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Fart Pump weapon behind Hulls


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You know they would have to balance it out. Ok, you have a rear defense. But to balance that out since you suggested the pump be powerful enough to kill, what would you give up? Or is it upgradeable that only M4 can kill while anything below that only causes damage equivalent to its modification?

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If it becomes a secondary weapon, then it is basically a secondary close range weapon, which would benefit tanks with close range turrets more than tanks with long range turrets.

 

I think it should be a non damaging smoke screen pump, the smoke screen could come as a supply and when deployed they stay in an area for some amount of time.

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No. This pump is supposed to damage enemies and cause tanks engines to stall. Please read my first post thoroughly and watch the video links to the PlayStation 1 game called "Vigilante 8" game. This idea of mine came from that game.

 

This pump is supposed to do a fart sound and shoot a smoke spray, exactly like you see in the game. The game character is called Molo. Molo is a high school student driving a school bus equipped with a special weapon as an exhaust pump. He uses this weapon to defend himself when being attacked from behind. Backstabbers always find ways to attack you from behind, so a pump is an ideal weapon.

 

Please read about this game to learn more here: https://en.wikipedia.org/wiki/Vigilante_8

 

Please watch this video here: https://www.youtube.com/watch?v=JnJhMn6e7Sk

 

66 School Bus: Molo with pump character.

 

hqdefault.jpg

 

molo-1.jpg

 

molo-3.jpg

 

More images to look here: http://www.projectv8.co.uk/vigilante8/characters/molo/

 

Thanks.

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An M4 pump would kill an enemy very quickly. However, for lower modifications the pump would deal less damage, but still be effective enough to do between 25% to 50% depending on the upgrade level.

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What you think about making it exhaust oil . This makes the road slippery , so controls are harder to master . It doesnt kill or hurt the enemy , but following you makes it harder . Black smoke does nothing against fast firing weapons , making you run away faster does decrease their damage fast .

I am not against the idea in total , but this would be something for a new hull as part of OD . I am against the fart noise as this is totally kids stuff , and i do not find it funny at all  .

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If you don't find the fart sound funny, than that's your opinion.

 

I have suggested before for implementing an oil turret. I agree with your request for that. However, I will stick to my point in first place for a pump that fires black smoke. The smoke effect would be in a similar range and radius like Freeze or Firebird.

 

The pump would not be a fixed item. You would buy it from the garage and micro upgrade it like turrets. If you don't like the pump, then don't buy it. This pump is only supposed to be a unique and secondary weapon which makes no influence at all on normal turrets.

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If it is supposed to cause damage as a secondary turret and not an overdrive, it probably won't get implemented. You just have to do a better job of being more aware of your surroundings. The Melee turrets are SUPPOSED to win at close range. They can do nothing at mid and long ranges and that is where the other turrets have their advantages. 

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If it is supposed to cause damage as a secondary turret and not an overdrive, it probably won't get implemented. You just have to do a better job of being more aware of your surroundings. The Melee turrets are SUPPOSED to win at close range. They can do nothing at mid and long ranges and that is where the other turrets have their advantages.

And because of that tanks with close range turrets will benefit more from the secondary weapon. They can use it anytime in conjunction with their primary weapons while tanks with medium and long range turrets would need to get close to other tanks to use it, thus defeating the purpose of using medium and long range weapons.

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I see. Don't worry. I am sure developers would use my idea for planning in implementing my idea. However, developers would find a way to balance the overall gameplay mechanics with this new pump, which is a secondary weapon. Perhaps one day, developers would choose to add a set of secondary weapons to the garage.

 

Just like you said some time ago, I could be possible to add an oil slick pump that shoots oil from the rear of tanks. Firebird would set the oil on fire to fend off enemies and to damage them further. I am not against other types of pumps, but it is true that my suggestion on the "smoke pump" would be implemented in the future.

 

It's not the question of if. It's the question of when!

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This "smoke pump" would just be a short range pump, so short range turrets would still be able to do some damage by firing their Firebirds, Freezes and Isidas at it.

 

The idea of this "smoke pump" is not to completely stop short range turrets from killing you, but just to deal good damage by spraying them with deadly ink smoke.

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This "smoke pump" would just be a short range pump, so short range turrets would still be able to do some damage by firing their Firebirds, Freezes and Isidas at it.

 

The idea of this "smoke pump" is not to completely stop short range turrets from killing you, but just to deal good damage by spraying them with deadly ink smoke.

This is a terrible idea. Stop it.

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Why hasn't this topic been closed? :lol:

 

If this is gonna be an in-built feature of hulls, then no.

