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Tanki needs to fix the Lower Ranks


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Alternate Accounts vs New Players

-----------------------------------------------------------

Drugs harder than Legends vs How do I drug

M2s at Sergeant vs Why is that firebird pink

At least somewhat skilled vs How do I turn my turret

Hardcore Road-to-Legend Buyers vs Non-Buyers

 

 

Considering how the genre TO is dying quickly, if anything is to blame for the death of TO, it is the alt accounts which guarantee the speedy death of TO. 

 

It's gotten so bad now that even if I try starting an alt account and try casually playing (so no purposely completing missions, accumulating drugs, immediately MU my equipment, try out new combos), I get wrecked by M2 Smokies, Titans, and Firebirds once I rank up to Corporal. 

Edited by sensei_tanker
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I dont really understand what you wrote but all I know is that Low ranks drug just as bad or even worse then legends...

 

SMH

I'm contrasting the significant differences between alternate accounts and legit newbies to convey how this needs fixing.

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Alternate Accounts vs New Players

-----------------------------------------------------------

Drugs harder than Legends vs How do I drug

M2s at Sergeant vs Why is that firebird pink

At least somewhat skilled vs How do I turn my turret

Hardcore Road-to-Legend Buyers vs Non-Buyers

 

 

Considering how the genre TO is dying quickly, if anything is to blame for the death of TO, it is the alt accounts which guarantee the speedy death of TO. 

As a "new player" I ALWAYS face some stupid little RTL account made by some heartless Youtouber. 

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Should the devs fix it? Yes.

Will they fix it? Nope.

Why won't they fix it? They don't give a Damn about the players.

That's because the more drugs the noobs use the more they buy, its a win win for TO...

 

:ph34r:

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Toning down the kits would be a good idea, as well as having some form of limitation for MUs per rank.

 

However, this problem is not just exclusive to Tanki. I think its more of the fact that more experienced players want to abuse their experience/money in an environment where few have those and get massive scores and K/Ds against noobs who don't know any better. Why do they do it? Because they can!

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if anything is to blame for the death of TO, it is the alt accounts which guarantee the speedy death of TO. 

This part is 100% true. Hazel himself said those exact words in one of the first livestreams they did in 2016 or 17. Old players keep complaining that the game is dying and blame it on "bad updates" when in reality it's the players, who create new accounts with the sole purpose of making an overpowered combo to demolish herds of actual newbies. The only side effect of that is the fact that those newbies quickly get discouraged and leave the game.

 

I don't know if it's even possible to prevent, since many other games have a similar issue. Perhaps what devs could do is create a more effective system for measuring skill, so if you create a new account and clearly show that you are extremely effective and much more powerful than the average player of that rank, then you'd be put into battles where actual newbies are multiple ranks above you and have better equipment, so you'd actually be forced to use your skill to beat them.

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I don't know if it's even possible to prevent, since many other games have a similar issue.

 

IMHO the new mission system is an attempt to directly address playet’s alternate accounts. Make missions take more time, so many players no longer have the bandwidth to keep their main going plus a handful of alternate accounts.

 

Far from 100% effective. Some players will simply stop playing on their main accounts and focus solely on their favorite alternate, but reducing a single player’s ability to run full weekly mission chains on several accounts is pretty transparent AFAIK.

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IMHO the new mission system is an attempt to directly address playet’s alternate accounts. Make missions take more time, so many players no longer have the bandwidth to keep their main going plus a handful of alternate accounts.

 

Far from 100% effective. Some players will simply stop playing on their main accounts and focus solely on their favorite alternate, but reducing a single player’s ability to run full weekly mission chains on several accounts is pretty transparent AFAIK.

Also, the mission rewards have been getting bigger and bigger over the past two years, which helps the free players fight back against buyers and alts.

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IMHO the new mission system is an attempt to directly address playet’s alternate accounts. Make missions take more time, so many players no longer have the bandwidth to keep their main going plus a handful of alternate accounts.

 

Far from 100% effective. Some players will simply stop playing on their main accounts and focus solely on their favorite alternate, but reducing a single player’s ability to run full weekly mission chains on several accounts is pretty transparent AFAIK.

I totally agree, now you can't just feed too many alt account with quick missions. You have to focus on one account, so far I privilege my main till i get to legend. After that  the game is finished, so I might go for a lower account and start all over again :).

 

I don't think alt accounts are such an issue, the low account player base is large, larger than the top, so they are diluted so there impact is mitigated.

It still have an impact but IMO a lesser impact than buyers and  P2W offering (premium is unsaine).  

