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New alterations coming October 31st


r_Nives5
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Things can take time to be translated, thats the nature of playing a Russian game. ;)

i can translate everything in 5 minutes  -_- and EN wiki takes more than just 5 minutes longer

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What happened with the precise stat changes of alterations? Before this update, for example, corrosive mix would have this at the bottom of the page:

· + 10% damage

· Removal of freezing effect.

Now it's gone, and it's not just that alteration, others have had the same thing done to them.

What is the reason in doing this?

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Things can take time to be translated, thats the nature of playing a Russian game. ;)

Well they could write the initial descriptions in English, and then everyone in each community could make a translation in zero time.. also the Russian Wiki editors.

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Good ?? How much , i not seen yet but im very interested .

If you know how to use Striker's rigged aiming system then get ready because the alteration adds even more difficulty.

But the damage is seriously seriously overpowered. 2700 damage for one rocket in the best situation, 650 damage in the worst situation.

The reload is still the same, the turret rotation speed is still the same and the salvo lock-on time is still the same.

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Any chance one of the Rico alts will make it decent again? My range is trash now, even with the minus field stabilization alt. I'm outranged by freaking Twins. /rant

If you don't like the default range, then definitely DO NOT buy the plasma-torch alteration  :lol:

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so the idea of more alterations is brilliant, more variety on the battlefield so more to learn, hence making a higher skill gap. sounds good right? wrong.

because of 1 think this update has ruined variety in alteration combos, key word being combos.

 

by only giving us 1 slot, you have taken away massive potential for someone to make there tank more unique than someone elses. even if you kept it at 2 slots and never gave us the third that was meant to come, that would be fine.

 

even though all these new options have been added, it has taken away from the cool idea of mixing and matching alterations into a tank you have built and you can master. 

if the devs ever read this, please please reconsider giving us 2 alterations spots rather than 1.

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so the idea of more alterations is brilliant, more variety on the battlefield so more to learn, hence making a higher skill gap. sounds good right? wrong.

because of 1 think this update has ruined variety in alteration combos, key word being combos.

 

by only giving us 1 slot, you have taken away massive potential for someone to make there tank more unique than someone elses. even if you kept it at 2 slots and never gave us the third that was meant to come, that would be fine.

 

even though all these new options have been added, it has taken away from the cool idea of mixing and matching alterations into a tank you have built and you can master. 

if the devs ever read this, please please reconsider giving us 2 alterations spots rather than 1.

The issue with combining alterations is that it becomes incredible hard to balance them.

This has now become easier.

 

Now they only have to take care that some alterations are not insane if combined with supplies (which some already are.. but they will most likely be adapted within the next months anyways)

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The issue with combining alterations is that it becomes incredible hard to balance them.

This has now become easier.

 

Now they only have to take care that some alterations are not insane if combined with supplies (which some already are.. but they will most likely be adapted within the next months anyways)

Go away, stop fooling people!

Edited by Maf
please refrain from using strong language, it's against the rules as we also have a young audience. Thanks for your understanding
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useless and confusing update!
Trash game ever i play seriously :/

 


i play many online games. and this game has a seriously poor management, never listen to players,poor updates always which makes player angry and earning money from brainless buyer here. what m doing in my life. wasting time here omg . guys get a life

Edited by Viking4s

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Now they only have to take care that some alterations are not insane if combined with supplies (which some already are.. but they will most likely be adapted within the next months anyways)

They will wait a few days/weeks, to make sure a lot of people buy expansive ones, like Smoky 180k. And then nerf the alteration.

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They will wait a few days/weeks, to make sure a lot of people buy expansive ones, like Smoky 180k. And then nerf the alteration.

As a player I simply hope that most of the players ranked up high enough to get this alteration, do know what happens to overpowered stuff in each and every multiplayer game. Buying something for it's overpowerness is always a benefit with a short lifespan.

 

And I hope, that Tanki just balanced the power of the alt's and not the character and playing style associated to them. Like if you purchased an alt to get a faster paced gameplay, and they turn it into a slow camping device (think of Hunter-Viking stat's change, which traded stability and acceleration from Hunter to Viking and back to Hunter. Or Freeze that was turned from an agile supporter into a pure damage dealer).

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Seriously, they will have to tweak more than 50% of the new alterations. It's too OP. And it changed the game.

In a drastic way.

In a drastic way.

"tweak" - yes

"dramataically rebalance" - only a few

 

 

And yes, they changed the game.. but IMHO far less then Magnum, Overdrives and Drones and Matchmaking.

But maybe I am wrong on this one.. it's an interresting question.

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All players: you may stop upgrading your protection modules from now on. It is useless and a waist of your crystals.

 

For instance: M4 (fully upgraded) protection module against vulcan does not protect against vulcan+alteration in upheating target, etc.

 

For instance: M4 (fully upgraded) protection module against smokey does not protect against smokey+alteration repetitive fire, etc.

 

Thank you dev's for yet another well-thought-true update.

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What happened with the precise stat changes of alterations? Before this update, for example, corrosive mix would have this at the bottom of the page:

 

· + 10% damage

· Removal of freezing effect.

 

Now it's gone, and it's not just that alteration, others have had the same thing done to them.

This will make it harder for players to prove it when TO nerfs the bejezus out of the alterations players buy the most.

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And suddenly, Vulcan has become every player's favorite turret. :lol:   

Apparently, this new toasting alteration managed to compel players to reconsider Vulcan's functionality.   

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