If this is gonna be an additional feature, HECK NO.

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Look. I am not stupid. My idea is not dumb at all.

 

I got this idea of the "smoke pump" from the PlayStation 1 game called "Vigilante 8* game. The game character in Vigilante 8 that inspired me to write this post about the "smoke pump" is called Molo. Molo is a student who drives a "66 school bus". When Molo is attacked by enemies from behind, he uses the smoke pump to kill enemies. In Vigilante 8, there is a green box (similar to Tanki Online's repair kit boxes) that you catch, and automatically your vehicle is equipped with a special weapon. The special weapon depends on the vehicle you have, which works in a similar way as the hull overdrives in Tanki Online.

 

If you look on page 7 of this article, you will see images of Molo and his 66 school bus. When Molo grabs a green special weapon box, he is automatically assigned with a smoke pump. Just take a look at the video links I posted on page 1 and page 7 to learn more.

 

My idea of a smoke pump sounds kind of weird, but it truly fits the mechanics and weapon ideas for Tanki Online. Having secondary weapons in Tanki Online is not a bad thing, but rather a great idea to help players save their backs from backstabbing enemies who keeps on attacking you from behind, such as Isidas, Freezes and Firebirds. Secondary weapons in Tanki Online would not disrupt game balance at all if implemented in a proper way. I also want to mention that having secondary weapons in Tanki Online's garage would bring something entirely new to the game. That's what developers want. Developers and players like you and me all put their heads together to try their best to add new and relevant content that can be very useful in Tanki Online.

 

Tanki Online needs to have new arsenal of weaponry systems and hulls so that Tanki Online can continue to grow and evolve, otherwise the game would be always the same and become boring over time, so new garage equipment and content will help keep Tanki Online always up to date and alive. Also, new content will help more and more players sign up for new Tanki Online accounts and play the game.

 

Just to prove you that I am not lying, nor kidding, I have posted a screenshot of some of my suggestions that have been implemented into Tanki Online. They have been marked as complete. I do not exactly know how many of my suggestions have been added to Tanki Online, but to give you full proof, I chose to upload this screenshot of two of my most recent posts from 2019, that was under development by developers and marked as complete. They are "Add special effects when picking up supply boxes" and "Monthly and yearly missions - plus 2 super-special containers".

 

Capture.jpg

 

None of my suggestions are stupid. They help developers create great content over time. I had some ideas in the last three years that I posted on the "Ideas and Suggestions" page which has been implemented into Tanki Online. I have helped Tanki Online grow just as you folks out there did.

 

So, please don't complain about my suggestions. They always help at some point, and bring new game content in the future.

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Look. I am not stupid. My idea is not dumb at all.

 

[hidden for being incredibly boring, silly, and repetitive]

Then why did you like a post that said you had a dumb idea?

 

We all know what your idea is, please stop explaining it - over and over and over and over..

 

So, yeah, it is a stupid idea.

 

Those two suggestions... you should know how much I hate challenges. Like - a lot. That was possibly the worst update made while I've been here. So really, no thanks to you for that. Not only is it a silly idea that doesn't add to the game, but it detracts a lot from the game IMO. So stop bragging about that... I would be ashamed if I had made the suggestion.

 

As for the special effects, the devs turned it into something good. You're suggestion was terrible. From the top of my mind, you said roughly:

"It would help new tankers understand what happens when a tank hits a wooden box." Basically you wanted to do what TX has, with the box falling apart. Bad idea. Everyone knows what happens when a tank hits a wooden box. 

 

So perhaps think of a good idea before you post one. You're lucky I'm not a forum mod, or this topic would be closed.

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I don't care if you don't agree with my idea. That's your opinion. Other players do agree with my idea.

 

Sorry for marking a post about the dumb idea. That was a mistake, so I unliked it.

 

I know how much you hate challenges. That's your opinion too. I like challenges, but they sometimes frustrate me when completing tiers with no rewards.

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Ideas only require basic knowledge of the game, and a primary sense of knowing how game economy works. It doesn't have to be far fetched, or even 100% practical. The reason this section was created in the first place was to voice player opinion, and then based on common sense, consider whether an idea would be beneficial upon implementation, so I don't understand the complaining here at all. This topic is a conversation between positive and negative, and right now, riddler's the only one talking.

If anyone has a problem with this idea not being declined, you are welcome to raise valid points against it, instead of judging someone's previous ideas. So what if it sounds crazy? If the devs renamed Hunter to "dilly doll", would you all start calling it equivalent to a fart pump just because it sounds different?