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At this point, I have to admit that I’m one of the bad guys, having cultivated three alternate accounts into the M2 ranks. I’m also a buyer and a Premium user on my main.

 

*ducks the tomato*

 

I don’t remember encountering a large number of other alternate accounts along the way. I did see a few, but my memory seems to align with your perspective that the percentage of alternate accounts at low ranks is not that high. But it’s been a very long time since any of my alts were at M0 ranks, so it may be different now.

 

Regarding Premium - it’s the best deal in the shop. Thanks to good shop sales last Christmas and on Tanki’s Birthday, I’ve been Premium about a full year now. Premium has allowed me to keep up with the Jones’ so to speak while only playing about thirty minutes most week days and a bit more on the week end. Premium players with more time to spend in the game must be absolutely swimming in crystals and ranking up much faster.

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Also, the mission rewards have been getting bigger and bigger over the past two years, which helps the free players fight back against buyers and alts.

That is, if the newbies know that they have a chance to compete against alt accounts made by the more experienced players.

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Also, the mission rewards have been getting bigger and bigger over the past two years, which helps the free players fight back against buyers and alts.

But then again, the contrary is also true... hardcore alts will also be able to claim these mission rewards to further overpower rookies and rookies will have a tough time completing their missions because they get one shotted every 3 seconds. 

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At this point, I have to admit that I’m one of the bad guys, having cultivated three alternate accounts into the M2 ranks. I’m also a buyer and a Premium user on my main.

 

*ducks the tomato*

Ok, beat 5 alt accounts. None which have reached Legend. So this topic is basically directed at players like me. :P

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But then again, the contrary is also true... hardcore alts will also be able to claim these mission rewards to further overpower rookies and rookies will have a tough time completing their missions because they get one shotted every 3 seconds. 

The missions are more to balance out the buyers. If you buy stuff for money, then it's safe to assume that on a low rank account you have every single item fully upgraded as much as your rank allows it. On the other hand, a free player is very limited to the amount of crystals and therefore how many items they can upgrade. Buyers will obviously have fully upgraded M0s and tons of supplies, but if the increase in mission rewards allows free players to get a few more supplies and buy a few more upgrades for their equipment then the balance has been improved.

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This part is 100% true. Hazel himself said those exact words in one of the first livestreams they did in 2016 or 17. Old players keep complaining that the game is dying and blame it on "bad updates" when in reality it's the players, who create new accounts with the sole purpose of making an overpowered combo to demolish herds of actual newbies. The only side effect of that is the fact that those newbies quickly get discouraged and leave the game.

 

I don't know if it's even possible to prevent, since many other games have a similar issue. Perhaps what devs could do is create a more effective system for measuring skill, so if you create a new account and clearly show that you are extremely effective and much more powerful than the average player of that rank, then you'd be put into battles where actual newbies are multiple ranks above you and have better equipment, so you'd actually be forced to use your skill to beat them.

There have been a lot of bad updates recently - that affect ALL levels - including Legends. Trying to deflect and say issues are on the experienced players creating new accounts is disingenuous at best.

 

How many (%) do you think have this as their reason?

Many create a new account to try out different combos - since we can't buy everything as we rank up.

My alternate account bought items I never bought first time through in order to have a new experience.

 

And lets face it, many create alt account because up in high ranks it can get boring fast.  Many many posters have stated that best play has been low-mid ranks.

 

And guess what - the latest mission changes are driving me to play my alt account way more.  L account will be doing mostly Pro-battles going forward, and playing far less.  So my hours in game are even at best.  This is good for match-Maker how?

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How many (%) do you think have this as their reason?

Obviously I don't have access to actual data, but I think it's around 50%. In either case, even if you just create a new account to try new combos, you will still play better and make better decisions regarding your purchases, so even without hardcore buying you can still have an overpowered account.

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This part is 100% true. Hazel himself said those exact words in one of the first livestreams they did in 2016 or 17. Old players keep complaining that the game is dying and blame it on "bad updates" when in reality it's the players, who create new accounts with the sole purpose of making an overpowered combo to demolish herds of actual newbies. The only side effect of that is the fact that those newbies quickly get discouraged and leave the game.

 

I don't know if it's even possible to prevent, since many other games have a similar issue. Perhaps what devs could do is create a more effective system for measuring skill, so if you create a new account and clearly show that you are extremely effective and much more powerful than the average player of that rank, then you'd be put into battles where actual newbies are multiple ranks above you and have better equipment, so you'd actually be forced to use your skill to beat them.

