 40% reputation drop and replaces it with something better would you like the game?

It would correct one of the issues I have with TX, but likely not enough to make me play more often (currently have ~ 30 levels or so).

 

Not a big fan of the graphics and camera angles - the tanks seem too big and a bit odd. Movement of tanks is also weird for me.

 

But for me the deal-breaker is the random nature of the progression.  I can't pick a stream like I do in TO since the blueprints are random.

I need a certain blue-print or 2 but get 3-bajillion "accelerated gears" instead.  Sure everyone under same rules but - it's just too much work.

Takes the fun out of it.

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*everyday the stars will be renewed from zero.

 

10 stars = 1000 crystals

 

30 stars = 25000 crystals

 

60 stars = 5 containers

 

stars will also be visible in the profile, the more star you have, i guess, the better player you are.

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*everyday the stars will be renewed from zero.

 

10 stars = 1000 crystals

 

30 stars = 25000 crystals

 

60 stars = 5 containers

 

stars will also be visible in the profile, the more star you have, i guess, the better player you are.

OR... you just play more.

 

Player A 60 stars in 60 battles.

Player B 50 stars in 35 battles.

 

Which player is "better"?

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Because both topics suggested that stars be turned into a pernament feature.

If I suggest something else?

 

Like I suggest rewards for containers here it will be merged or moved or under review?

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If I suggest something else?

 

Like I suggest rewards for containers here it will be merged or moved or under review?

Well, if you suggest rewards for anything, it will get declined because we don't accept ideas for adding/increasing rewards.

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Tanki has enough reward systems already (battle funds, missions, gold boxes, contests, etc.). Adding even more systems would make these rewards too easy to earn and devalue said rewards. 

 

If we want to keep the star system, you'd have to make the rewards really hard to earn to avoid devaluing them. For example, 50 stars for 1 container. 

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Well, if you suggest rewards for anything, it will get declined because we don't accept ideas for adding/increasing rewards.

Then what if I suggest a valid idea?

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Then what if I suggest a valid idea?

I have to check the idea before I can tell you what will happen to it. If it's an idea about adding something to container rewards, then it will be merged.

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another good example but you're too greedy, fixed the figures for you :)

If we get 3 stars from every battle, then it will takes forever to get 1 million stars LOL.

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I have to check the idea before I can tell you what will happen to it. If it's an idea about adding something to container rewards, then it will be merged.

Let's discuss in PM instead

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