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Ideas only require basic knowledge of the game, and a primary sense of knowing how game economy works. It doesn't have to be far fetched, or even 100% practical. The reason this section was created in the first place was to voice player opinion, and then based on common sense, consider whether an idea would be beneficial upon implementation, so I don't understand the complaining here at all. This topic is a conversation between positive and negative, and right now, riddler's the only one talking.

If anyone has a problem with this idea not being declined, you are welcome to raise valid points against it, instead of judging someone's previous ideas. So what if it sounds crazy? If the devs renamed Hunter to "dilly doll", would you all start calling it equivalent to a fart pump just because it sounds different?

 

I agree, we're not supposed to post a well developed idea, we're not Aigaeon. Sorry if I got the nickname wrong.

 

I think there's something to this idea that made Riddler think it would be fun to add to the game, and that could be the weird-fun factor.

 

I think it could be a new turret with a medium front weapon and a back pump weapon.

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I am not complaining.

 

Well no but everytime anyone contradicts you with a very logical reason to not implement it, all of sudden you write a paragraph about how this idea is great and bla bla whatever. 

 

As HBTY mentioned eariler, When you come out with an idea for tanki, think abt it first and if it makes any sense at all.

 

Rather than posting one idea per week, I suggest you post 1-2 ideas per year, that makes sense, are well designed and impacts a game in a positive way.

 

Edited by Escapee
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Well no but everytime anyone contradicts you with a very logical reason to not implement it, all of sudden you write a paragraph about how this idea is great and bla bla whatever. 

 

As HBTY mentioned eariler, When you come out with an idea for tanki, think abt it first and if it makes any sense at all.

 

Rather than posting one idea per week, I suggest you post 1-2 ideas per year, that makes sense, are well designed and impacts a game in a positive way.

 

To him, and obviously others, this does make sense. He has as much right to suggest as many suggestions as he wants, whether or not they make sense to others. You have the same right. You may think all of his suggestions are dumb, stupid and ridiculous, that's because you are not on the same mindset as he is. But that's okay, because we all don't think alike.

 

I remember a children's story I read many years ago. It was about Grandpa explaining to his young Grandson about how the world is beautiful with all the different kinds of people in it. To send the point home, Grandpa pointed to a garden and said, "Isn't this garden beautiful? You know what makes it so beautiful? It's because it has so many different kinds of flowers in it. All the different colors.....some bend when laden with flowers and some stand straight and tall. Some have a heavenly scent, while others have no scent at all. Not one is loved any less than the other. Wouldn't it be a boring garden if all the plants were the same, acted the same, looked the same? Yes, it would still be a beautiful garden, but isn't this one more beautiful?"

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To him, and obviously others, this does make sense. He has as much right to suggest as many suggestions as he wants, whether or not they make sense to others. You have the same right. You may think all of his suggestions are dumb, stupid and ridiculous, that's because you are not on the same mindset as he is. But that's okay, because we all don't think alike.

 

I remember a children's story I read many years ago. It was about Grandpa explaining to his young Grandson about how the world is beautiful with all the different kinds of people in it. To send the point home, Grandpa pointed to a garden and said, "Isn't this garden beautiful? You know what makes it so beautiful? It's because it has so many different kinds of flowers in it. All the different colors.....some bend when laden with flowers and some stand straight and tall. Some have a heavenly scent, while others have no scent at all. Not one is loved any less than the other. Wouldn't it be a boring garden if all the plants were the same, acted the same, looked the same? Yes, it would still be a beautiful garden, but isn't this one more beautiful?"

To the first paragraph - sure, he can make the suggestions by all means, BUT after making tons of terrible suggestions the mos should just stop posting them. And also, he should make sure they're decently thought through, because the first post just makes him look like a fool.

 

In regards to the second - would ugly flowers or dead plants be added into a garden just to give it variety, in the hopes that this variety makes it beautiful?

 

I've got a hypothesis - perhaps Riddler is planted by the devs to make thousands of stupid ideas and one or two that they like (even if players don't) so that they can say they listen to players? Okay, okay, this isn't feasible, and no one would plant anyone to make suggestions about (dare I bring it up?) adding a GB to Dictator's OD...

 

Riddler, you said once that you wanted to make good suggestions that were thought through, so that they wouldn't be declined "like your suggestions were before." I'm just giving helpful criticism on your way to achieving this goal. Let me tell you, mods are very gracious (and so are other people) to try to wrack their brains and make your idea into something that could remotely be considered. I've had ideas that I've posted which haven't been published in this section. That's fine. If mods don't like it, don't post it. Post your posts, by all means, but mods should be much more stringent on what they post.

 

And change the names, too. 

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