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Forcibly enable specific alteration in xp/bp


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Would be really interesting to forcibly enable specific one as opposed to alterations enabled. Even if someone doesnt have one it will be enabled (you may think its bad for economy but if its only for xp-bp you cant really use its full benefit with 1 turret and 2 hulls...). Would be funny to have the one with crazy imbalanced shot of 1-3000 damage for example. What do you think?

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Declined.

 

The basic reason behind XP/BP is the fact that it's supposed to have a balanced and fair hull and turret statistic, and would even allow *some* form of fair combat between users with different modifications(M2 Vs M3). Introducing these alterations would not only disrupt the economy(as you yourself pointed out), it would also cause a vast majority of XP/BP players to start revolting against radical changes in their format. I see little need for this option, enabling just Alterations is enough of a crazy and wacky battle if someone wants it, forcibly setting them as part of the game wouldn't be or much help.

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Alts should not make turrets stronger but the Rail alts do it because Rail without any alt (or with bad alt) is totally useless.

 

Reinforced Aiming - useless

Round Stabilisation - good

Round Destabilisation - useless

Accelator 'Scout' - great

Large Caliber Rounds - OK

'Death Herald' - useless

Hyperspace Rounds - OK

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Would be a great idea only if there were at least 30 different XP/BP battles online that the same time. But, there are only 2 or 3 at the same time so this won't work.

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