Yea, to me it's weird, that he recognised that as one of the major problems in TO and yet he didn't do proper countermeasures against it and imho since then the imbalance between players in that range has become even bigger. From my POV there are a couple of things he could do, but he apparently refuses to.

Edited by Tani_S

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Obviously I don't have access to actual data, but I think it's around 50%. In either case, even if you just create a new account to try new combos, you will still play better and make better decisions regarding your purchases, so even without hardcore buying you can still have an overpowered account.

50% of the alt accounts were created for power-leveling?   Seems high to me.  Maybe... 25%.

 

I will perform better than complete newbies - yes. 

Every single game (online games, board games, role-playing games) suffer this.

 

But my motive for creating that 2nd account is not what was proposed above "sole purpose of making overpowered accounts..."

 

And to blame death of tanki on the creation of alternate accounts is just silly.

Without the alternate account - a good chance I don't play at all.   

Reason?   The updates over past year+ that are terrible.  Match-maker does not work as intended.

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This part is 100% true. Hazel himself said those exact words in one of the first livestreams they did in 2016 or 17. Old players keep complaining that the game is dying and blame it on "bad updates" when in reality it's the players, who create new accounts with the sole purpose of making an overpowered combo to demolish herds of actual newbies. The only side effect of that is the fact that those newbies quickly get discouraged and leave the game.

 

I don't know if it's even possible to prevent, since many other games have a similar issue. Perhaps what devs could do is create a more effective system for measuring skill, so if you create a new account and clearly show that you are extremely effective and much more powerful than the average player of that rank, then you'd be put into battles where actual newbies are multiple ranks above you and have better equipment, so you'd actually be forced to use your skill to beat them.

is it really that hard to ban people like @lukey0 who not only has been doing this since the day i joined tanki... but brags about it everyday on picture of the day?

 

btw why do you accept "world" records from such players? I think it's pretty stupid that you glorify such people. obviously people who get k/d over 1000 are the very extreme... by doing this you're basically encouraging others to be like them.

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there are a couple of things he could do, but he apparently refuses to.


Nah, Hazel might be the lead game dev, but he's not the owner of Tanki and he does not have 100% control of what gets implemented and what doesn't. I'm sure he has a great system in mind for player balance, but just can't get it implemented because other things (*cough* P2W features *cough*) have higher priority in their plans. For example, I remember him telling that he wanted to make supplies 100% free for everyone because they're a fun mechanic that's ruined by the P2W aspect of it, but he couldn't do it because management disagreed. Something like that.

 

 

btw why do you accept "world" records from such players? I think it's pretty stupid that you glorify such people. obviously people who get k/d over 1000 are the very extreme... by doing this you're basically encouraging others to be like them.


TWR is a community project. The fact that the game is dying because of these alt accounts is the devs' problem and it's their duty to fix it, not ours. As far as we're concerned, by creating the alt accounts we're still playing by the rules and enjoying the game. OK, maybe you can call it an exploit, but it's being done on such a massive scale and is very difficult to prove with 100% certainty, so swinging the ban hammer all over the place won't solve the issue.
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TWR is a community project. The fact that the game is dying because of these alt accounts is the devs' problem and it's their duty to fix it, not ours. As far as we're concerned, by creating the alt accounts we're still playing by the rules and enjoying the game. OK, maybe you can call it an exploit, but it's being done on such a massive scale and is very difficult to prove with 100% certainty, so swinging the ban hammer all over the place won't solve the issue.

many posts i make are not against the rules but they get hidden because you consider them harmful  -_- so if i make a post that's not against the rules you better not touch it.  :rolleyes: 

 

whatever TWR is, you are allowing it to encourage something that harms the game. 

 

hacking is also done on a large scale and can't be proved with 100% certainty. but what you can at least do is ban those who openly do it and not allow the to encourage others to follow them.. and most importantly NOT ENCOURAGE IT YOURSELF

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is it really that hard to ban people like @lukey0 who not only has been doing this since the day i joined tanki... but brags about it everyday on picture of the day?

The funny thing is, I barely play those low rank accounts anymore. It became boring, for obvious reasons. The main two accounts I focus on now are Marshal and Generalissimo, and since those ranks are often placed in Legend battles anyway, the difference it little.  

 

 

hacking is also done on a large scale and can't be proved with 100% certainty. but what you can at least do is ban those who openly do it and not allow the to encourage others to follow them.. and most importantly NOT ENCOURAGE IT YOURSELF

Players who hack are banned and blocked. You can report them within the game by clicking the 'Report' button after clicking on their name or reporting them in the Game Violators section on the Russian forum. Explanation here.

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